docs(pipes): Fixed "If follows..." typo

closes #1053
Fixed typo in **pipes** section of guide.
This commit is contained in:
Aristeidis Bampakos 2016-04-06 21:15:07 +03:00 committed by Ward Bell
parent 8c7b991e4f
commit fdb57381e3
1 changed files with 97 additions and 97 deletions

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@ -16,7 +16,7 @@ include ../_util-fns
In fact, we'd like to apply them in our HTML templates as we do styles.
Welcome, Angular pipes, the simple display-value transformations that we can declare in our HTML!
[Live Example](/resources/live-examples/pipes/ts/plnkr.html).
.l-main-section
@ -29,11 +29,11 @@ include ../_util-fns
+makeExample('pipes/ts/app/hero-birthday1.component.ts', null, 'app/hero-birthday1.component.ts')(format='.')
:marked
Focus on the component's template.
Focus on the component's template.
+makeExample('pipes/ts/app/app.component.html', 'hero-birthday-template')(format=".")
:marked
Inside the interpolation expression we flow the component's `birthday` value through the
[pipe operator](./template-syntax.html#pipe) ( | ) to the [Date pipe](../api/common/DatePipe-class.html)
[pipe operator](./template-syntax.html#pipe) ( | ) to the [Date pipe](../api/common/DatePipe-class.html)
function on the right. All pipes work this way.
.l-main-section
@ -46,7 +46,7 @@ include ../_util-fns
:marked
Learn more about these and many other built-in pipes in the the [API Reference](../api/#!?apiFilter=pipe);
filter for entries that include the word "pipe".
Angular 2 doesn't have a `FilterPipe` or an `OrderByPipe` for reasons explained in an [appendix below](#no-filter-pipe)
.l-main-section
@ -65,9 +65,9 @@ include ../_util-fns
:marked
The parameter value can be any valid
[template expression](./template-syntax.html#template-expressions)
such as a string literal or a component property.
such as a string literal or a component property.
In other words, we can control the format through a binding the same way we control the birthday value through a binding.
Let's write a second component that *binds* the pipe's format parameter
to the component's `format` property. Here's the template for that component:
+makeExample('pipes/ts/app/hero-birthday2.component.ts', 'template', 'app/hero-birthday2.component.ts (template)')(format=".")
@ -106,7 +106,7 @@ figure.image-display
+makeExample('pipes/ts/app/app.component.html', 'chained-parameter-birthday')(format=".")
:marked
We can add parentheses to alter the evaluation order or
We can add parentheses to alter the evaluation order or
to provide extra clarity:
+makeExample('pipes/ts/app/app.component.html', 'chained-parameter-birthday-parens')(format=".")
@ -121,17 +121,17 @@ figure.image-display
+makeExample('pipes/ts/app/exponential-strength.pipe.ts', null, 'app/exponential-strength.pipe.ts')(format=".")
:marked
This pipe definition reveals several key points
* A pipe is a class decorated with pipe metadata.
* The pipe class implements the `PipeTransform` interface's `transform` method that
accepts an input value and an optional array of parameters and returns the transformed value.
* There will be one item in the parameter array for each parameter passed to the pipe
* We tell Angular that this is a pipe by applying the
`@Pipe` decorator which we import from the core Angular library.
* The `@Pipe` decorator takes an object with a name property whose value is the
pipe name that we'll use within a template expression. It must be a valid JavaScript identifier.
Our pipe's name is `exponentialStrength`.
@ -140,10 +140,10 @@ figure.image-display
:marked
### The *PipeTransform* Interface
The `transform` method is essential to a pipe.
The `transform` method is essential to a pipe.
The `PipeTransform` *interface* defines that method and guides both tooling and the compiler.
It is technically optional; Angular looks for and executes the `transform` method regardless.
:marked
Now we need a component to demonstrate our pipe.
+makeExample('pipes/ts/app/power-booster.component.ts',null,'app/power-booster.component.ts')(format='.')
@ -182,12 +182,12 @@ a(id="change-detection")
:marked
## Pipes and Change Detection
Angular looks for changes to data-bound values through a *change detection* process that runs after every JavaScript event:
every keystroke, mouse move, timer tick, and server response. It could be expensive.
Angular strives to lower the cost whenever possible and appropriate.
every keystroke, mouse move, timer tick, and server response. It could be expensive.
Angular strives to lower the cost whenever possible and appropriate.
Angular picks a simpler, faster change detection algorithm when we use a pipe. Let's see how.
### No pipe
### No pipe
The component in our next example uses the default, aggressive change detection strategy to monitor and update
its display of every hero in the `heroes` array. Here's the template:
+makeExample('pipes/ts/app/flying-heroes.component.html', 'template-1', 'app/flying-heroes.component.html (v1)')(format='.')
@ -195,12 +195,12 @@ a(id="change-detection")
The companion component class provides heroes, pushes new heroes into the array, and can reset the array.
+makeExample('pipes/ts/app/flying-heroes.component.ts', 'v1', 'app/flying-heroes.component.ts (v1)')(format='.')
:marked
We can add a new hero and Angular updates the display when we do.
The `reset` button replaces `heroes` with a new array of the original heroes and Angular updates the display when we do.
We can add a new hero and Angular updates the display when we do.
The `reset` button replaces `heroes` with a new array of the original heroes and Angular updates the display when we do.
If we added the ability to remove or change a hero, Angular would detect those changes too and update the display again.
add or remove heroes. It updates the display when we modify a hero.
### Flying Heroes pipe
### Flying Heroes pipe
Let's add a `FlyingHeroesPipe` to the `*ngFor` repeater that filters the list of heroes to just those heroes who can fly.
+makeExample('pipes/ts/app/flying-heroes.component.html', 'template-flying-heroes', 'app/flying-heroes.component.html (flyers)')(format='.')
:marked
@ -209,23 +209,23 @@ a(id="change-detection")
:marked
When we run the sample now we see odd behavior (try it in the [live example](/resources/live-examples/pipes/ts/plnkr.html)).
Every hero we add is a flying hero but none of them are displayed.
Although we're not getting the behavior we want, Angular isn't broken.
Every hero we add is a flying hero but none of them are displayed.
Although we're not getting the behavior we want, Angular isn't broken.
It's just using a different change detection algorithm — one that ignores changes to the list or any of its items.
Look at how we're adding a new hero:
+makeExample('pipes/ts/app/flying-heroes.component.ts', 'push')(format='.')
:marked
We're pushing the new hero into the `heroes` array. The object reference to the array hasn't changed.
We're pushing the new hero into the `heroes` array. The object reference to the array hasn't changed.
It's the same array. That's all Angular cares about. From its perspective, *same array, no change, no display update*.
We can fix that. Let's use `concat` to create a new array with the new hero appended and assign that to `heroes`.
This time Angular detects that the array object reference has changed.
This time Angular detects that the array object reference has changed.
It executes the pipe and updates the display with the new array which includes the new flying hero.
*If we **mutate** the array, no pipe and no display update;
if we **replace** the array, the pipe executes and the display updates*.
*If we **mutate** the array, no pipe and no display update;
if we **replace** the array, the pipe executes and the display updates*.
The *Flying Heroes* in the [live example](/resources/live-examples/pipes/ts/plnkr.html) extends the
code with checkbox switches and additional displays to help us experience these effects.
@ -235,97 +235,97 @@ figure.image-display
:marked
Replacing the array is an efficient way to signal to Angular that it should update the display.
When do we replace the array? When the data change.
That's an easy rule to follow in *this toy* example
where the only way to change the data is by adding a new hero.
More often we don't know when the data have changed,
especially in applications that mutate data in many ways,
More often we don't know when the data have changed,
especially in applications that mutate data in many ways,
perhaps in application locations far away.
A component is such an application usually can't know about those changes.
Moreover, it's unwise to distort our component design to accommodate a pipe.
We strive as much as possible to keep the component class independent of the HTML.
The component should be unaware of pipes.
Perhaps we should consider a different kind of pipe for filtering flying heroes, an *impure pipe*.
.l-main-section
:marked
## Pure and Impure Pipes
There are two categories of pipes: **pure** and **impure**.
Pipes are pure by default. Every pipe we've seen so far has been pure.
We make a pipe impure by setting its pure flag to false. We could make the `FlyingHeroesPipe`
impure with a flip of the switch:
+makeExample('pipes/ts/app/flying-heroes.pipe.ts', 'pipe-decorator')(format='.')
:marked
Before we do that, let's understand the difference between *pure* and *impure*, starting with a *pure* pipe.
### Pure pipes
Angular executes a *pure pipe* only when it detects a *pure change* to the input value.
A *pure change* is *either* a change to a primitive input value (`String`, `Number`, `Boolean`, `Symbol`)
*or* a changed object reference (`Date`, `Array`, `Function`, `Object`).
Angular ignores changes *within* the object itself.
A *pure change* is *either* a change to a primitive input value (`String`, `Number`, `Boolean`, `Symbol`)
*or* a changed object reference (`Date`, `Array`, `Function`, `Object`).
Angular ignores changes *within* the object itself.
It won't call a pure pipe if we change the input month, add to the input array, or update an input object property.
This may seem restrictive but is is also fast.
This may seem restrictive but is is also fast.
An object reference check is fast ... much faster than a deep check for differences.
... so Angular can quickly determine if it can skip both the pipe execution and a screen update.
For this reason, we prefer a pure pipe if we can live with the change detection strategy.
When we can't, we *may* turn to the impure pipe.
.l-sub-section
:marked
Or we might not use a pipe at all.
Or we might not use a pipe at all.
It may be better to pursue the pipe's purpose with a property of the component,
a point we take up later.
:marked
### Impure pipes
Angular executes an *impure pipe* during *every* component change detection cycle.
Angular executes an *impure pipe* during *every* component change detection cycle.
An impure pipe will be called a lot, as often as every keystroke or mouse-move.
If follows that we must implement an impure pipe with great care.
With that concern in mind, we must implement an impure pipe with great care.
An expensive, long-running pipe could destroy the user experience.
<a id="impure-flying-heroes"></a>
### An impure *FlyingHeroesPipe*
A flip of the switch turns our `FlyingHeroesPipe` into a `FlyingHeroesImpurePipe`.
Here's the complete implementation:
+makeTabs(
'pipes/ts/app/flying-heroes.pipe.ts, pipes/ts/app/flying-heroes.pipe.ts',
'pipes/ts/app/flying-heroes.pipe.ts, pipes/ts/app/flying-heroes.pipe.ts',
'impure, pure',
'FlyingHeroesImpurePipe, FlyingHeroesPipe')(format='.')
:marked
We inherit from `FlyingHeroesPipe` to prove the point that nothing changed internally.
The only difference is the `pure` flag in the pipe metadata.
This is a good candidate for an impure pipe because the `transform` function is trivial and fast.
+makeExample('pipes/ts/app/flying-heroes.pipe.ts','filter')(format='.')
We can derive a `FlyingHeroesImpureComponent` that we derive from the `FlyingHeroesComponent`.
+makeExample('pipes/ts/app/flying-heroes.component.ts','impure-component','app/flying-heroes.component.ts (FlyingHeroesImpureComponent)')(format='.')
:marked
The only substantive change is the pipe.
The only substantive change is the pipe.
We can confirm in the [live example](/resources/live-examples/pipes/ts/plnkr.html)
that the *flying heroes* display updates as we enter new heroes even when we mutate the `heroes` array.
<a id="async-pipe"></a>
### The impure *AsyncPipe*
The Angular `AsyncPipe` is an interesting example of an impure pipe.
The `AsyncPipe` accepts a `Promise` or `Observable` as input
and subscribes to the input automatically, eventually returning the emitted value(s).
It is also stateful.
The pipe maintains a subscription to the input `Observable` and
It is also stateful.
The pipe maintains a subscription to the input `Observable` and
keeps delivering values from that `Observable` as they arrive.
In this next example, we bind an `Observable` of message strings (`messages$`) to a view with the `async` pipe.
@ -341,19 +341,19 @@ figure.image-display
### An impure caching pipe
Let's write one more impure pipe, a pipe that makes an http request to the server.
Normally, that's a horrible idea.
Normally, that's a horrible idea.
It's probably a horrible idea no matter what we do.
We're forging ahead anyway to make a point.
Remember that impure pipes are called every few microseconds.
If we're not careful, this pipe will punish the server with requests.
We are careful. Our pipe only makes a server call if the request URL has changed.
It caches the request URL and waits for a result which it also caches when it arrives.
The pipe returns the cached result (which is null while a request is in flight)
after every Angular call and only contacts the server as necessary.
Here's the code, which uses the [Angular http](server-communication.html) facility
to retrieve a `heroes.json` file:
@ -362,24 +362,24 @@ figure.image-display
Then we demonstrate it in a harness component whose template defines two bindings to this pipe.
+makeExample('pipes/ts/app/hero-list.component.ts', 'template', 'app/hero-list.component.ts (template)')
:marked
Despite the two bindings and what we know to be frequent pipe calls,
Despite the two bindings and what we know to be frequent pipe calls,
the nework tab in the browser developer tools confirms that there is only one request for the file.
The component renders like this:
figure.image-display
img(src='/resources/images/devguide/pipes/hero-list.png' alt="Hero List")
:marked
### *JsonPipe*
The second binding involving the `FetchPipe` uses more pipe chaining.
We take the same fetched results displayed in the first binding
We take the same fetched results displayed in the first binding
and display them again, this time in JSON format by chaining through to the built-in `JsonPipe`.
.callout.is-helpful
header Debugging with the json pipe
:marked
The [JsonPipe](../api/common/JsonPipe-class.html)
provides an easy way to diagnosis a mysteriously failing data binding or
inspect an object for future binding.
inspect an object for future binding.
:marked
Here's the complete component implementation:
+makeExample('pipes/ts/app/hero-list.component.ts', null, 'app/hero-list.component.ts')
@ -387,21 +387,21 @@ figure.image-display
a(id="pure-pipe-pure-fn")
:marked
### Pure pipes vs. pure functions
When developers first hear of *pure pipes* many of them think these pipes must be *pure functions*.
Pure functions process inputs and return values without detectable side-effects.
Pure functions process inputs and return values without detectable side-effects.
Given the same input they should always return the same output.
Pure pipes _are_ typically implemented with pure function.
The pipes we saw earlier in this chapter were implemented with pure functions.
The built-in `DatePipe` is a pure pipe with a pure function implementation.
The built-in `DatePipe` is a pure pipe with a pure function implementation.
So is our `ExponentialStrengthPipe`.
So is our `FlyingHeroesPipe`.
But there is no necessary connection between a pure pipe and a pure function.
A few steps back we reviewed the `FlyingHeroesImpurePipe` &mdash; *an impure pipe with a pure function*.
We can also write *a pure pipe with an impure function* such as the
`RandomizerPipe` (also in the [live example](/resources/live-examples/pipes/ts/plnkr.html))
that ignores its input value and outputs a random number. Clearly an impure function!
@ -409,9 +409,9 @@ a(id="pure-pipe-pure-fn")
+makeExample('pipes/ts/app/random-pipe.component.ts', 'pipe','app/random-pipe.component.ts (pipe)')(format='.')
:marked
When the input changes, it outputs a new value albeit never the same value for the same input.
Remember *purity in a pipe has nothing to do with pure functions!*
*Pipe purity* is more about the purity of the input values than of the pipe itself.
.l-main-section
@ -432,21 +432,21 @@ a(id="no-filter-pipe")
## No *FilterPipe* or *OrderByPipe*
Angular does not ship with pipes for filtering or sorting lists.
Developers familiar with Angular 1 know these as `filter` and `orderBy`.
There are no equivalents in Angular 2.
There are no equivalents in Angular 2.
This is not an oversight. Angular 2 is unlikely to offer such pipes because
(a) they perform poorly and (b) they prevent aggressive minification.
Both *filter* and *orderBy* require parameters that reference object properties.
We learned earlier that such pipes must be [*impure*](#pure-and-impure-pipes) and that
Angular calls impure pipes in almost every change detection cycle.
Filtering and especially sorting are expensive operations.
Filtering and especially sorting are expensive operations.
The user experience can degrade severely for even moderate sized lists when Angular calls these pipe methods many times per second.
The `filter` and `orderBy` have often been abused in Angular 1 apps, leading to complaints that Angular itself is slow.
That charge is fair in the indirect sense that Angular 1 prepared this performance trap
That charge is fair in the indirect sense that Angular 1 prepared this performance trap
by offering `filter` and `orderBy` in the first place.
The minification hazard is also compelling if less obvious. Imagine a sorting pipe applied to a list of heroes.
We might sort the list by hero `name` and `planet` origin properties something like this:
code-example(format="." language="html")
@ -457,18 +457,18 @@ code-example(format="." language="html")
(e.g., `hero['name']`).
Unfortunately, aggressive minification *munges* the `Hero` property names so that `Hero.name` and `Hero.planet`
becomes something like `Hero.a` and `Hero.b`. Clearly `hero['name']` is not going to work.
Some of us may not care to minify this aggressively. That's *our* choice.
But the Angular product should not prevent someone else from minifying aggressively.
Therefore, the Angular team decided that everything shipped in Angular will minify safely.
The Angular team and many experienced Angular developers strongly recommend that you move
filtering and sorting logic into the component itself.
filtering and sorting logic into the component itself.
The component can expose a `filteredHeroes` or `sortedHeroes` property and take control
over when and how often to execute the supporting logic.
Any capabilities that you would have put in a pipe and shared across the app can be
over when and how often to execute the supporting logic.
Any capabilities that you would have put in a pipe and shared across the app can be
written in a filtering/sorting service and injected into the component.
If these performance and minification considerations do not apply to you, you can always create your own such pipes
If these performance and minification considerations do not apply to you, you can always create your own such pipes
(along the lines of the [FlyingHeroesPipe](#impure-flying-heroes)) or find them in the community.