perf(animations): do not create a closure each time a node is removed
This commit is contained in:
parent
d837bfc2d7
commit
fe6b39d585
|
@ -13,13 +13,24 @@ import {AnimationTransitionInstruction} from '../dsl/animation_transition_instru
|
|||
import {AnimationTrigger} from '../dsl/animation_trigger';
|
||||
import {ElementInstructionMap} from '../dsl/element_instruction_map';
|
||||
import {AnimationStyleNormalizer} from '../dsl/style_normalization/animation_style_normalizer';
|
||||
import {ENTER_CLASSNAME, LEAVE_CLASSNAME, LEAVE_SELECTOR, NG_ANIMATING_CLASSNAME, NG_TRIGGER_CLASSNAME, NG_TRIGGER_SELECTOR, copyObj, eraseStyles, setStyles} from '../util';
|
||||
import {ENTER_CLASSNAME, LEAVE_CLASSNAME, NG_ANIMATING_CLASSNAME, NG_TRIGGER_CLASSNAME, NG_TRIGGER_SELECTOR, copyObj, eraseStyles, setStyles} from '../util';
|
||||
|
||||
import {AnimationDriver} from './animation_driver';
|
||||
import {getOrSetAsInMap, listenOnPlayer, makeAnimationEvent, normalizeKeyframes, optimizeGroupPlayer} from './shared';
|
||||
|
||||
const EMPTY_PLAYER_ARRAY: AnimationPlayer[] = [];
|
||||
const NOOP_FN = () => {};
|
||||
const NULL_REMOVAL_STATE: ElementAnimationState = {
|
||||
namespaceId: '',
|
||||
setForRemoval: null,
|
||||
hasAnimation: false,
|
||||
removedBeforeQueried: false
|
||||
};
|
||||
const NULL_REMOVED_QUERIED_STATE: ElementAnimationState = {
|
||||
namespaceId: '',
|
||||
setForRemoval: null,
|
||||
hasAnimation: false,
|
||||
removedBeforeQueried: true
|
||||
};
|
||||
|
||||
interface TriggerListener {
|
||||
name: string;
|
||||
|
@ -37,6 +48,15 @@ export interface QueueInstruction {
|
|||
isFallbackTransition: boolean;
|
||||
}
|
||||
|
||||
export const REMOVAL_FLAG = '__ng_removed';
|
||||
|
||||
export interface ElementAnimationState {
|
||||
setForRemoval: any;
|
||||
hasAnimation: boolean;
|
||||
namespaceId: string;
|
||||
removedBeforeQueried: boolean;
|
||||
}
|
||||
|
||||
export class StateValue {
|
||||
public value: string;
|
||||
public options: AnimationOptions;
|
||||
|
@ -245,7 +265,7 @@ export class AnimationTransitionNamespace {
|
|||
});
|
||||
}
|
||||
|
||||
private _onElementDestroy(element: any) {
|
||||
clearElementCache(element: any) {
|
||||
this._engine.statesByElement.delete(element);
|
||||
this._elementListeners.delete(element);
|
||||
const elementPlayers = this._engine.playersByElement.get(element);
|
||||
|
@ -267,14 +287,13 @@ export class AnimationTransitionNamespace {
|
|||
|
||||
this.removeNode(elm, context, true);
|
||||
} else {
|
||||
this._onElementDestroy(elm);
|
||||
this.clearElementCache(elm);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
removeNode(element: any, context: any, doNotRecurse?: boolean): void {
|
||||
const engine = this._engine;
|
||||
engine.markElementAsRemoved(element);
|
||||
|
||||
if (!doNotRecurse && element.childElementCount) {
|
||||
this._destroyInnerNodes(element, context, true);
|
||||
|
@ -295,12 +314,8 @@ export class AnimationTransitionNamespace {
|
|||
});
|
||||
|
||||
if (players.length) {
|
||||
optimizeGroupPlayer(players).onDone(() => {
|
||||
engine.destroyInnerAnimations(element);
|
||||
this._onElementDestroy(element);
|
||||
engine._onRemovalComplete(element, context);
|
||||
});
|
||||
|
||||
engine.markElementAsRemoved(this.id, element, true, context);
|
||||
optimizeGroupPlayer(players).onDone(() => engine.processLeaveNode(element));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -365,15 +380,11 @@ export class AnimationTransitionNamespace {
|
|||
// whether or not a parent has an animation we need to delay the deferral of the leave
|
||||
// operation until we have more information (which we do after flush() has been called)
|
||||
if (containsPotentialParentTransition) {
|
||||
engine.queuedRemovals.set(element, () => {
|
||||
engine.destroyInnerAnimations(element);
|
||||
this._onElementDestroy(element);
|
||||
engine._onRemovalComplete(element, context);
|
||||
});
|
||||
engine.markElementAsRemoved(this.id, element, false, context);
|
||||
} else {
|
||||
// we do this after the flush has occurred such
|
||||
// that the callbacks can be fired
|
||||
engine.afterFlush(() => this._onElementDestroy(element));
|
||||
engine.afterFlush(() => this.clearElementCache(element));
|
||||
engine.destroyInnerAnimations(element);
|
||||
engine._onRemovalComplete(element, context);
|
||||
}
|
||||
|
@ -447,7 +458,6 @@ export interface QueuedTransition {
|
|||
|
||||
export class TransitionAnimationEngine {
|
||||
public players: TransitionAnimationPlayer[] = [];
|
||||
public queuedRemovals = new Map<any, () => any>();
|
||||
public newHostElements = new Map<any, AnimationTransitionNamespace>();
|
||||
public playersByElement = new Map<any, TransitionAnimationPlayer[]>();
|
||||
public playersByQueriedElement = new Map<any, TransitionAnimationPlayer[]>();
|
||||
|
@ -462,6 +472,7 @@ export class TransitionAnimationEngine {
|
|||
|
||||
public namespacesByHostElement = new Map<any, AnimationTransitionNamespace>();
|
||||
public collectedEnterElements: any[] = [];
|
||||
public collectedLeaveElements: any[] = [];
|
||||
|
||||
// this method is designed to be overridden by the code that uses this engine
|
||||
public onRemovalComplete = (element: any, context: any) => {};
|
||||
|
@ -572,8 +583,9 @@ export class TransitionAnimationEngine {
|
|||
|
||||
// special case for when an element is removed and reinserted (move operation)
|
||||
// when this occurs we do not want to use the element for deletion later
|
||||
if (this.queuedRemovals.has(element)) {
|
||||
this.queuedRemovals.delete(element);
|
||||
const details = element[REMOVAL_FLAG] as ElementAnimationState;
|
||||
if (details && details.setForRemoval) {
|
||||
details.setForRemoval = false;
|
||||
}
|
||||
|
||||
// in the event that the namespaceId is blank then the caller
|
||||
|
@ -592,19 +604,27 @@ export class TransitionAnimationEngine {
|
|||
collectEnterElement(element: any) { this.collectedEnterElements.push(element); }
|
||||
|
||||
removeNode(namespaceId: string, element: any, context: any, doNotRecurse?: boolean): void {
|
||||
if (namespaceId) {
|
||||
const ns = this._fetchNamespace(namespaceId);
|
||||
if (!isElementNode(element) || !ns) {
|
||||
if (!isElementNode(element)) {
|
||||
this._onRemovalComplete(element, context);
|
||||
} else {
|
||||
ns.removeNode(element, context, doNotRecurse);
|
||||
return;
|
||||
}
|
||||
|
||||
const ns = namespaceId ? this._fetchNamespace(namespaceId) : null;
|
||||
if (ns) {
|
||||
ns.removeNode(element, context, doNotRecurse);
|
||||
} else {
|
||||
this.queuedRemovals.set(element, () => this._onRemovalComplete(element, context));
|
||||
this.markElementAsRemoved(namespaceId, element, false, context);
|
||||
}
|
||||
}
|
||||
|
||||
markElementAsRemoved(element: any) { this.queuedRemovals.set(element, NOOP_FN); }
|
||||
markElementAsRemoved(namespaceId: string, element: any, hasAnimation?: boolean, context?: any) {
|
||||
this.collectedLeaveElements.push(element);
|
||||
element[REMOVAL_FLAG] = {
|
||||
namespaceId,
|
||||
setForRemoval: context, hasAnimation,
|
||||
removedBeforeQueried: false
|
||||
};
|
||||
}
|
||||
|
||||
listen(
|
||||
namespaceId: string, element: any, name: string, phase: string,
|
||||
|
@ -653,6 +673,22 @@ export class TransitionAnimationEngine {
|
|||
});
|
||||
}
|
||||
|
||||
processLeaveNode(element: any) {
|
||||
const details = element[REMOVAL_FLAG] as ElementAnimationState;
|
||||
if (details && details.setForRemoval) {
|
||||
// this will prevent it from removing it twice
|
||||
element[REMOVAL_FLAG] = NULL_REMOVAL_STATE;
|
||||
if (details.namespaceId) {
|
||||
this.destroyInnerAnimations(element);
|
||||
const ns = this._fetchNamespace(details.namespaceId);
|
||||
if (ns) {
|
||||
ns.clearElementCache(element);
|
||||
}
|
||||
}
|
||||
this._onRemovalComplete(element, details.setForRemoval);
|
||||
}
|
||||
}
|
||||
|
||||
flush(microtaskId: number = -1) {
|
||||
let players: AnimationPlayer[] = [];
|
||||
if (this.newHostElements.size) {
|
||||
|
@ -660,15 +696,19 @@ export class TransitionAnimationEngine {
|
|||
this.newHostElements.clear();
|
||||
}
|
||||
|
||||
if (this._namespaceList.length && (this.totalQueuedPlayers || this.queuedRemovals.size)) {
|
||||
if (this._namespaceList.length &&
|
||||
(this.totalQueuedPlayers || this.collectedLeaveElements.length)) {
|
||||
players = this._flushAnimations(microtaskId);
|
||||
} else {
|
||||
this.queuedRemovals.forEach(fn => fn());
|
||||
for (let i = 0; i < this.collectedLeaveElements.length; i++) {
|
||||
const element = this.collectedLeaveElements[i];
|
||||
this.processLeaveNode(element);
|
||||
}
|
||||
}
|
||||
|
||||
this.totalQueuedPlayers = 0;
|
||||
this.collectedEnterElements.length = 0;
|
||||
this.queuedRemovals.clear();
|
||||
this.collectedLeaveElements.length = 0;
|
||||
this._flushFns.forEach(fn => fn());
|
||||
this._flushFns = [];
|
||||
|
||||
|
@ -704,7 +744,17 @@ export class TransitionAnimationEngine {
|
|||
const enterNodes: any[] =
|
||||
allEnterNodes.length ? collectEnterElements(this.driver, allEnterNodes) : [];
|
||||
|
||||
this.queuedRemovals.forEach((fn, element) => addClass(element, LEAVE_CLASSNAME));
|
||||
const leaveNodes: any[] = [];
|
||||
for (let i = 0; i < this.collectedLeaveElements.length; i++) {
|
||||
const element = this.collectedLeaveElements[i];
|
||||
if (isElementNode(element)) {
|
||||
const details = element[REMOVAL_FLAG] as ElementAnimationState;
|
||||
if (details && details.setForRemoval) {
|
||||
addClass(element, LEAVE_CLASSNAME);
|
||||
leaveNodes.push(element);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = this._namespaceList.length - 1; i >= 0; i--) {
|
||||
const ns = this._namespaceList[i];
|
||||
|
@ -788,10 +838,6 @@ export class TransitionAnimationEngine {
|
|||
|
||||
allPreviousPlayersMap.forEach(players => players.forEach(player => player.destroy()));
|
||||
|
||||
const leaveNodes: any[] = bodyNode && allPostStyleElements.size ?
|
||||
this.driver.query(bodyNode, LEAVE_SELECTOR, true) :
|
||||
[];
|
||||
|
||||
// PRE STAGE: fill the ! styles
|
||||
const preStylesMap = allPreStyleElements.size ?
|
||||
cloakAndComputeStyles(this.driver, enterNodes, allPreStyleElements, PRE_STYLE) :
|
||||
|
@ -861,14 +907,18 @@ export class TransitionAnimationEngine {
|
|||
// run through all of the queued removals and see if they
|
||||
// were picked up by a query. If not then perform the removal
|
||||
// operation right away unless a parent animation is ongoing.
|
||||
this.queuedRemovals.forEach((fn, element) => {
|
||||
for (let i = 0; i < leaveNodes.length; i++) {
|
||||
const element = leaveNodes[i];
|
||||
const players = queriedElements.get(element);
|
||||
if (players) {
|
||||
optimizeGroupPlayer(players).onDone(fn);
|
||||
removeNodesAfterAnimationDone(this, element, players);
|
||||
} else {
|
||||
fn();
|
||||
const details = element[REMOVAL_FLAG] as ElementAnimationState;
|
||||
if (details && !details.hasAnimation) {
|
||||
this.processLeaveNode(element);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
rootPlayers.forEach(player => {
|
||||
this.players.push(player);
|
||||
|
@ -888,7 +938,8 @@ export class TransitionAnimationEngine {
|
|||
|
||||
elementContainsData(namespaceId: string, element: any) {
|
||||
let containsData = false;
|
||||
if (this.queuedRemovals.has(element)) containsData = true;
|
||||
const details = element[REMOVAL_FLAG] as ElementAnimationState;
|
||||
if (details && details.setForRemoval) containsData = true;
|
||||
if (this.playersByElement.has(element)) containsData = true;
|
||||
if (this.playersByQueriedElement.has(element)) containsData = true;
|
||||
if (this.statesByElement.has(element)) containsData = true;
|
||||
|
@ -979,7 +1030,8 @@ export class TransitionAnimationEngine {
|
|||
const element = timelineInstruction.element;
|
||||
|
||||
// FIXME (matsko): make sure to-be-removed animations are removed properly
|
||||
if (element['REMOVED']) return new NoopAnimationPlayer();
|
||||
const details = element[REMOVAL_FLAG];
|
||||
if (details && details.removedBeforeQueried) return new NoopAnimationPlayer();
|
||||
|
||||
const isQueriedElement = element !== rootElement;
|
||||
let previousPlayers: AnimationPlayer[] = EMPTY_PLAYER_ARRAY;
|
||||
|
@ -1229,7 +1281,7 @@ function cloakAndComputeStyles(
|
|||
// there is no easy way to detect this because a sub element could be removed
|
||||
// by a parent animation element being detached.
|
||||
if (!value || value.length == 0) {
|
||||
element['REMOVED'] = true;
|
||||
element[REMOVAL_FLAG] = NULL_REMOVED_QUERIED_STATE;
|
||||
}
|
||||
});
|
||||
valuesMap.set(element, styles);
|
||||
|
@ -1280,17 +1332,14 @@ function removeClass(element: any, className: string) {
|
|||
}
|
||||
}
|
||||
|
||||
function setAttribute(element: any, attr: string, value: any) {
|
||||
if (element.setAttribute) {
|
||||
element.setAttribute(attr, value);
|
||||
} else {
|
||||
element[attr] = value;
|
||||
}
|
||||
}
|
||||
|
||||
function getBodyNode(): any|null {
|
||||
if (typeof document != 'undefined') {
|
||||
return document.body;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function removeNodesAfterAnimationDone(
|
||||
engine: TransitionAnimationEngine, element: any, players: AnimationPlayer[]) {
|
||||
optimizeGroupPlayer(players).onDone(() => engine.processLeaveNode(element));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue