Matias Niemelä
01a2688848
fix(animations): make sure @.disabled works in non-animation components
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Note 4.3 only!
Prior to this fix when [@.disabled] was used in a component that
contained zero animation code it wouldn't register properly because the
renderer associated with that component was not an animation renderer.
This patch ensures that it gets registered even when there are no
animations set.
2017-07-14 10:34:58 -07:00
Matias Niemelä
8e28382e4a
feat(animations): support disabling animations for sub elements
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Closes #16483
2017-07-07 14:58:40 -07:00
Matias Niemelä
d108479d84
fix(animations): use a lightweight renderer for non-animation components ( #17003 )
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This reverts commit c0981b8e13556e0481332d11f9739890593cd447.
2017-05-26 14:39:42 -06:00
Chuck Jazdzewski
c0981b8e13
Revert "fix(animations): use a lightweight renderer for non-animation components ( #17003 )"
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This reverts commit 3ab86bd66162ca94de46e90d2754fcdf96f78c51.
2017-05-26 08:55:23 -07:00
Matias Niemelä
3ab86bd661
fix(animations): use a lightweight renderer for non-animation components ( #17003 )
2017-05-25 18:54:35 -06:00
Matias Niemelä
6cb93c1fac
fix(animations): only require one flushMicrotasks call when testing animations
2017-05-19 10:45:20 -07:00
Matias Niemelä
54a6e4ff9e
refactor(animations): make animation testing work with fixture.whenRenderingDone
2017-05-16 17:39:57 -07:00
Matias Niemelä
8a6eb1ac78
refactor(animations): single animation engine code pass
2017-05-16 17:39:57 -07:00