test(animations): properly reference body node for SSR environments (#23300)
PR Close #23300
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@ -25,9 +25,11 @@ export class AnimationEngine {
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// this method is designed to be overridden by the code that uses this engine
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public onRemovalComplete = (element: any, context: any) => {};
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constructor(private _driver: AnimationDriver, normalizer: AnimationStyleNormalizer) {
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this._transitionEngine = new TransitionAnimationEngine(_driver, normalizer);
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this._timelineEngine = new TimelineAnimationEngine(_driver, normalizer);
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constructor(
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private bodyNode: any, private _driver: AnimationDriver,
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normalizer: AnimationStyleNormalizer) {
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this._transitionEngine = new TransitionAnimationEngine(bodyNode, _driver, normalizer);
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this._timelineEngine = new TimelineAnimationEngine(bodyNode, _driver, normalizer);
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this._transitionEngine.onRemovalComplete = (element: any, context: any) =>
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this.onRemovalComplete(element, context);
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@ -25,7 +25,9 @@ export class TimelineAnimationEngine {
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private _playersById: {[id: string]: AnimationPlayer} = {};
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public players: AnimationPlayer[] = [];
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constructor(private _driver: AnimationDriver, private _normalizer: AnimationStyleNormalizer) {}
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constructor(
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public bodyNode: any, private _driver: AnimationDriver,
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private _normalizer: AnimationStyleNormalizer) {}
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register(id: string, metadata: AnimationMetadata|AnimationMetadata[]) {
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const errors: any[] = [];
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@ -16,7 +16,7 @@ import {AnimationStyleNormalizer} from '../dsl/style_normalization/animation_sty
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import {ENTER_CLASSNAME, LEAVE_CLASSNAME, NG_ANIMATING_CLASSNAME, NG_ANIMATING_SELECTOR, NG_TRIGGER_CLASSNAME, NG_TRIGGER_SELECTOR, copyObj, eraseStyles, iteratorToArray, setStyles} from '../util';
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import {AnimationDriver} from './animation_driver';
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import {getBodyNode, getOrSetAsInMap, listenOnPlayer, makeAnimationEvent, normalizeKeyframes, optimizeGroupPlayer} from './shared';
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import {getOrSetAsInMap, listenOnPlayer, makeAnimationEvent, normalizeKeyframes, optimizeGroupPlayer} from './shared';
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const QUEUED_CLASSNAME = 'ng-animate-queued';
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const QUEUED_SELECTOR = '.ng-animate-queued';
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@ -530,7 +530,9 @@ export class TransitionAnimationEngine {
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/** @internal */
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_onRemovalComplete(element: any, context: any) { this.onRemovalComplete(element, context); }
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constructor(public driver: AnimationDriver, private _normalizer: AnimationStyleNormalizer) {}
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constructor(
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public bodyNode: any, public driver: AnimationDriver,
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private _normalizer: AnimationStyleNormalizer) {}
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get queuedPlayers(): TransitionAnimationPlayer[] {
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const players: TransitionAnimationPlayer[] = [];
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@ -890,7 +892,7 @@ export class TransitionAnimationEngine {
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}
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});
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const bodyNode = getBodyNode();
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const bodyNode = this.bodyNode;
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const allTriggerElements = Array.from(this.statesByElement.keys());
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const enterNodeMap = buildRootMap(allTriggerElements, this.collectedEnterElements);
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@ -9,15 +9,16 @@ import {AnimationMetadata, animate, style} from '@angular/animations';
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import {AnimationStyleNormalizer, NoopAnimationStyleNormalizer} from '../../src/dsl/style_normalization/animation_style_normalizer';
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import {AnimationDriver} from '../../src/render/animation_driver';
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import {getBodyNode} from '../../src/render/shared';
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import {TimelineAnimationEngine} from '../../src/render/timeline_animation_engine';
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import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_animation_driver';
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(function() {
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const defaultDriver = new MockAnimationDriver();
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function makeEngine(driver?: AnimationDriver, normalizer?: AnimationStyleNormalizer) {
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function makeEngine(body: any, driver?: AnimationDriver, normalizer?: AnimationStyleNormalizer) {
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return new TimelineAnimationEngine(
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driver || defaultDriver, normalizer || new NoopAnimationStyleNormalizer());
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body, driver || defaultDriver, normalizer || new NoopAnimationStyleNormalizer());
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}
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// these tests are only mean't to be run within the DOM
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@ -35,7 +36,7 @@ import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_a
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afterEach(() => document.body.removeChild(element));
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it('should animate a timeline', () => {
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const engine = makeEngine();
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const engine = makeEngine(getBodyNode());
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const steps = [style({height: 100}), animate(1000, style({height: 0}))];
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expect(MockAnimationDriver.log.length).toEqual(0);
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invokeAnimation(engine, element, steps);
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@ -43,7 +44,7 @@ import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_a
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});
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it('should not destroy timeline-based animations after they have finished', () => {
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const engine = makeEngine();
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const engine = makeEngine(getBodyNode());
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const log: string[] = [];
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function capture(value: string) {
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@ -66,7 +67,8 @@ import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_a
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it('should normalize the style values that are animateTransitioned within an a timeline animation',
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() => {
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const engine = makeEngine(defaultDriver, new SuffixNormalizer('-normalized'));
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const engine =
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makeEngine(getBodyNode(), defaultDriver, new SuffixNormalizer('-normalized'));
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const steps = [
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style({width: '333px'}),
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@ -82,7 +84,7 @@ import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_a
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it('should normalize `*` values', () => {
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const driver = new SuperMockDriver();
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const engine = makeEngine(driver);
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const engine = makeEngine(getBodyNode(), driver);
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const steps = [
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style({width: '*'}),
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@ -11,6 +11,7 @@ import {TriggerAst} from '../../src/dsl/animation_ast';
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import {buildAnimationAst} from '../../src/dsl/animation_ast_builder';
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import {buildTrigger} from '../../src/dsl/animation_trigger';
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import {AnimationStyleNormalizer, NoopAnimationStyleNormalizer} from '../../src/dsl/style_normalization/animation_style_normalizer';
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import {getBodyNode} from '../../src/render/shared';
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import {TransitionAnimationEngine} from '../../src/render/transition_animation_engine';
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import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_animation_driver';
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@ -34,8 +35,8 @@ const DEFAULT_NAMESPACE_ID = 'id';
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afterEach(() => { document.body.removeChild(element); });
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function makeEngine(normalizer?: AnimationStyleNormalizer) {
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const engine =
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new TransitionAnimationEngine(driver, normalizer || new NoopAnimationStyleNormalizer());
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const engine = new TransitionAnimationEngine(
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getBodyNode(), driver, normalizer || new NoopAnimationStyleNormalizer());
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engine.createNamespace(DEFAULT_NAMESPACE_ID, element);
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return engine;
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}
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@ -50,7 +50,8 @@ export function getAnimationRendererFactory2(document: any): RendererFactory2 {
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const fakeNgZone: NgZone = new NoopNgZone();
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return new ɵAnimationRendererFactory(
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getRendererFactory2(document),
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new ɵAnimationEngine(new MockAnimationDriver(), new ɵNoopAnimationStyleNormalizer()),
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new ɵAnimationEngine(
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document.body, new MockAnimationDriver(), new ɵNoopAnimationStyleNormalizer()),
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fakeNgZone);
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}
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@ -16,6 +16,7 @@ ng_module(
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deps = [
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"//packages/animations",
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"//packages/animations/browser",
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"//packages/common",
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"//packages/core",
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"//packages/platform-browser",
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],
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@ -8,7 +8,8 @@
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import {AnimationBuilder} from '@angular/animations';
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import {AnimationDriver, ɵAnimationEngine as AnimationEngine, ɵAnimationStyleNormalizer as AnimationStyleNormalizer, ɵCssKeyframesDriver as CssKeyframesDriver, ɵNoopAnimationDriver as NoopAnimationDriver, ɵWebAnimationsDriver as WebAnimationsDriver, ɵWebAnimationsStyleNormalizer as WebAnimationsStyleNormalizer, ɵsupportsWebAnimations as supportsWebAnimations} from '@angular/animations/browser';
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import {Injectable, InjectionToken, NgZone, Provider, RendererFactory2} from '@angular/core';
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import {DOCUMENT} from '@angular/common';
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import {Inject, Injectable, InjectionToken, NgZone, Provider, RendererFactory2} from '@angular/core';
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import {ɵDomRendererFactory2 as DomRendererFactory2} from '@angular/platform-browser';
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import {BrowserAnimationBuilder} from './animation_builder';
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@ -16,8 +17,9 @@ import {AnimationRendererFactory} from './animation_renderer';
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@Injectable()
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export class InjectableAnimationEngine extends AnimationEngine {
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constructor(driver: AnimationDriver, normalizer: AnimationStyleNormalizer) {
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super(driver, normalizer);
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constructor(
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@Inject(DOCUMENT) doc: any, driver: AnimationDriver, normalizer: AnimationStyleNormalizer) {
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super(doc.body, driver, normalizer);
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}
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}
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