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								/**
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								 * @license
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								 * Copyright Google Inc. All Rights Reserved.
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								 *
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								 * Use of this source code is governed by an MIT-style license that can be
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								 * found in the LICENSE file at https://angular.io/license
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								 */
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											2016-06-08 22:50:52 -07:00
										 
									 
								 
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								import {DomAnimatePlayer} from '../src/dom/dom_animate_player';
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								import {isPresent} from '../src/facade/lang';
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								export class MockDomAnimatePlayer implements DomAnimatePlayer {
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								  public captures: {[key: string]: any[]} = {};
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								  private _position: number = 0;
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								  private _onfinish: Function = () => {};
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								  public currentTime: number;
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								  /** @internal */
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								  _capture(method: string, data: any): void {
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								    if (!isPresent(this.captures[method])) {
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								      this.captures[method] = [];
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								    }
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								    this.captures[method].push(data);
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								  }
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								  cancel(): void { this._capture('cancel', null); }
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								  play(): void { this._capture('play', null); }
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								  pause(): void { this._capture('pause', null); }
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								  finish(): void {
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								    this._capture('finish', null);
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								    this._onfinish();
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								  }
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								  set onfinish(fn: Function) {
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								    this._capture('onfinish', fn);
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								    this._onfinish = fn;
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								  }
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								  get onfinish(): Function { return this._onfinish; }
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								  set position(val: number) {
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								    this._capture('position', val);
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								    this._position = val;
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								  }
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								  get position(): number { return this._position; }
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								  addEventListener(eventName: string, handler: (event: any) => any): any {
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								    if (eventName == 'finish') {
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								      this.onfinish = handler;
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								    }
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								  }
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								  dispatchEvent(eventName: string): any {}
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								}
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