parent
e504d4eb05
commit
a1e3004e62
modules/@angular
compiler/src
core/src
examples/core/animation/ts/dsl
tools/public_api_guard
@ -105,7 +105,7 @@ function _parseAnimationStateTransition(transitionStateMetadata: CompileAnimatio
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transitionExprs.push(transExpr);
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});
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});
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var entry = _normalizeAnimationEntry(transitionStateMetadata.animation);
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var entry = _normalizeAnimationEntry(transitionStateMetadata.steps);
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var animation = _normalizeStyleSteps(entry, stateStyles, errors);
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var animationAst = _parseTransitionAnimation(animation, 0, styles, stateStyles, errors);
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if (errors.length == 0) {
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@ -94,18 +94,18 @@ export class CompileAnimationStateDeclarationMetadata extends CompileAnimationSt
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export class CompileAnimationStateTransitionMetadata extends CompileAnimationStateMetadata {
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static fromJson(data: {[key: string]: any}): CompileAnimationStateTransitionMetadata {
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var value = data['value'];
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var animation = _objFromJson(value['animation'], metadataFromJson);
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return new CompileAnimationStateTransitionMetadata(value['stateChangeExpr'], animation);
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var steps = _objFromJson(value['steps'], metadataFromJson);
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return new CompileAnimationStateTransitionMetadata(value['stateChangeExpr'], steps);
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}
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constructor(public stateChangeExpr: string, public animation: CompileAnimationMetadata) { super(); }
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constructor(public stateChangeExpr: string, public steps: CompileAnimationMetadata) { super(); }
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toJson(): {[key: string]: any} {
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return {
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'class': 'AnimationStateTransitionMetadata',
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'value': {
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'stateChangeExpr': this.stateChangeExpr,
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'animation': this.animation.toJson()
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'steps': this.steps.toJson()
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}
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};
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}
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@ -94,7 +94,7 @@ export class CompileMetadataResolver {
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var styles = this.getAnimationStyleMetadata(value.styles);
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return new cpl.CompileAnimationStateDeclarationMetadata(value.stateNameExpr, styles);
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} else if (value instanceof AnimationStateTransitionMetadata) {
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return new cpl.CompileAnimationStateTransitionMetadata(value.stateChangeExpr, this.getAnimationMetadata(value.animation));
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return new cpl.CompileAnimationStateTransitionMetadata(value.stateChangeExpr, this.getAnimationMetadata(value.steps));
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}
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return null;
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}
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@ -3,32 +3,57 @@ import {BaseException} from '../facade/exceptions';
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export const AUTO_STYLE = "*";
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link trigger trigger animation function} is called.
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*/
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export class AnimationEntryMetadata {
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constructor(public name: string, public definitions: AnimationStateMetadata[]) {}
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}
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export abstract class AnimationStateMetadata {}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link state state animation function} is called.
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*/
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export class AnimationStateDeclarationMetadata extends AnimationStateMetadata {
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constructor(public stateNameExpr: string, public styles: AnimationStyleMetadata) { super(); }
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}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the
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* {@link transition transition animation function} is called.
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*/
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export class AnimationStateTransitionMetadata extends AnimationStateMetadata {
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constructor(public stateChangeExpr: string, public animation: AnimationMetadata) { super(); }
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constructor(public stateChangeExpr: string, public steps: AnimationMetadata) { super(); }
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}
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export abstract class AnimationMetadata {}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link keyframes keyframes animation function} is called.
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*/
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export class AnimationKeyframesSequenceMetadata extends AnimationMetadata {
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constructor(public steps: AnimationStyleMetadata[]) {
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super();
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}
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}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link style style animation function} is called.
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*/
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export class AnimationStyleMetadata extends AnimationMetadata {
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constructor(public styles: Array<string|{[key: string]: string | number}>, public offset: number = null) { super(); }
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}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link animate animate animation function} is called.
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*/
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export class AnimationAnimateMetadata extends AnimationMetadata {
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constructor(public timings: string | number,
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public styles: AnimationStyleMetadata|AnimationKeyframesSequenceMetadata) {
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@ -41,16 +66,66 @@ export abstract class AnimationWithStepsMetadata extends AnimationMetadata {
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get steps(): AnimationMetadata[] { throw new BaseException('NOT IMPLEMENTED: Base Class'); }
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}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link sequence sequence animation function} is called.
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*/
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export class AnimationSequenceMetadata extends AnimationWithStepsMetadata {
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constructor(private _steps: AnimationMetadata[]) { super(); }
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get steps(): AnimationMetadata[] { return this._steps; }
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}
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/**
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* Metadata representing the entry of animations.
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* Instances of this class are provided via the animation DSL when the {@link group group animation function} is called.
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*/
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export class AnimationGroupMetadata extends AnimationWithStepsMetadata {
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constructor(private _steps: AnimationMetadata[]) { super(); }
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get steps(): AnimationMetadata[] { return this._steps; }
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}
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/**
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* `animate` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `animate` specifies an animation step that will apply the provided `styles` data for a given amount of
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* time based on the provided `timing` expression value. Calls to `animate` are expected to be
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* used within {@link sequence an animation sequence}, {@link group group}, or {@link transition transition}.
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*
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* ### Usage
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*
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* The `animate` function accepts two input parameters: `timing` and `styles`:
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*
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* - `timing` is a string based value that can be a combination of a duration with optional
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* delay and easing values. The format for the expression breaks down to `duration delay easing`
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* (therefore a value such as `1s 100ms ease-out` will be parse itself into `duration=1000, delay=100, easing=ease-out`.
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* If a numeric value is provided then that will be used as the `duration` value in millisecond form.
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* - `styles` is the style input data which can either be a call to {@link style style} or {@link keyframes keyframes}.
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* If left empty then the styles from the destination state will be collected and used (this is useful when
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* describing an animation step that will complete an animation by {@link transition#the-final-animate-call animating to the final state}).
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*
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* ```typescript
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* // various functions for specifying timing data
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* animate(500, style(...))
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* animate("1s", style(...))
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* animate("100ms 0.5s", style(...))
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* animate("5s ease", style(...))
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* animate("5s 10ms cubic-bezier(.17,.67,.88,.1)", style(...))
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*
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* // either style() of keyframes() can be used
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* animate(500, style({ background: "red" }))
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* animate(500, keyframes([
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* style({ background: "blue" })),
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* style({ background: "red" }))
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* ])
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* ```
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*
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* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
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*
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* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
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*/
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export function animate(timing: string | number,
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styles: AnimationStyleMetadata|AnimationKeyframesSequenceMetadata = null): AnimationAnimateMetadata {
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var stylesEntry = styles;
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@ -61,14 +136,121 @@ export function animate(timing: string | number,
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return new AnimationAnimateMetadata(timing, stylesEntry);
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}
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/**
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* `group` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `group` specifies a list of animation steps that are all run in parallel. Grouped animations
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* are useful when a series of styles must be animated/closed off
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* at different statrting/ending times.
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*
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* The `group` function can either be used within a {@link sequence sequence} or a {@link transition transition}
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* and it will only continue to the next instruction once all of the inner animation steps
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* have completed.
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*
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* ### Usage
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*
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* The `steps` data that is passed into the `group` animation function can either consist
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* of {@link style style} or {@link animate animate} function calls. Each call to `style()` or `animate()`
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* within a group will be executed instantly (use {@link keyframes keyframes} or a
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* {@link animate#usage animate() with a delay value} to offset styles to be applied at a later time).
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*
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* ```typescript
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* group([
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* animate("1s", { background: "black" }))
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* animate("2s", { color: "white" }))
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* ])
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* ```
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*
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* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
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*
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* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
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*/
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export function group(steps: AnimationMetadata[]): AnimationGroupMetadata {
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return new AnimationGroupMetadata(steps);
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}
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/**
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* `sequence` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `sequence` Specifies a list of animation steps that are run one by one. (`sequence` is used
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* by default when an array is passed as animation data into {@link transition transition}.)
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*
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* The `sequence` function can either be used within a {@link group group} or a {@link transition transition}
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* and it will only continue to the next instruction once each of the inner animation steps
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* have completed.
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*
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* To perform animation styling in parallel with other animation steps then
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* have a look at the {@link group group} animation function.
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*
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* ### Usage
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*
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* The `steps` data that is passed into the `sequence` animation function can either consist
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* of {@link style style} or {@link animate animate} function calls. A call to `style()` will apply the
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* provided styling data immediately while a call to `animate()` will apply its styling
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* data over a given time depending on its timing data.
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*
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* ```typescript
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* sequence([
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* style({ opacity: 0 })),
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* animate("1s", { opacity: 1 }))
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* ])
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* ```
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*
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* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
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*
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* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
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*/
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export function sequence(steps: AnimationMetadata[]): AnimationSequenceMetadata {
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return new AnimationSequenceMetadata(steps);
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}
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/**
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* `style` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `style` declares a key/value object containing CSS properties/styles that can then
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* be used for {@link state animation states}, within an {@link sequence animation sequence}, or as styling data for both {@link animate animate} and {@link keyframes keyframes}.
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*
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* ### Usage
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*
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* `style` takes in a key/value string map as data and expects one or more CSS property/value
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* pairs to be defined.
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*
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* ```typescript
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* // string values are used for css properties
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* style({ background: "red", color: "blue" })
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*
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* // numerical (pixel) values are also supported
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* style({ width: 100, height: 0 })
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* ```
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*
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* #### Auto-styles (using `*`)
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*
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* When an asterix (`*`) character is used as a value then it will be detected from the element being animated
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* and applied as animation data when the animation starts.
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*
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* This feature proves useful for a state depending on layout and/or environment factors; in such cases
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* the styles are calculated just before the animation starts.
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*
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* ```typescript
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* // the steps below will animate from 0 to the
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* // actual height of the element
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* style({ height: 0 }),
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* animate("1s", style({ height: "*" }))
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* ```
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*
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* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
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*
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* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
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*/
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export function style(tokens: string|{[key: string]: string | number}|Array<string|{[key: string]: string | number}>): AnimationStyleMetadata {
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var input: Array<{[key: string]: string | number}|string>;
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var offset: number = null;
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@ -90,27 +272,238 @@ export function style(tokens: string|{[key: string]: string | number}|Array<stri
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return new AnimationStyleMetadata(input, offset);
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}
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/**
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* `state` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `state` declares an animation state within the given trigger. When a state is
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* active within a component then its associated styles will persist on
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* the element that the trigger is attached to (even when the animation ends).
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*
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* To animate between states, have a look at the animation {@link transition transition}
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* DSL function. To register states to an animation trigger please have a look
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* at the {@link trigger trigger} function.
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*
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* #### The `void` state
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*
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* The `void` state value is a reserved word that angular uses to determine when the element is not apart
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* of the application anymore (e.g. when an `ngIf` evaluates to false then the state of the associated element
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* is void).
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*
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*
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* ### Usage
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*
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* `state` will declare an animation state with its associated styles
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* within the given trigger.
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*
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* - `stateNameExpr` can be one or more state names separated by commas.
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* - `styles` refers to the {@link style styling data} that will be persisted on the element once the state
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* has been reached.
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*
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* ```typescript
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* // "void" is a reserved name for a state and is used to represent
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* // the state in which an element is detached from from the application.
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* state("void", style({ height: 0 }))
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*
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* // user-defined states
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* state("closed", style({ height: 0 }))
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* state("open, visible", style({ height: "*" }))
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* ```
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*
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* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
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*
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* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
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*/
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export function state(stateNameExpr: string, styles: AnimationStyleMetadata): AnimationStateDeclarationMetadata {
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return new AnimationStateDeclarationMetadata(stateNameExpr, styles);
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}
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export function keyframes(steps: AnimationStyleMetadata|AnimationStyleMetadata[]): AnimationKeyframesSequenceMetadata {
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var stepData = isArray(steps)
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? <AnimationStyleMetadata[]>steps
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: [<AnimationStyleMetadata>steps];
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return new AnimationKeyframesSequenceMetadata(stepData);
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/**
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* `keyframes` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `keyframes` specifies a collection of {@link style style} entries each optionally characterized by an `offset` value.
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*
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* ### Usage
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*
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* The `keyframes` animation function is designed to be used alongside the {@link animate animate}
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* animation function. Instead of applying animations from where they are
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* currently to their destination, keyframes can describe how each style entry is applied
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* and at what point within the animation arc (much like CSS Keyframe Animations do).
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*
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* For each `style()` entry an `offset` value can be set. Doing so allows to specifiy at
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* what percentage of the animate time the styles will be applied.
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*
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* ```typescript
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* // the provided offset values describe when each backgroundColor value is applied.
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* animate("5s", keyframes([
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* style({ backgroundColor: "red", offset: 0 }),
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* style({ backgroundColor: "blue", offset: 0.2 }),
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* style({ backgroundColor: "orange", offset: 0.3 }),
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* style({ backgroundColor: "black", offset: 1 })
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* ]))
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* ```
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*
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* Alternatively, if there are no `offset` values used within the style entries then the offsets will
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* be calculated automatically.
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*
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* ```typescript
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* animate("5s", keyframes([
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* style({ backgroundColor: "red" }) // offset = 0
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* style({ backgroundColor: "blue" }) // offset = 0.33
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* style({ backgroundColor: "orange" }) // offset = 0.66
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* style({ backgroundColor: "black" }) // offset = 1
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* ]))
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* ```
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*
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* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
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*
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* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
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*/
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export function keyframes(steps: AnimationStyleMetadata[]): AnimationKeyframesSequenceMetadata {
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return new AnimationKeyframesSequenceMetadata(steps);
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}
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export function transition(stateChangeExpr: string, animationData: AnimationMetadata|AnimationMetadata[]): AnimationStateTransitionMetadata {
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var animation = isArray(animationData)
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? new AnimationSequenceMetadata(<AnimationMetadata[]>animationData)
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: <AnimationMetadata>animationData;
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return new AnimationStateTransitionMetadata(stateChangeExpr, animation);
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/**
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* `transition` is an animation-specific function that is designed to be used inside of Angular2's animation
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* DSL language. If this information is new, please navigate to the
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* {@link ComponentMetadata#animations-anchor component animations metadata
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* page} to gain a better understanding of how animations in Angular2 are used.
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*
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* `transition` declares the {@link sequence sequence of animation steps} that will be run when the provided
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* `stateChangeExpr` value is satisfied. The `stateChangeExpr` consists of a `state1 => state2` which consists
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* of two known states (use an asterix (`*`) to refer to a dynamic starting and/or ending state).
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*
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* Animation transitions are placed within an {@link trigger animation trigger}. For an transition to animate to
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* a state value and persist its styles then one or more {@link state animation states} is expected to be defined.
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*
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* ### Usage
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*
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* An animation transition is kicked off the `stateChangeExpr` predicate evaluates to true based on what the
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* previous state is and what the current state has become. In other words, if a transition is defined that
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* matches the old/current state criteria then the associated animation will be triggered.
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*
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* ```typescript
|
||||
* // all transition/state changes are defined within an animation trigger
|
||||
* trigger("myAnimationTrigger", [
|
||||
* // if a state is defined then its styles will be persisted when the
|
||||
* // animation has fully completed itself
|
||||
* state("on", style({ background: "green" })),
|
||||
* state("off", style({ background: "grey" })),
|
||||
*
|
||||
* // a transition animation that will be kicked off when the state value
|
||||
* // bound to "myAnimationTrigger" changes from "on" to "off"
|
||||
* transition("on => off", animate(500)),
|
||||
*
|
||||
* // it is also possible to do run the same animation for both directions
|
||||
* transition("on <=> off", animate(500)),
|
||||
*
|
||||
* // or to define multiple states pairs separated by commas
|
||||
* transition("on => off, off => void", animate(500)),
|
||||
*
|
||||
* // this is a catch-all state change for when an element is inserted into
|
||||
* // the page and the destination state is unknown
|
||||
* transition("void => *", [
|
||||
* style({ opacity: 0 }),
|
||||
* animate(500)
|
||||
* ]),
|
||||
*
|
||||
* // this will capture a state change between any states
|
||||
* transition("* => *", animate("1s 0s")),
|
||||
* ])
|
||||
* ```
|
||||
*
|
||||
* The template associated with this component will make use of the `myAnimationTrigger`
|
||||
* animation trigger by binding to an element within its template code.
|
||||
*
|
||||
* ```html
|
||||
* <!-- somewhere inside of my-component-tpl.html -->
|
||||
* <div @myAnimationTrigger="myStatusExp">...</div>
|
||||
* ```
|
||||
*
|
||||
* #### The final `animate` call
|
||||
*
|
||||
* If the final step within the transition steps is a call to `animate()` that **only**
|
||||
* uses a timing value with **no style data** then it will be automatically used as the final animation
|
||||
* arc for the element to animate itself to the final state. This involves an automatic mix of
|
||||
* adding/removing CSS styles so that the element will be in the exact state it should be for the
|
||||
* applied state to be presented correctly.
|
||||
*
|
||||
* ```
|
||||
* // start off by hiding the element, but make sure that it animates properly to whatever state
|
||||
* // is currently active for "myAnimationTrigger"
|
||||
* transition("void => *", [
|
||||
* style({ opacity: 0 }),
|
||||
* animate(500)
|
||||
* ])
|
||||
* ```
|
||||
*
|
||||
* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
|
||||
*
|
||||
* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
|
||||
*/
|
||||
export function transition(stateChangeExpr: string, steps: AnimationMetadata|AnimationMetadata[]): AnimationStateTransitionMetadata {
|
||||
var animationData = isArray(steps)
|
||||
? new AnimationSequenceMetadata(<AnimationMetadata[]>steps)
|
||||
: <AnimationMetadata>steps;
|
||||
return new AnimationStateTransitionMetadata(stateChangeExpr, animationData);
|
||||
}
|
||||
|
||||
export function trigger(name: string, animation: AnimationMetadata|AnimationMetadata[]): AnimationEntryMetadata {
|
||||
var entry = isArray(animation)
|
||||
? <AnimationMetadata[]>animation
|
||||
: [<AnimationMetadata>animation];
|
||||
return new AnimationEntryMetadata(name, entry);
|
||||
/**
|
||||
* `trigger` is an animation-specific function that is designed to be used inside of Angular2's animation
|
||||
* DSL language. If this information is new, please navigate to the
|
||||
* {@link ComponentMetadata#animations-anchor component animations metadata
|
||||
* page} to gain a better understanding of how animations in Angular2 are used.
|
||||
*
|
||||
* `trigger` Creates an animation trigger which will a list of {@link state state} and {@link transition transition}
|
||||
* entries that will be evaluated when the expression bound to the trigger changes.
|
||||
*
|
||||
* Triggers are registered within the component annotation data under the
|
||||
* {@link ComponentMetadata#animations-anchor animations section}. An animation trigger can
|
||||
* be placed on an element within a template by referencing the name of the
|
||||
* trigger followed by the expression value that the trigger is bound to
|
||||
* (in the form of `@triggerName="expression"`.
|
||||
*
|
||||
* ### Usage
|
||||
*
|
||||
* `trigger` will create an animation trigger reference based on the provided `name` value.
|
||||
* The provided `animation` value is expected to be an array consisting of {@link state state} and {@link transition transition}
|
||||
* declarations.
|
||||
*
|
||||
* ```typescript
|
||||
* @Component({
|
||||
* selector: 'my-component',
|
||||
* templateUrl: 'my-component-tpl.html',
|
||||
* animations: [
|
||||
* trigger("myAnimationTrigger", [
|
||||
* state(...),
|
||||
* state(...),
|
||||
* transition(...),
|
||||
* transition(...)
|
||||
* ])
|
||||
* ]
|
||||
* })
|
||||
* class MyComponent {
|
||||
* myStatusExp = "something";
|
||||
* }
|
||||
* ```
|
||||
*
|
||||
* The template associated with this component will make use of the `myAnimationTrigger`
|
||||
* animation trigger by binding to an element within its template code.
|
||||
*
|
||||
* ```html
|
||||
* <!-- somewhere inside of my-component-tpl.html -->
|
||||
* <div @myAnimationTrigger="myStatusExp">...</div>
|
||||
* ```
|
||||
*
|
||||
* ### Example ([live demo](http://plnkr.co/edit/Kez8XGWBxWue7qP7nNvF?p=preview))
|
||||
*
|
||||
* {@example core/animation/ts/dsl/animation_example.ts region='Component'}
|
||||
*/
|
||||
export function trigger(name: string, animation: AnimationMetadata[]): AnimationEntryMetadata {
|
||||
return new AnimationEntryMetadata(name, animation);
|
||||
}
|
||||
|
@ -878,6 +878,75 @@ export class ComponentMetadata extends DirectiveMetadata {
|
||||
|
||||
styles: string[];
|
||||
|
||||
/**
|
||||
* Animations are defined on components via an animation-like DSL. This DSL approach to describing
|
||||
* animations allows for a flexibility that both benefits developers and the framework.
|
||||
*
|
||||
* Animations work by listening on state changes that occur on an element within
|
||||
* the template. When a state change occurs, Angular can then take advantage and animate the
|
||||
* arc in between. This works similar to how CSS transitions work, however, by having a
|
||||
* programmatic DSL, animations are not limited to environments that are DOM-specific.
|
||||
* (Angular can also perform optimizations behind the scenes to make animations more performant.)
|
||||
*
|
||||
* For animations to be available for use, animation state changes are placed within
|
||||
* {@link trigger animation triggers} which are housed inside of the `animations` annotation
|
||||
* metadata. Within a trigger both {@link state state} and {@link transition transition} entries
|
||||
* can be placed.
|
||||
*
|
||||
* ```typescript
|
||||
* @Component({
|
||||
* selector: 'animation-cmp',
|
||||
* templateUrl: 'animation-cmp.html',
|
||||
* animations: [
|
||||
* // this here is our animation trigger that
|
||||
* // will contain our state change animations.
|
||||
* trigger('myTriggerName', [
|
||||
* // the styles defined for the `on` and `off`
|
||||
* // states declared below are persisted on the
|
||||
* // element once the animation completes.
|
||||
* state('on', style({ opacity: 1 }),
|
||||
* state('off', style({ opacity: 0 }),
|
||||
*
|
||||
* // this here is our animation that kicks off when
|
||||
* // this state change jump is true
|
||||
* transition('on => off', [
|
||||
* animate("1s")
|
||||
* ])
|
||||
* ])
|
||||
* ]
|
||||
* })
|
||||
* ```
|
||||
*
|
||||
* As depicted in the code above, a group of related animation states are all contained within
|
||||
* an animation `trigger` (the code example above called the trigger `myTriggerName`).
|
||||
* When a trigger is created then it can be bound onto an element within the component's
|
||||
* template via a property prefixed by an `@` symbol followed by trigger name and an expression that
|
||||
* is used to determine the state value for that trigger.
|
||||
*
|
||||
* ```html
|
||||
* <!-- animation-cmp.html -->
|
||||
* <div @myTriggerName="expression">...</div>
|
||||
* ```
|
||||
*
|
||||
* For state changes to be executed, the `expression` value must change value from its existing value
|
||||
* to something that we have set an animation to animate on (in the example above we are listening
|
||||
* to a change of state between `on` and `off`). The `expression` value attached to the trigger
|
||||
* must be something that can be evaluated with the template/component context.
|
||||
*
|
||||
* ### DSL Animation Functions
|
||||
*
|
||||
* Please visit each of the animation DSL functions listed below to gain a better understanding
|
||||
* of how and why they are used for crafting animations in Angular2:
|
||||
*
|
||||
* - {@link trigger trigger()}
|
||||
* - {@link state state()}
|
||||
* - {@link transition transition()}
|
||||
* - {@link group group()}
|
||||
* - {@link sequence sequence()}
|
||||
* - {@link style style()}
|
||||
* - {@link animate animate()}
|
||||
* - {@link keyframes keyframes()}
|
||||
*/
|
||||
animations: AnimationEntryMetadata[];
|
||||
|
||||
directives: Array<Type | any[]>;
|
||||
|
@ -0,0 +1,51 @@
|
||||
// #docregion Component
|
||||
import {Component, trigger, state, animate, transition, style} from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: "my-expando",
|
||||
styles: [`
|
||||
.toggle-container {
|
||||
background-color:white;
|
||||
border:10px solid black;
|
||||
width:200px;
|
||||
text-align:center;
|
||||
line-height:100px;
|
||||
font-size:50px;
|
||||
box-sizing:border-box;
|
||||
overflow:hidden;
|
||||
}
|
||||
`],
|
||||
animations: [
|
||||
trigger('openClose', [
|
||||
state('collapsed, void',
|
||||
style({ height:"0px", color: "maroon", borderColor: "maroon" })),
|
||||
state('expanded',
|
||||
style({ height:"*", borderColor:"green", color:"green" })),
|
||||
transition("collapsed <=> expanded", [
|
||||
animate(500, style({ height: '250px'})),
|
||||
animate(500)
|
||||
])
|
||||
])
|
||||
],
|
||||
template: `
|
||||
<button (click)="expand()">Open</button>
|
||||
<button (click)="collapse()">Closed</button>
|
||||
<hr />
|
||||
<div class="toggle-container" @openClose="stateExpression">
|
||||
Look at this box
|
||||
</div>
|
||||
`
|
||||
})
|
||||
export class MyExpandoCmp {
|
||||
stateExpression:string;
|
||||
constructor() {
|
||||
this.collapse();
|
||||
}
|
||||
expand() {
|
||||
this.stateExpression = 'expanded';
|
||||
}
|
||||
collapse() {
|
||||
this.stateExpression = 'collapsed';
|
||||
}
|
||||
}
|
||||
// #enddocregion
|
@ -63,9 +63,9 @@ const CORE = [
|
||||
'AnimationStateDeclarationMetadata.styles:AnimationStyleMetadata',
|
||||
'AnimationStateMetadata',
|
||||
'AnimationStateTransitionMetadata',
|
||||
'AnimationStateTransitionMetadata.animation:AnimationMetadata',
|
||||
'AnimationStateTransitionMetadata.constructor(stateChangeExpr:string, animation:AnimationMetadata)',
|
||||
'AnimationStateTransitionMetadata.constructor(stateChangeExpr:string, steps:AnimationMetadata)',
|
||||
'AnimationStateTransitionMetadata.stateChangeExpr:string',
|
||||
'AnimationStateTransitionMetadata.steps:AnimationMetadata',
|
||||
'AnimationStyleMetadata',
|
||||
'AnimationStyleMetadata.constructor(styles:Array<string|{[key:string]:string|number}>, offset:number=null)',
|
||||
'AnimationStyleMetadata.offset:number=null',
|
||||
@ -588,15 +588,15 @@ const CORE = [
|
||||
'getDebugNode(nativeNode:any):DebugNode',
|
||||
'getPlatform():PlatformRef',
|
||||
'group(steps:AnimationMetadata[]):AnimationGroupMetadata',
|
||||
'keyframes(steps:AnimationStyleMetadata|AnimationStyleMetadata[]):AnimationKeyframesSequenceMetadata',
|
||||
'keyframes(steps:AnimationStyleMetadata[]):AnimationKeyframesSequenceMetadata',
|
||||
'provide(token:any, {useClass,useValue,useExisting,useFactory,deps,multi}:{useClass?:Type, useValue?:any, useExisting?:any, useFactory?:Function, deps?:Object[], multi?:boolean}):Provider',
|
||||
'resolveForwardRef(type:any):any',
|
||||
'sequence(steps:AnimationMetadata[]):AnimationSequenceMetadata',
|
||||
'setTestabilityGetter(getter:GetTestability):void',
|
||||
'state(stateNameExpr:string, styles:AnimationStyleMetadata):AnimationStateDeclarationMetadata',
|
||||
'style(tokens:string|{[key:string]:string|number}|Array<string|{[key:string]:string|number}>):AnimationStyleMetadata',
|
||||
'transition(stateChangeExpr:string, animationData:AnimationMetadata|AnimationMetadata[]):AnimationStateTransitionMetadata',
|
||||
'trigger(name:string, animation:AnimationMetadata|AnimationMetadata[]):AnimationEntryMetadata',
|
||||
'transition(stateChangeExpr:string, steps:AnimationMetadata|AnimationMetadata[]):AnimationStateTransitionMetadata',
|
||||
'trigger(name:string, animation:AnimationMetadata[]):AnimationEntryMetadata',
|
||||
'var Attribute:AttributeMetadataFactory',
|
||||
'var Component:ComponentMetadataFactory',
|
||||
'var ContentChild:ContentChildMetadataFactory',
|
||||
|
Loading…
x
Reference in New Issue
Block a user