feat(animations): make sure animation callback reports the totalTime (#11022)
Closes #11022
This commit is contained in:
parent
8b782818f5
commit
4f8f8cfc66
|
@ -87,6 +87,7 @@ var _ANIMATION_FACTORY_RENDERER_VAR = _ANIMATION_FACTORY_VIEW_VAR.prop('renderer
|
|||
var _ANIMATION_CURRENT_STATE_VAR = o.variable('currentState');
|
||||
var _ANIMATION_NEXT_STATE_VAR = o.variable('nextState');
|
||||
var _ANIMATION_PLAYER_VAR = o.variable('player');
|
||||
var _ANIMATION_TIME_VAR = o.variable('totalTime');
|
||||
var _ANIMATION_START_STATE_STYLES_VAR = o.variable('startStateStyles');
|
||||
var _ANIMATION_END_STATE_STYLES_VAR = o.variable('endStateStyles');
|
||||
var _ANIMATION_COLLECTED_STYLES = o.variable('collectedStyles');
|
||||
|
@ -137,7 +138,8 @@ class _AnimationBuilder implements AnimationAstVisitor {
|
|||
var startingStylesExpr = ast.startingStyles.visit(this, context);
|
||||
var keyframeExpressions =
|
||||
ast.keyframes.map(keyframeEntry => keyframeEntry.visit(this, context));
|
||||
return this._callAnimateMethod(ast, startingStylesExpr, o.literalArr(keyframeExpressions));
|
||||
return this._callAnimateMethod(
|
||||
ast, startingStylesExpr, o.literalArr(keyframeExpressions), context);
|
||||
}
|
||||
|
||||
/** @internal */
|
||||
|
@ -149,11 +151,14 @@ class _AnimationBuilder implements AnimationAstVisitor {
|
|||
o.literalArr(keyframeExpressions)
|
||||
]);
|
||||
|
||||
return this._callAnimateMethod(ast, startingStylesExpr, keyframesExpr);
|
||||
return this._callAnimateMethod(ast, startingStylesExpr, keyframesExpr, context);
|
||||
}
|
||||
|
||||
/** @internal */
|
||||
_callAnimateMethod(ast: AnimationStepAst, startingStylesExpr: any, keyframesExpr: any) {
|
||||
_callAnimateMethod(
|
||||
ast: AnimationStepAst, startingStylesExpr: any, keyframesExpr: any,
|
||||
context: _AnimationBuilderContext) {
|
||||
context.totalTransitionTime += ast.duration + ast.delay;
|
||||
return _ANIMATION_FACTORY_RENDERER_VAR.callMethod('animate', [
|
||||
_ANIMATION_FACTORY_ELEMENT_VAR, startingStylesExpr, keyframesExpr, o.literal(ast.duration),
|
||||
o.literal(ast.delay), o.literal(ast.easing)
|
||||
|
@ -189,6 +194,7 @@ class _AnimationBuilder implements AnimationAstVisitor {
|
|||
context.endStateAnimateStep = <AnimationStepAst>lastStep;
|
||||
}
|
||||
|
||||
context.totalTransitionTime = 0;
|
||||
context.isExpectingFirstStyleStep = true;
|
||||
|
||||
var stateChangePreconditions: o.Expression[] = [];
|
||||
|
@ -213,7 +219,10 @@ class _AnimationBuilder implements AnimationAstVisitor {
|
|||
var precondition =
|
||||
_ANIMATION_PLAYER_VAR.equals(o.NULL_EXPR).and(reducedStateChangesPrecondition);
|
||||
|
||||
return new o.IfStmt(precondition, [_ANIMATION_PLAYER_VAR.set(animationPlayerExpr).toStmt()]);
|
||||
var animationStmt = _ANIMATION_PLAYER_VAR.set(animationPlayerExpr).toStmt();
|
||||
var totalTimeStmt = _ANIMATION_TIME_VAR.set(o.literal(context.totalTransitionTime)).toStmt();
|
||||
|
||||
return new o.IfStmt(precondition, [animationStmt, totalTimeStmt]);
|
||||
}
|
||||
|
||||
visitAnimationEntry(ast: AnimationEntryAst, context: _AnimationBuilderContext): any {
|
||||
|
@ -236,6 +245,7 @@ class _AnimationBuilder implements AnimationAstVisitor {
|
|||
|
||||
statements.push(_ANIMATION_COLLECTED_STYLES.set(EMPTY_MAP).toDeclStmt());
|
||||
statements.push(_ANIMATION_PLAYER_VAR.set(o.NULL_EXPR).toDeclStmt());
|
||||
statements.push(_ANIMATION_TIME_VAR.set(o.literal(0)).toDeclStmt());
|
||||
|
||||
statements.push(
|
||||
_ANIMATION_DEFAULT_STATE_VAR.set(this._statesMapVar.key(o.literal(DEFAULT_STATE)))
|
||||
|
@ -297,15 +307,15 @@ class _AnimationBuilder implements AnimationAstVisitor {
|
|||
.toStmt()])])
|
||||
.toStmt());
|
||||
|
||||
statements.push(
|
||||
_ANIMATION_FACTORY_VIEW_VAR
|
||||
.callMethod(
|
||||
'queueAnimation',
|
||||
[
|
||||
_ANIMATION_FACTORY_ELEMENT_VAR, o.literal(this.animationName),
|
||||
_ANIMATION_PLAYER_VAR, _ANIMATION_CURRENT_STATE_VAR, _ANIMATION_NEXT_STATE_VAR
|
||||
])
|
||||
.toStmt());
|
||||
statements.push(_ANIMATION_FACTORY_VIEW_VAR
|
||||
.callMethod(
|
||||
'queueAnimation',
|
||||
[
|
||||
_ANIMATION_FACTORY_ELEMENT_VAR, o.literal(this.animationName),
|
||||
_ANIMATION_PLAYER_VAR, _ANIMATION_TIME_VAR,
|
||||
_ANIMATION_CURRENT_STATE_VAR, _ANIMATION_NEXT_STATE_VAR
|
||||
])
|
||||
.toStmt());
|
||||
|
||||
return o.fn(
|
||||
[
|
||||
|
@ -348,6 +358,7 @@ class _AnimationBuilderContext {
|
|||
stateMap = new _AnimationBuilderStateMap();
|
||||
endStateAnimateStep: AnimationStepAst = null;
|
||||
isExpectingFirstStyleStep = false;
|
||||
totalTransitionTime = 0;
|
||||
}
|
||||
|
||||
class _AnimationBuilderStateMap {
|
||||
|
|
|
@ -34,6 +34,7 @@ export {ExceptionHandler, WrappedException, BaseException} from './src/facade/ex
|
|||
export * from './private_export';
|
||||
|
||||
export * from './src/animation/metadata';
|
||||
export {AnimationTransitionEvent} from './src/animation/animation_transition_event';
|
||||
export {AnimationPlayer} from './src/animation/animation_player';
|
||||
|
||||
export {SanitizationService, SecurityContext} from './src/security';
|
||||
|
|
|
@ -0,0 +1,51 @@
|
|||
/**
|
||||
* @license
|
||||
* Copyright Google Inc. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by an MIT-style license that can be
|
||||
* found in the LICENSE file at https://angular.io/license
|
||||
*/
|
||||
|
||||
/**
|
||||
* An instance of this class is returned as an event parameter when an animation
|
||||
* callback is captured for an animation either during the start or done phase.
|
||||
*
|
||||
* ```typescript
|
||||
* @Component({
|
||||
* host: {
|
||||
* '[@myAnimationTrigger]': 'someExpression',
|
||||
* '(@myAnimationTrigger.start)': 'captureStartEvent($event)',
|
||||
* '(@myAnimationTrigger.done)': 'captureDoneEvent($event)',
|
||||
* },
|
||||
* animations: [
|
||||
* trigger("myAnimationTrigger", [
|
||||
* // ...
|
||||
* ])
|
||||
* ]
|
||||
* })
|
||||
* class MyComponent {
|
||||
* someExpression: any = false;
|
||||
* captureStartEvent(event: AnimationTransitionEvent) {
|
||||
* // the toState, fromState and totalTime data is accessible from the event variable
|
||||
* }
|
||||
*
|
||||
* captureDoneEvent(event: AnimationTransitionEvent) {
|
||||
* // the toState, fromState and totalTime data is accessible from the event variable
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
*
|
||||
* @experimental Animation support is experimental.
|
||||
*/
|
||||
export class AnimationTransitionEvent {
|
||||
public fromState: string;
|
||||
public toState: string;
|
||||
public totalTime: number;
|
||||
|
||||
constructor({fromState, toState,
|
||||
totalTime}: {fromState: string, toState: string, totalTime: number}) {
|
||||
this.fromState = fromState;
|
||||
this.toState = toState;
|
||||
this.totalTime = totalTime;
|
||||
}
|
||||
}
|
|
@ -9,6 +9,7 @@
|
|||
import {AnimationGroupPlayer} from '../animation/animation_group_player';
|
||||
import {AnimationOutput} from '../animation/animation_output';
|
||||
import {AnimationPlayer, NoOpAnimationPlayer} from '../animation/animation_player';
|
||||
import {AnimationTransitionEvent} from '../animation/animation_transition_event';
|
||||
import {ViewAnimationMap} from '../animation/view_animation_map';
|
||||
import {ChangeDetectorRef, ChangeDetectorStatus} from '../change_detection/change_detection';
|
||||
import {Injector} from '../di/injector';
|
||||
|
@ -81,22 +82,17 @@ export abstract class AppView<T> {
|
|||
}
|
||||
|
||||
queueAnimation(
|
||||
element: any, animationName: string, player: AnimationPlayer, fromState: string,
|
||||
toState: string): void {
|
||||
var actualAnimationDetected = !(player instanceof NoOpAnimationPlayer);
|
||||
var animationData = {
|
||||
'fromState': fromState,
|
||||
'toState': toState,
|
||||
'running': actualAnimationDetected
|
||||
};
|
||||
element: any, animationName: string, player: AnimationPlayer, totalTime: number,
|
||||
fromState: string, toState: string): void {
|
||||
var event = new AnimationTransitionEvent(
|
||||
{'fromState': fromState, 'toState': toState, 'totalTime': totalTime});
|
||||
this.animationPlayers.set(element, animationName, player);
|
||||
player.onDone(() => {
|
||||
// TODO: make this into a datastructure for done|start
|
||||
this.triggerAnimationOutput(element, animationName, 'done', animationData);
|
||||
this.triggerAnimationOutput(element, animationName, 'done', event);
|
||||
this.animationPlayers.remove(element, animationName);
|
||||
});
|
||||
player.onStart(
|
||||
() => { this.triggerAnimationOutput(element, animationName, 'start', animationData); });
|
||||
player.onStart(() => { this.triggerAnimationOutput(element, animationName, 'start', event); });
|
||||
}
|
||||
|
||||
triggerQueuedAnimations() {
|
||||
|
@ -108,7 +104,7 @@ export abstract class AppView<T> {
|
|||
}
|
||||
|
||||
triggerAnimationOutput(
|
||||
element: any, animationName: string, phase: string, animationData: {[key: string]: any}) {
|
||||
element: any, animationName: string, phase: string, event: AnimationTransitionEvent) {
|
||||
var listeners = this._animationListeners.get(element);
|
||||
if (isPresent(listeners) && listeners.length) {
|
||||
for (let i = 0; i < listeners.length; i++) {
|
||||
|
@ -116,7 +112,7 @@ export abstract class AppView<T> {
|
|||
// we check for both the name in addition to the phase in the event
|
||||
// that there may be more than one @trigger on the same element
|
||||
if (listener.output.name == animationName && listener.output.phase == phase) {
|
||||
listener.handler(animationData);
|
||||
listener.handler(event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,11 +10,13 @@ import {CommonModule} from '@angular/common';
|
|||
import {AnimationDriver} from '@angular/platform-browser/src/dom/animation_driver';
|
||||
import {getDOM} from '@angular/platform-browser/src/dom/dom_adapter';
|
||||
import {MockAnimationDriver} from '@angular/platform-browser/testing/mock_animation_driver';
|
||||
|
||||
import {Component} from '../../index';
|
||||
import {DEFAULT_STATE} from '../../src/animation/animation_constants';
|
||||
import {AnimationKeyframe} from '../../src/animation/animation_keyframe';
|
||||
import {AnimationPlayer} from '../../src/animation/animation_player';
|
||||
import {AnimationStyles} from '../../src/animation/animation_styles';
|
||||
import {AnimationTransitionEvent} from '../../src/animation/animation_transition_event';
|
||||
import {AUTO_STYLE, animate, group, keyframes, sequence, state, style, transition, trigger} from '../../src/animation/metadata';
|
||||
import {isPresent} from '../../src/facade/lang';
|
||||
import {TestBed, fakeAsync, flushMicrotasks} from '../../testing';
|
||||
|
@ -980,8 +982,8 @@ function declareTests({useJit}: {useJit: boolean}) {
|
|||
var isAnimationRunning = false;
|
||||
var calls = 0;
|
||||
var cmp = fixture.debugElement.componentInstance;
|
||||
cmp.callback = (e: any) => {
|
||||
isAnimationRunning = e['running'];
|
||||
cmp.callback = (e: AnimationTransitionEvent) => {
|
||||
isAnimationRunning = e.totalTime > 0;
|
||||
calls++;
|
||||
};
|
||||
|
||||
|
@ -1016,8 +1018,8 @@ function declareTests({useJit}: {useJit: boolean}) {
|
|||
var isAnimationRunning = false;
|
||||
var calls = 0;
|
||||
var cmp = fixture.debugElement.componentInstance;
|
||||
cmp.callback = (e: any) => {
|
||||
isAnimationRunning = e['running'];
|
||||
cmp.callback = (e: AnimationTransitionEvent) => {
|
||||
isAnimationRunning = e.totalTime > 0;
|
||||
calls++;
|
||||
};
|
||||
cmp.exp = 'one';
|
||||
|
@ -1056,20 +1058,56 @@ function declareTests({useJit}: {useJit: boolean}) {
|
|||
|
||||
const driver = TestBed.get(AnimationDriver) as InnerContentTrackingAnimationDriver;
|
||||
let fixture = TestBed.createComponent(DummyIfCmp);
|
||||
var eventData: any = {};
|
||||
var eventData: AnimationTransitionEvent = null;
|
||||
var cmp = fixture.debugElement.componentInstance;
|
||||
cmp.callback = (e: any) => { eventData = e; };
|
||||
cmp.callback = (e: AnimationTransitionEvent) => { eventData = e; };
|
||||
cmp.exp = 'one';
|
||||
fixture.detectChanges();
|
||||
flushMicrotasks();
|
||||
expect(eventData['fromState']).toEqual('void');
|
||||
expect(eventData['toState']).toEqual('one');
|
||||
expect(eventData.fromState).toEqual('void');
|
||||
expect(eventData.toState).toEqual('one');
|
||||
|
||||
cmp.exp = 'two';
|
||||
fixture.detectChanges();
|
||||
flushMicrotasks();
|
||||
expect(eventData['fromState']).toEqual('one');
|
||||
expect(eventData['toState']).toEqual('two');
|
||||
expect(eventData.fromState).toEqual('one');
|
||||
expect(eventData.toState).toEqual('two');
|
||||
}));
|
||||
|
||||
it('should emit the `totalTime` values for an animation callback', fakeAsync(() => {
|
||||
TestBed.overrideComponent(DummyIfCmp, {
|
||||
set: {
|
||||
template: `
|
||||
<div [@trigger]="exp" (@trigger.start)="callback1($event)"></div>
|
||||
<div [@noTrigger]="exp2" (@noTrigger.start)="callback2($event)"></div>
|
||||
`,
|
||||
animations: [
|
||||
trigger(
|
||||
'trigger',
|
||||
[transition(
|
||||
'* => *',
|
||||
[animate('1s 750ms', style({})), animate('2000ms 0ms', style({}))])]),
|
||||
trigger('noTrigger', [])
|
||||
]
|
||||
}
|
||||
});
|
||||
|
||||
const driver = TestBed.get(AnimationDriver) as InnerContentTrackingAnimationDriver;
|
||||
let fixture = TestBed.createComponent(DummyIfCmp);
|
||||
var eventData1: AnimationTransitionEvent = null;
|
||||
var eventData2: AnimationTransitionEvent = null;
|
||||
var cmp = fixture.debugElement.componentInstance;
|
||||
cmp.callback1 = (e: AnimationTransitionEvent) => { eventData1 = e; };
|
||||
cmp.callback2 = (e: AnimationTransitionEvent) => { eventData2 = e; };
|
||||
cmp.exp = 'one';
|
||||
fixture.detectChanges();
|
||||
flushMicrotasks();
|
||||
expect(eventData1.totalTime).toEqual(3750);
|
||||
|
||||
cmp.exp2 = 'two';
|
||||
fixture.detectChanges();
|
||||
flushMicrotasks();
|
||||
expect(eventData2.totalTime).toEqual(0);
|
||||
}));
|
||||
|
||||
it('should throw an error if an animation output is referenced is not defined within the component',
|
||||
|
|
|
@ -113,6 +113,18 @@ export declare class AnimationStyleMetadata extends AnimationMetadata {
|
|||
}>, offset?: number);
|
||||
}
|
||||
|
||||
/** @experimental */
|
||||
export declare class AnimationTransitionEvent {
|
||||
fromState: string;
|
||||
toState: string;
|
||||
totalTime: number;
|
||||
constructor({fromState, toState, totalTime}: {
|
||||
fromState: string;
|
||||
toState: string;
|
||||
totalTime: number;
|
||||
});
|
||||
}
|
||||
|
||||
/** @experimental */
|
||||
export declare abstract class AnimationWithStepsMetadata extends AnimationMetadata {
|
||||
steps: AnimationMetadata[];
|
||||
|
|
Loading…
Reference in New Issue