docs(NgZone): add public api docs
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@ -6,13 +6,76 @@ import {wtfLeave, wtfCreateScope, WtfScopeFn} from '../profile/profile';
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export interface NgZoneZone extends Zone { _innerZone: boolean; }
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/**
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* A wrapper around zones that lets you schedule tasks after it has executed a task.
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* An injectable service for executing work inside or outside of the Angular zone.
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*
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* The wrapper maintains an "inner" and an "mount" `Zone`. The application code will executes
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* in the "inner" zone unless `runOutsideAngular` is explicitly called.
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* The most common use of this service is to optimize performance when starting a work consisting of
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* one or more asynchronous tasks that don't require UI updates or error handling to be handled by
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* Angular. Such tasks can be kicked off via {@link #runOutsideAngular} and if needed, these tasks
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* can reenter the Angular zone via {@link #run}.
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*
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* A typical application will create a singleton `NgZone`. The outer `Zone` is a fork of the root
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* `Zone`. The default `onTurnDone` runs the Angular change detection.
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* <!-- TODO: add/fix links to:
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* - docs explaining zones and the use of zones in Angular and change-detection
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* - link to runOutsideAngular/run (throughout this file!)
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* -->
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*
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* ### Example ([live demo](http://plnkr.co/edit/lY9m8HLy7z06vDoUaSN2?p=preview))
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* ```
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* import {Component, View, NgIf, NgZone} from 'angular2/angular2';
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*
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* @Component({
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* selector: 'ng-zone-demo'
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* })
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* @View({
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* template: `
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* <h2>Demo: NgZone</h2>
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*
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* <p>Progress: {{progress}}%</p>
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* <p *ng-if="progress >= 100">Done processing {{label}} of Angular zone!</p>
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*
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* <button (click)="processWithinAngularZone()">Process within Angular zone</button>
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* <button (click)="processOutsideOfAngularZone()">Process outside of Angular zone</button>
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* `,
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* directives: [NgIf]
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* })
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* export class NgZoneDemo {
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* progress: number = 0;
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* label: string;
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*
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* constructor(private _ngZone: NgZone) {}
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*
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* // Loop inside the Angular zone
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* // so the UI DOES refresh after each setTimeout cycle
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* processWithinAngularZone() {
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* this.label = 'inside';
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* this.progress = 0;
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* this._increaseProgress(() => console.log('Inside Done!'));
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* }
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*
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* // Loop outside of the Angular zone
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* // so the UI DOES NOT refresh after each setTimeout cycle
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* processOutsideOfAngularZone() {
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* this.label = 'outside';
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* this.progress = 0;
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* this._ngZone.runOutsideAngular(() => {
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* this._increaseProgress(() => {
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* // reenter the Angular zone and display done
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* this._ngZone.run(() => {console.log('Outside Done!') });
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* }}));
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* }
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*
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*
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* _increaseProgress(doneCallback: () => void) {
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* this.progress += 1;
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* console.log(`Current progress: ${this.progress}%`);
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*
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* if (this.progress < 100) {
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* window.setTimeout(() => this._increaseProgress(doneCallback)), 10)
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* } else {
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* doneCallback();
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* }
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* }
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* }
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* ```
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*/
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export class NgZone {
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_runScope: WtfScopeFn = wtfCreateScope(`NgZone#run()`);
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@ -48,11 +111,7 @@ export class NgZone {
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_pendingTimeouts: number[] = [];
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/**
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* Associates with this
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*
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* - a "root" zone, which the one that instantiated this.
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* - an "inner" zone, which is a child of the root zone.
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*
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* @private
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* @param {bool} enableLongStackTrace whether to enable long stack trace. They should only be
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* enabled in development mode as they significantly impact perf.
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*/
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@ -77,28 +136,47 @@ export class NgZone {
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}
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/**
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* Sets the zone hook that is called just before Angular event turn starts.
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* It is called once per browser event.
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* @private <!-- TODO: refactor to make TS private -->
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*
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* Sets the zone hook that is called just before a browser task that is handled by Angular
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* executes.
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*
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* The hook is called once per browser task that is handled by Angular.
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*
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* Setting the hook overrides any previously set hook.
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*/
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overrideOnTurnStart(onTurnStartFn: Function): void {
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this._onTurnStart = normalizeBlank(onTurnStartFn);
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overrideOnTurnStart(onTurnStartHook: Function): void {
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this._onTurnStart = normalizeBlank(onTurnStartHook);
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}
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/**
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* Sets the zone hook that is called immediately after Angular processes
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* all pending microtasks.
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* @private <!-- TODO: refactor to make TS private -->
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*
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* Sets the zone hook that is called immediately after Angular zone is done processing the current
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* task and any microtasks scheduled from that task.
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*
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* This is where we typically do change-detection.
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*
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* The hook is called once per browser task that is handled by Angular.
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*
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* Setting the hook overrides any previously set hook.
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*/
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overrideOnTurnDone(onTurnDoneFn: Function): void {
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this._onTurnDone = normalizeBlank(onTurnDoneFn);
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overrideOnTurnDone(onTurnDoneHook: Function): void {
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this._onTurnDone = normalizeBlank(onTurnDoneHook);
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}
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/**
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* Sets the zone hook that is called immediately after the last turn in
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* an event completes. At this point Angular will no longer attempt to
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* sync the UI. Any changes to the data model will not be reflected in the
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* DOM. `onEventDoneFn` is executed outside Angular zone.
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* @private <!-- TODO: refactor to make TS private -->
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*
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* Sets the zone hook that is called immediately after the `onTurnDone` callback is called and any
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* microstasks scheduled from within that callback are drained.
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*
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* `onEventDoneFn` is executed outside Angular zone, which means that we will no longer attempt to
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* sync the UI with any model changes that occur within this callback.
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*
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* This hook is useful for validating application state (e.g. in a test).
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*
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* Setting the hook overrides any previously set hook.
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*/
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overrideOnEventDone(onEventDoneFn: Function, opt_waitForAsync: boolean = false): void {
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var normalizedOnEventDone = normalizeBlank(onEventDoneFn);
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@ -114,28 +192,25 @@ export class NgZone {
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}
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/**
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* Sets the zone hook that is called when an error is uncaught in the
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* Angular zone. The first argument is the error. The second argument is
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* the stack trace.
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* @private <!-- TODO: refactor to make TS private -->
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*
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* Sets the zone hook that is called when an error is thrown in the Angular zone.
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*
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* Setting the hook overrides any previously set hook.
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*/
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overrideOnErrorHandler(errorHandlingFn: Function): void {
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this._onErrorHandler = normalizeBlank(errorHandlingFn);
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overrideOnErrorHandler(errorHandler: (error: Error, stack: string) => void) {
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this._onErrorHandler = normalizeBlank(errorHandler);
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}
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/**
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* Runs `fn` in the inner zone and returns whatever it returns.
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* Executes the `fn` function synchronously within the Angular zone and returns value returned by
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* the function.
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*
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* In a typical app where the inner zone is the Angular zone, this allows one to make use of the
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* Angular's auto digest mechanism.
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* Running functions via `run` allows you to reenter Angular zone from a task that was executed
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* outside of the Angular zone (typically started via {@link #runOutsideAngular}).
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*
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* ```
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* var zone: NgZone = [ref to the application zone];
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*
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* zone.run(() => {
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* // the change detection will run after this function and the microtasks it enqueues have
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* executed.
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* });
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* ```
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* Any future tasks or microtasks scheduled from within this function will continue executing from
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* within the Angular zone.
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*/
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run(fn: () => any): any {
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if (this._disabled) {
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@ -151,20 +226,16 @@ export class NgZone {
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}
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/**
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* Runs `fn` in the outer zone and returns whatever it returns.
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* Executes the `fn` function synchronously in Angular's parent zone and returns value returned by
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* the function.
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*
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* In a typical app where the inner zone is the Angular zone, this allows one to escape Angular's
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* auto-digest mechanism.
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* Running functions via `runOutsideAngular` allows you to escape Angular's zone and do work that
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* doesn't trigger Angular change-detection or is subject to Angular's error handling.
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*
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* ```
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* var zone: NgZone = [ref to the application zone];
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* Any future tasks or microtasks scheduled from within this function will continue executing from
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* outside of the Angular zone.
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*
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* zone.runOutsideAngular(() => {
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* element.onClick(() => {
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* // Clicking on the element would not trigger the change detection
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* });
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* });
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* ```
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* Use {@link #run} to reenter the Angular zone and do work that updates the application model.
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*/
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runOutsideAngular(fn: () => any): any {
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if (this._disabled) {
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