docs: add VSCode interaction issue to bazel docs (#22128)
PR Close #22128
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@ -112,19 +112,33 @@ Apple+Shift+D on Mac) and click on the green play icon next to the configuration
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- Open chrome at: [http://localhost:9876/debug.html](http://localhost:9876/debug.html)
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- Open chrome inspector
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## FAQs
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## Known issues
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### Xcode
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If you see the following error:
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Note: recent XCode update on Mac causes the following Bazel error
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```
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$ bazel build packages/...
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ERROR: /private/var/tmp/_bazel_iminar/9b8801a4939e9750a817dc0cb35bbbca/external/local_config_cc/BUILD:50:5: in apple_cc_toolchain rule @local_config_cc//:cc-compiler-darwin_x86_64: Xcode version must be specified to use an Apple CROSSTOOL
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ERROR: /private/var/tmp/[...]/external/local_config_cc/BUILD:50:5: in apple_cc_toolchain rule @local_config_cc//:cc-compiler-darwin_x86_64: Xcode version must be specified to use an Apple CROSSTOOL
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ERROR: Analysis of target '//packages/core/test/render3:render3' failed; build aborted: Analysis of target '@local_config_cc//:cc-compiler-darwin_x86_64' failed; build aborted
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```
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To resolve the error do the following:
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It might be linked to an interaction with VSCode.
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If closing VSCode fixes the issue, you can add the following line to your VSCode configuration:
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```
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"files.exclude": {"bazel-*": true}
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```
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source: https://github.com/bazelbuild/bazel/issues/4603
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If VSCode is not the root cause, you might try:
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```
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bazel clean --expunge
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sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
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sudo xcodebuild -license
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bazel build packages/...
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```
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Source: https://stackoverflow.com/questions/45276830/xcode-version-must-be-specified-to-use-an-apple-crosstool
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