docs(pipes): Fixed "If follows..." typo
closes #1053 Fixed typo in **pipes** section of guide.
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@ -16,7 +16,7 @@ include ../_util-fns
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In fact, we'd like to apply them in our HTML templates as we do styles.
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Welcome, Angular pipes, the simple display-value transformations that we can declare in our HTML!
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[Live Example](/resources/live-examples/pipes/ts/plnkr.html).
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.l-main-section
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@ -29,11 +29,11 @@ include ../_util-fns
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+makeExample('pipes/ts/app/hero-birthday1.component.ts', null, 'app/hero-birthday1.component.ts')(format='.')
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:marked
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Focus on the component's template.
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Focus on the component's template.
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+makeExample('pipes/ts/app/app.component.html', 'hero-birthday-template')(format=".")
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:marked
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Inside the interpolation expression we flow the component's `birthday` value through the
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[pipe operator](./template-syntax.html#pipe) ( | ) to the [Date pipe](../api/common/DatePipe-class.html)
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[pipe operator](./template-syntax.html#pipe) ( | ) to the [Date pipe](../api/common/DatePipe-class.html)
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function on the right. All pipes work this way.
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.l-main-section
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@ -46,7 +46,7 @@ include ../_util-fns
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:marked
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Learn more about these and many other built-in pipes in the the [API Reference](../api/#!?apiFilter=pipe);
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filter for entries that include the word "pipe".
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Angular 2 doesn't have a `FilterPipe` or an `OrderByPipe` for reasons explained in an [appendix below](#no-filter-pipe)
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.l-main-section
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@ -65,9 +65,9 @@ include ../_util-fns
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:marked
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The parameter value can be any valid
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[template expression](./template-syntax.html#template-expressions)
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such as a string literal or a component property.
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such as a string literal or a component property.
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In other words, we can control the format through a binding the same way we control the birthday value through a binding.
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Let's write a second component that *binds* the pipe's format parameter
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to the component's `format` property. Here's the template for that component:
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+makeExample('pipes/ts/app/hero-birthday2.component.ts', 'template', 'app/hero-birthday2.component.ts (template)')(format=".")
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@ -106,7 +106,7 @@ figure.image-display
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+makeExample('pipes/ts/app/app.component.html', 'chained-parameter-birthday')(format=".")
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:marked
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We can add parentheses to alter the evaluation order or
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We can add parentheses to alter the evaluation order or
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to provide extra clarity:
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+makeExample('pipes/ts/app/app.component.html', 'chained-parameter-birthday-parens')(format=".")
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@ -121,17 +121,17 @@ figure.image-display
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+makeExample('pipes/ts/app/exponential-strength.pipe.ts', null, 'app/exponential-strength.pipe.ts')(format=".")
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:marked
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This pipe definition reveals several key points
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* A pipe is a class decorated with pipe metadata.
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* The pipe class implements the `PipeTransform` interface's `transform` method that
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accepts an input value and an optional array of parameters and returns the transformed value.
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* There will be one item in the parameter array for each parameter passed to the pipe
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* We tell Angular that this is a pipe by applying the
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`@Pipe` decorator which we import from the core Angular library.
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* The `@Pipe` decorator takes an object with a name property whose value is the
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pipe name that we'll use within a template expression. It must be a valid JavaScript identifier.
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Our pipe's name is `exponentialStrength`.
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@ -140,10 +140,10 @@ figure.image-display
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:marked
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### The *PipeTransform* Interface
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The `transform` method is essential to a pipe.
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The `transform` method is essential to a pipe.
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The `PipeTransform` *interface* defines that method and guides both tooling and the compiler.
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It is technically optional; Angular looks for and executes the `transform` method regardless.
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:marked
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Now we need a component to demonstrate our pipe.
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+makeExample('pipes/ts/app/power-booster.component.ts',null,'app/power-booster.component.ts')(format='.')
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@ -182,12 +182,12 @@ a(id="change-detection")
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:marked
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## Pipes and Change Detection
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Angular looks for changes to data-bound values through a *change detection* process that runs after every JavaScript event:
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every keystroke, mouse move, timer tick, and server response. It could be expensive.
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Angular strives to lower the cost whenever possible and appropriate.
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every keystroke, mouse move, timer tick, and server response. It could be expensive.
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Angular strives to lower the cost whenever possible and appropriate.
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Angular picks a simpler, faster change detection algorithm when we use a pipe. Let's see how.
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### No pipe
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### No pipe
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The component in our next example uses the default, aggressive change detection strategy to monitor and update
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its display of every hero in the `heroes` array. Here's the template:
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+makeExample('pipes/ts/app/flying-heroes.component.html', 'template-1', 'app/flying-heroes.component.html (v1)')(format='.')
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@ -195,12 +195,12 @@ a(id="change-detection")
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The companion component class provides heroes, pushes new heroes into the array, and can reset the array.
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+makeExample('pipes/ts/app/flying-heroes.component.ts', 'v1', 'app/flying-heroes.component.ts (v1)')(format='.')
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:marked
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We can add a new hero and Angular updates the display when we do.
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The `reset` button replaces `heroes` with a new array of the original heroes and Angular updates the display when we do.
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We can add a new hero and Angular updates the display when we do.
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The `reset` button replaces `heroes` with a new array of the original heroes and Angular updates the display when we do.
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If we added the ability to remove or change a hero, Angular would detect those changes too and update the display again.
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add or remove heroes. It updates the display when we modify a hero.
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### Flying Heroes pipe
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### Flying Heroes pipe
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Let's add a `FlyingHeroesPipe` to the `*ngFor` repeater that filters the list of heroes to just those heroes who can fly.
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+makeExample('pipes/ts/app/flying-heroes.component.html', 'template-flying-heroes', 'app/flying-heroes.component.html (flyers)')(format='.')
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:marked
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@ -209,23 +209,23 @@ a(id="change-detection")
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:marked
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When we run the sample now we see odd behavior (try it in the [live example](/resources/live-examples/pipes/ts/plnkr.html)).
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Every hero we add is a flying hero but none of them are displayed.
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Although we're not getting the behavior we want, Angular isn't broken.
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Every hero we add is a flying hero but none of them are displayed.
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Although we're not getting the behavior we want, Angular isn't broken.
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It's just using a different change detection algorithm — one that ignores changes to the list or any of its items.
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Look at how we're adding a new hero:
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+makeExample('pipes/ts/app/flying-heroes.component.ts', 'push')(format='.')
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:marked
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We're pushing the new hero into the `heroes` array. The object reference to the array hasn't changed.
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We're pushing the new hero into the `heroes` array. The object reference to the array hasn't changed.
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It's the same array. That's all Angular cares about. From its perspective, *same array, no change, no display update*.
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We can fix that. Let's use `concat` to create a new array with the new hero appended and assign that to `heroes`.
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This time Angular detects that the array object reference has changed.
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This time Angular detects that the array object reference has changed.
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It executes the pipe and updates the display with the new array which includes the new flying hero.
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*If we **mutate** the array, no pipe and no display update;
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if we **replace** the array, the pipe executes and the display updates*.
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*If we **mutate** the array, no pipe and no display update;
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if we **replace** the array, the pipe executes and the display updates*.
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The *Flying Heroes* in the [live example](/resources/live-examples/pipes/ts/plnkr.html) extends the
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code with checkbox switches and additional displays to help us experience these effects.
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@ -235,97 +235,97 @@ figure.image-display
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:marked
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Replacing the array is an efficient way to signal to Angular that it should update the display.
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When do we replace the array? When the data change.
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That's an easy rule to follow in *this toy* example
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where the only way to change the data is by adding a new hero.
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More often we don't know when the data have changed,
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especially in applications that mutate data in many ways,
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More often we don't know when the data have changed,
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especially in applications that mutate data in many ways,
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perhaps in application locations far away.
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A component is such an application usually can't know about those changes.
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Moreover, it's unwise to distort our component design to accommodate a pipe.
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We strive as much as possible to keep the component class independent of the HTML.
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The component should be unaware of pipes.
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Perhaps we should consider a different kind of pipe for filtering flying heroes, an *impure pipe*.
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.l-main-section
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:marked
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## Pure and Impure Pipes
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There are two categories of pipes: **pure** and **impure**.
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Pipes are pure by default. Every pipe we've seen so far has been pure.
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We make a pipe impure by setting its pure flag to false. We could make the `FlyingHeroesPipe`
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impure with a flip of the switch:
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+makeExample('pipes/ts/app/flying-heroes.pipe.ts', 'pipe-decorator')(format='.')
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:marked
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Before we do that, let's understand the difference between *pure* and *impure*, starting with a *pure* pipe.
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### Pure pipes
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Angular executes a *pure pipe* only when it detects a *pure change* to the input value.
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A *pure change* is *either* a change to a primitive input value (`String`, `Number`, `Boolean`, `Symbol`)
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*or* a changed object reference (`Date`, `Array`, `Function`, `Object`).
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Angular ignores changes *within* the object itself.
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A *pure change* is *either* a change to a primitive input value (`String`, `Number`, `Boolean`, `Symbol`)
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*or* a changed object reference (`Date`, `Array`, `Function`, `Object`).
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Angular ignores changes *within* the object itself.
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It won't call a pure pipe if we change the input month, add to the input array, or update an input object property.
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This may seem restrictive but is is also fast.
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This may seem restrictive but is is also fast.
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An object reference check is fast ... much faster than a deep check for differences.
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... so Angular can quickly determine if it can skip both the pipe execution and a screen update.
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For this reason, we prefer a pure pipe if we can live with the change detection strategy.
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When we can't, we *may* turn to the impure pipe.
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.l-sub-section
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:marked
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Or we might not use a pipe at all.
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Or we might not use a pipe at all.
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It may be better to pursue the pipe's purpose with a property of the component,
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a point we take up later.
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:marked
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### Impure pipes
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Angular executes an *impure pipe* during *every* component change detection cycle.
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Angular executes an *impure pipe* during *every* component change detection cycle.
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An impure pipe will be called a lot, as often as every keystroke or mouse-move.
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If follows that we must implement an impure pipe with great care.
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With that concern in mind, we must implement an impure pipe with great care.
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An expensive, long-running pipe could destroy the user experience.
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<a id="impure-flying-heroes"></a>
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### An impure *FlyingHeroesPipe*
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A flip of the switch turns our `FlyingHeroesPipe` into a `FlyingHeroesImpurePipe`.
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Here's the complete implementation:
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+makeTabs(
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'pipes/ts/app/flying-heroes.pipe.ts, pipes/ts/app/flying-heroes.pipe.ts',
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'pipes/ts/app/flying-heroes.pipe.ts, pipes/ts/app/flying-heroes.pipe.ts',
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'impure, pure',
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'FlyingHeroesImpurePipe, FlyingHeroesPipe')(format='.')
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:marked
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We inherit from `FlyingHeroesPipe` to prove the point that nothing changed internally.
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The only difference is the `pure` flag in the pipe metadata.
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This is a good candidate for an impure pipe because the `transform` function is trivial and fast.
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+makeExample('pipes/ts/app/flying-heroes.pipe.ts','filter')(format='.')
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We can derive a `FlyingHeroesImpureComponent` that we derive from the `FlyingHeroesComponent`.
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+makeExample('pipes/ts/app/flying-heroes.component.ts','impure-component','app/flying-heroes.component.ts (FlyingHeroesImpureComponent)')(format='.')
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:marked
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The only substantive change is the pipe.
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The only substantive change is the pipe.
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We can confirm in the [live example](/resources/live-examples/pipes/ts/plnkr.html)
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that the *flying heroes* display updates as we enter new heroes even when we mutate the `heroes` array.
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<a id="async-pipe"></a>
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### The impure *AsyncPipe*
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The Angular `AsyncPipe` is an interesting example of an impure pipe.
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The `AsyncPipe` accepts a `Promise` or `Observable` as input
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and subscribes to the input automatically, eventually returning the emitted value(s).
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It is also stateful.
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The pipe maintains a subscription to the input `Observable` and
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It is also stateful.
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The pipe maintains a subscription to the input `Observable` and
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keeps delivering values from that `Observable` as they arrive.
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In this next example, we bind an `Observable` of message strings (`messages$`) to a view with the `async` pipe.
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### An impure caching pipe
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Let's write one more impure pipe, a pipe that makes an http request to the server.
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Normally, that's a horrible idea.
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Normally, that's a horrible idea.
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It's probably a horrible idea no matter what we do.
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We're forging ahead anyway to make a point.
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Remember that impure pipes are called every few microseconds.
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If we're not careful, this pipe will punish the server with requests.
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We are careful. Our pipe only makes a server call if the request URL has changed.
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It caches the request URL and waits for a result which it also caches when it arrives.
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The pipe returns the cached result (which is null while a request is in flight)
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after every Angular call and only contacts the server as necessary.
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Here's the code, which uses the [Angular http](server-communication.html) facility
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to retrieve a `heroes.json` file:
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Then we demonstrate it in a harness component whose template defines two bindings to this pipe.
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+makeExample('pipes/ts/app/hero-list.component.ts', 'template', 'app/hero-list.component.ts (template)')
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:marked
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Despite the two bindings and what we know to be frequent pipe calls,
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Despite the two bindings and what we know to be frequent pipe calls,
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the nework tab in the browser developer tools confirms that there is only one request for the file.
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The component renders like this:
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figure.image-display
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img(src='/resources/images/devguide/pipes/hero-list.png' alt="Hero List")
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:marked
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### *JsonPipe*
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The second binding involving the `FetchPipe` uses more pipe chaining.
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We take the same fetched results displayed in the first binding
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We take the same fetched results displayed in the first binding
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and display them again, this time in JSON format by chaining through to the built-in `JsonPipe`.
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.callout.is-helpful
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header Debugging with the json pipe
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:marked
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The [JsonPipe](../api/common/JsonPipe-class.html)
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provides an easy way to diagnosis a mysteriously failing data binding or
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inspect an object for future binding.
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inspect an object for future binding.
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:marked
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Here's the complete component implementation:
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+makeExample('pipes/ts/app/hero-list.component.ts', null, 'app/hero-list.component.ts')
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a(id="pure-pipe-pure-fn")
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:marked
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### Pure pipes vs. pure functions
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When developers first hear of *pure pipes* many of them think these pipes must be *pure functions*.
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Pure functions process inputs and return values without detectable side-effects.
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Pure functions process inputs and return values without detectable side-effects.
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Given the same input they should always return the same output.
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Pure pipes _are_ typically implemented with pure function.
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The pipes we saw earlier in this chapter were implemented with pure functions.
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The built-in `DatePipe` is a pure pipe with a pure function implementation.
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The built-in `DatePipe` is a pure pipe with a pure function implementation.
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So is our `ExponentialStrengthPipe`.
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So is our `FlyingHeroesPipe`.
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But there is no necessary connection between a pure pipe and a pure function.
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A few steps back we reviewed the `FlyingHeroesImpurePipe` — *an impure pipe with a pure function*.
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We can also write *a pure pipe with an impure function* such as the
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`RandomizerPipe` (also in the [live example](/resources/live-examples/pipes/ts/plnkr.html))
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that ignores its input value and outputs a random number. Clearly an impure function!
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+makeExample('pipes/ts/app/random-pipe.component.ts', 'pipe','app/random-pipe.component.ts (pipe)')(format='.')
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:marked
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When the input changes, it outputs a new value albeit never the same value for the same input.
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Remember *purity in a pipe has nothing to do with pure functions!*
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*Pipe purity* is more about the purity of the input values than of the pipe itself.
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.l-main-section
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@ -432,21 +432,21 @@ a(id="no-filter-pipe")
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## No *FilterPipe* or *OrderByPipe*
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Angular does not ship with pipes for filtering or sorting lists.
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Developers familiar with Angular 1 know these as `filter` and `orderBy`.
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There are no equivalents in Angular 2.
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There are no equivalents in Angular 2.
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This is not an oversight. Angular 2 is unlikely to offer such pipes because
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(a) they perform poorly and (b) they prevent aggressive minification.
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Both *filter* and *orderBy* require parameters that reference object properties.
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We learned earlier that such pipes must be [*impure*](#pure-and-impure-pipes) and that
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Angular calls impure pipes in almost every change detection cycle.
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Filtering and especially sorting are expensive operations.
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Filtering and especially sorting are expensive operations.
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The user experience can degrade severely for even moderate sized lists when Angular calls these pipe methods many times per second.
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The `filter` and `orderBy` have often been abused in Angular 1 apps, leading to complaints that Angular itself is slow.
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That charge is fair in the indirect sense that Angular 1 prepared this performance trap
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That charge is fair in the indirect sense that Angular 1 prepared this performance trap
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by offering `filter` and `orderBy` in the first place.
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The minification hazard is also compelling if less obvious. Imagine a sorting pipe applied to a list of heroes.
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We might sort the list by hero `name` and `planet` origin properties something like this:
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code-example(format="." language="html")
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@ -457,18 +457,18 @@ code-example(format="." language="html")
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(e.g., `hero['name']`).
|
||||
Unfortunately, aggressive minification *munges* the `Hero` property names so that `Hero.name` and `Hero.planet`
|
||||
becomes something like `Hero.a` and `Hero.b`. Clearly `hero['name']` is not going to work.
|
||||
|
||||
|
||||
Some of us may not care to minify this aggressively. That's *our* choice.
|
||||
But the Angular product should not prevent someone else from minifying aggressively.
|
||||
Therefore, the Angular team decided that everything shipped in Angular will minify safely.
|
||||
|
||||
|
||||
The Angular team and many experienced Angular developers strongly recommend that you move
|
||||
filtering and sorting logic into the component itself.
|
||||
filtering and sorting logic into the component itself.
|
||||
The component can expose a `filteredHeroes` or `sortedHeroes` property and take control
|
||||
over when and how often to execute the supporting logic.
|
||||
Any capabilities that you would have put in a pipe and shared across the app can be
|
||||
over when and how often to execute the supporting logic.
|
||||
Any capabilities that you would have put in a pipe and shared across the app can be
|
||||
written in a filtering/sorting service and injected into the component.
|
||||
|
||||
If these performance and minification considerations do not apply to you, you can always create your own such pipes
|
||||
|
||||
If these performance and minification considerations do not apply to you, you can always create your own such pipes
|
||||
(along the lines of the [FlyingHeroesPipe](#impure-flying-heroes)) or find them in the community.
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue