135 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
		
		
			
		
	
	
			135 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
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								/**
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								 * @license
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								 * Copyright Google Inc. All Rights Reserved.
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								 *
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								 * Use of this source code is governed by an MIT-style license that can be
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								 * found in the LICENSE file at https://angular.io/license
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								 */
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								import {Rule, SchematicContext, SchematicsException, Tree} from '@angular-devkit/schematics';
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								import {dirname, relative} from 'path';
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								import * as ts from 'typescript';
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								import {getProjectTsConfigPaths} from '../../utils/project_tsconfig_paths';
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								import {parseTsconfigFile} from '../../utils/typescript/parse_tsconfig';
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								import {HelperFunction, getHelper} from './helpers';
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								import {migrateExpression, replaceImport} from './migration';
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								import {findCoreImport, findRendererReferences} from './util';
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								/**
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								 * Migration that switches from `Renderer` to `Renderer2`. More information on how it works:
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								 * https://hackmd.angular.io/UTzUZTnPRA-cSa_4mHyfYw
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								 */
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								export default function(): Rule {
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								  return (tree: Tree, context: SchematicContext) => {
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								    const {buildPaths, testPaths} = getProjectTsConfigPaths(tree);
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								    const basePath = process.cwd();
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								    const allPaths = [...buildPaths, ...testPaths];
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								    const logger = context.logger;
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								    logger.info('------ Renderer to Renderer2 Migration ------');
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								    logger.info('As of Angular 9, the Renderer class is no longer available.');
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								    logger.info('Renderer2 should be used instead.');
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								    if (!allPaths.length) {
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								      throw new SchematicsException(
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								          'Could not find any tsconfig file. Cannot migrate Renderer usages to Renderer2.');
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								    }
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								    for (const tsconfigPath of allPaths) {
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								      runRendererToRenderer2Migration(tree, tsconfigPath, basePath);
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								    }
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								  };
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								}
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								function runRendererToRenderer2Migration(tree: Tree, tsconfigPath: string, basePath: string) {
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								  const parsed = parseTsconfigFile(tsconfigPath, dirname(tsconfigPath));
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								  const host = ts.createCompilerHost(parsed.options, true);
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								  // We need to overwrite the host "readFile" method, as we want the TypeScript
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								  // program to be based on the file contents in the virtual file tree. Otherwise
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								  // if we run the migration for multiple tsconfig files which have intersecting
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								  // source files, it can end up updating query definitions multiple times.
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								  host.readFile = fileName => {
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								    const buffer = tree.read(relative(basePath, fileName));
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								    return buffer ? buffer.toString() : undefined;
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								  };
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								  const program = ts.createProgram(parsed.fileNames, parsed.options, host);
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								  const typeChecker = program.getTypeChecker();
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								  const printer = ts.createPrinter();
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								  const sourceFiles = program.getSourceFiles().filter(
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								      f => !f.isDeclarationFile && !program.isSourceFileFromExternalLibrary(f));
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								  sourceFiles.forEach(sourceFile => {
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								    const rendererImport = findCoreImport(sourceFile, 'Renderer');
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								    // If there are no imports for the `Renderer`, we can exit early.
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								    if (!rendererImport) {
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								      return;
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								    }
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								    const {typedNodes, methodCalls, forwardRefs} =
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								        findRendererReferences(sourceFile, typeChecker, rendererImport);
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								    const update = tree.beginUpdate(relative(basePath, sourceFile.fileName));
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								    const helpersToAdd = new Set<HelperFunction>();
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								    // Change the `Renderer` import to `Renderer2`.
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								    update.remove(rendererImport.getStart(), rendererImport.getWidth());
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								    update.insertRight(
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								        rendererImport.getStart(),
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								        printer.printNode(
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								            ts.EmitHint.Unspecified, replaceImport(rendererImport, 'Renderer', 'Renderer2'),
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								            sourceFile));
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								    // Change the method parameter and property types to `Renderer2`.
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								    typedNodes.forEach(node => {
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								      const type = node.type;
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								      if (type) {
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								        update.remove(type.getStart(), type.getWidth());
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								        update.insertRight(type.getStart(), 'Renderer2');
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								      }
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								    });
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								    // Change all identifiers inside `forwardRef` referring to the `Renderer`.
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								    forwardRefs.forEach(identifier => {
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								      update.remove(identifier.getStart(), identifier.getWidth());
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								      update.insertRight(identifier.getStart(), 'Renderer2');
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								    });
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								    // Migrate all of the method calls.
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								    methodCalls.forEach(call => {
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								      const {node, requiredHelpers} = migrateExpression(call, typeChecker);
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								      if (node) {
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								        // If we migrated the node to a new expression, replace only the call expression.
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								        update.remove(call.getStart(), call.getWidth());
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								        update.insertRight(
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								            call.getStart(), printer.printNode(ts.EmitHint.Unspecified, node, sourceFile));
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								      } else if (call.parent && ts.isExpressionStatement(call.parent)) {
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								        // Otherwise if the call is inside an expression statement, drop the entire statement.
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								        // This takes care of any trailing semicolons. We only need to drop nodes for cases like
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								        // `setBindingDebugInfo` which have been noop for a while so they can be removed safely.
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								        update.remove(call.parent.getStart(), call.parent.getWidth());
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								      }
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								      if (requiredHelpers) {
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								        requiredHelpers.forEach(helperName => helpersToAdd.add(helperName));
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								      }
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								    });
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								    // Some of the methods can't be mapped directly to `Renderer2` and need extra logic around them.
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								    // The safest way to do so is to declare helper functions similar to the ones emitted by TS
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								    // which encapsulate the extra "glue" logic. We should only emit these functions once per file.
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								    helpersToAdd.forEach(helperName => {
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								      update.insertLeft(
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								          sourceFile.endOfFileToken.getStart(), getHelper(helperName, sourceFile, printer));
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								    });
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								    tree.commitUpdate(update);
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								  });
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								}
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