2016-06-23 12:47:54 -04:00
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/**
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* @license
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* Copyright Google Inc. All Rights Reserved.
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*
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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2017-02-02 18:01:35 -05:00
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import {InjectionToken, MissingTranslationStrategy, ViewEncapsulation, isDevMode} from '@angular/core';
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2016-06-08 19:38:52 -04:00
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2016-01-06 17:13:44 -05:00
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import {CompileIdentifierMetadata} from './compile_metadata';
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2016-11-23 12:42:19 -05:00
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import {Identifiers, createIdentifier} from './identifiers';
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2016-01-06 17:13:44 -05:00
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2017-02-02 18:01:35 -05:00
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/**
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* Temporal switch for the compiler to use the new view engine,
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* until it is fully integrated.
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*
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* Only works in Jit for now.
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*/
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export const USE_VIEW_ENGINE = new InjectionToken<boolean>('UseViewEngine');
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2016-01-06 17:13:44 -05:00
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export class CompilerConfig {
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public renderTypes: RenderTypes;
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public defaultEncapsulation: ViewEncapsulation;
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private _genDebugInfo: boolean;
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private _logBindingUpdate: boolean;
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public useJit: boolean;
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public useViewEngine: boolean;
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public missingTranslation: MissingTranslationStrategy;
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constructor(
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{renderTypes = new DefaultRenderTypes(), defaultEncapsulation = ViewEncapsulation.Emulated,
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genDebugInfo, logBindingUpdate, useJit = true, missingTranslation, useViewEngine}: {
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renderTypes?: RenderTypes,
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defaultEncapsulation?: ViewEncapsulation,
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genDebugInfo?: boolean,
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logBindingUpdate?: boolean,
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useJit?: boolean,
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missingTranslation?: MissingTranslationStrategy,
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useViewEngine?: boolean
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} = {}) {
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this.renderTypes = renderTypes;
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this.defaultEncapsulation = defaultEncapsulation;
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this._genDebugInfo = genDebugInfo;
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this._logBindingUpdate = logBindingUpdate;
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this.useJit = useJit;
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this.missingTranslation = missingTranslation;
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this.useViewEngine = true;
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}
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get genDebugInfo(): boolean {
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return this._genDebugInfo === void 0 ? isDevMode() : this._genDebugInfo;
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}
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get logBindingUpdate(): boolean {
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return this._logBindingUpdate === void 0 ? isDevMode() : this._logBindingUpdate;
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}
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}
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/**
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* Types used for the renderer.
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* Can be replaced to specialize the generated output to a specific renderer
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* to help tree shaking.
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*/
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export abstract class RenderTypes {
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abstract get renderer(): CompileIdentifierMetadata;
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abstract get renderText(): CompileIdentifierMetadata;
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abstract get renderElement(): CompileIdentifierMetadata;
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abstract get renderComment(): CompileIdentifierMetadata;
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abstract get renderNode(): CompileIdentifierMetadata;
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abstract get renderEvent(): CompileIdentifierMetadata;
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}
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export class DefaultRenderTypes implements RenderTypes {
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get renderer() { return createIdentifier(Identifiers.Renderer); };
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2016-06-28 14:35:59 -04:00
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renderText: any = null;
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renderElement: any = null;
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renderComment: any = null;
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renderNode: any = null;
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renderEvent: any = null;
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}
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