fix(animations): allow players to be destroyed before initialized (#13346)
Closes #13293 Closes #13346
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@ -124,7 +124,11 @@ export class WebAnimationsPlayer implements AnimationPlayer {
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this._started = false;
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this._started = false;
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}
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}
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private _resetDomPlayerState() { this._player.cancel(); }
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private _resetDomPlayerState() {
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if (this._player) {
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this._player.cancel();
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}
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}
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restart(): void {
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restart(): void {
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this.reset();
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this.reset();
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@ -175,6 +175,12 @@ export function main() {
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expect(data['keyframes']).toEqual([{opacity: '0.5'}, {opacity: '1'}]);
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expect(data['keyframes']).toEqual([{opacity: '0.5'}, {opacity: '1'}]);
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});
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});
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it('should allow the player to be destroyed before it is initialized', () => {
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const elm = el('<div></div>');
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const player = new ExtendedWebAnimationsPlayer(elm, [], {});
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expect(() => { player.destroy(); }).not.toThrowError();
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});
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describe('previousStyle', () => {
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describe('previousStyle', () => {
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it('should merge keyframe styles based on the previous styles passed in when the player has finished its operation',
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it('should merge keyframe styles based on the previous styles passed in when the player has finished its operation',
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() => {
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() => {
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