cleanup(view): remove unused code
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@ -31,7 +31,6 @@ export class View {
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/// When the view is part of render tree, the DocumentFragment is empty, which is why we need
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/// to keep track of the nodes.
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nodes:List<Node>;
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onChangeDispatcher:OnChangeDispatcher;
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componentChildViews: List<View>;
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viewPorts: List<ViewPort>;
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preBuiltObjects: List<PreBuiltObjects>;
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@ -45,7 +44,6 @@ export class View {
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this.nodes = nodes;
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this.elementInjectors = elementInjectors;
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this.rootElementInjectors = rootElementInjectors;
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this.onChangeDispatcher = null;
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this.textNodes = textNodes;
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this.bindElements = bindElements;
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this.recordRange = protoRecordRange.instantiate(this, MapWrapper.create());
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@ -555,24 +553,3 @@ class PropertyUpdate {
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this.previousValue = previousValue;
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}
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}
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//TODO(tbosch): I don't like to have done be called from a different place than notify
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// notify is called by change detection, but done is called by our wrapper on detect changes.
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export class OnChangeDispatcher {
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_lastView:View;
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_lastTarget:DirectivePropertyMemento;
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constructor() {
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this._lastView = null;
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this._lastTarget = null;
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}
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notify(view:View, eTarget:DirectivePropertyMemento) {
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}
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done() {
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}
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}
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@ -1,18 +1,13 @@
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import {FIELD} from 'facade/lang';
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import {OnChangeDispatcher} from '../compiler/view';
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import {ChangeDetector} from 'change_detection/change_detector';
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export class LifeCycle {
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_changeDetector:ChangeDetector;
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_onChangeDispatcher:OnChangeDispatcher;
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constructor() {
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this._changeDetector = null;
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this._onChangeDispatcher = null;
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}
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digest() {
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_changeDetector.detectChanges();
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_onChangeDispatcher.done();
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}
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}
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