refactor(ivy): always use styling helper methods when comparing values (#26149)
PR Close #26149
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@ -7,12 +7,13 @@
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*/
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import {StyleSanitizeFn} from '../../sanitization/style_sanitizer';
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import {InitialStylingFlags} from '../interfaces/definition';
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import {LElementNode} from '../interfaces/node';
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import {Renderer3, RendererStyleFlags3, isProceduralRenderer} from '../interfaces/renderer';
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import {InitialStyles, StylingContext, StylingFlags, StylingIndex} from '../interfaces/styling';
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import {createEmptyStylingContext, EMPTY_ARR, EMPTY_OBJ} from './util';
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import {EMPTY_ARR, EMPTY_OBJ, createEmptyStylingContext} from './util';
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/**
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* Used clone a copy of a pre-computed template of a styling context.
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@ -240,7 +241,7 @@ export function updateStylingMap(
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// there is no point in setting this to dirty if the previously
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// rendered value was being referenced by the initial style (or null)
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if (initialValue !== newValue) {
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if (hasValueChanged(flag, initialValue, newValue)) {
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setDirty(context, ctxIndex, true);
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dirty = true;
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}
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@ -252,10 +253,10 @@ export function updateStylingMap(
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const valueToCompare = getValue(context, indexOfEntry);
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const flagToCompare = getPointers(context, indexOfEntry);
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swapMultiContextEntries(context, ctxIndex, indexOfEntry);
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if (valueToCompare !== newValue) {
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if (hasValueChanged(flagToCompare, valueToCompare, newValue)) {
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const initialValue = getInitialValue(context, flagToCompare);
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setValue(context, ctxIndex, newValue);
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if (initialValue !== newValue) {
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if (hasValueChanged(flagToCompare, initialValue, newValue)) {
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setDirty(context, ctxIndex, true);
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dirty = true;
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}
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@ -346,7 +347,7 @@ export function updateStyleProp(
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// if the value is the same in the multi-area then there's no point in re-assembling
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const valueForMulti = getValue(context, indexForMulti);
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if (!valueForMulti || valueForMulti !== value) {
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if (!valueForMulti || hasValueChanged(currFlag, valueForMulti, value)) {
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let multiDirty = false;
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let singleDirty = true;
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@ -5,8 +5,9 @@
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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import {CorePlayerHandler} from '../../../src/render3/styling/core_player_handler';
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import {PlayState} from '../../../src/render3/interfaces/player';
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import {CorePlayerHandler} from '../../../src/render3/styling/core_player_handler';
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import {MockPlayer} from './mock_player';
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describe('CorePlayerHandler', () => {
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@ -7,13 +7,13 @@
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*/
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import {RenderFlags} from '@angular/core/src/render3';
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import {addPlayer, getPlayers} from '../../../src/render3/player';
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import {getOrCreatePlayerContext} from '../../../src/render3/styling/util';
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import {QUERY_READ_FROM_NODE, defineComponent, getHostElement} from '../../../src/render3/index';
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import {element, elementEnd, elementStart, elementStyling, elementStylingApply, load, markDirty} from '../../../src/render3/instructions';
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import {PlayerContext, PlayState, Player, PlayerHandler} from '../../../src/render3/interfaces/player';
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import {PlayState, Player, PlayerContext, PlayerHandler} from '../../../src/render3/interfaces/player';
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import {RElement} from '../../../src/render3/interfaces/renderer';
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import {addPlayer, getPlayers} from '../../../src/render3/player';
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import {QueryList, query, queryRefresh} from '../../../src/render3/query';
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import {getOrCreatePlayerContext} from '../../../src/render3/styling/util';
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import {ComponentFixture} from '../render_util';
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import {MockPlayer} from './mock_player';
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