3 Commits

Author SHA1 Message Date
Paul Gschwendtner
5615928df9 build: no longer run tslint from within gulp task (#35800)
Switches our tslint setup to the standard `tslint.json` linter excludes.
The set of files that need to be linted is specified through a Yarn script.

For IDEs, open files are linted with the closest tslint configuration, if the
tslint IDE extension is set up, and the source file is not excluded.

We cannot use the language service plugin for tslint as we have multiple nested
tsconfig files, and we don't want to add the plugin to each tsconfig. We
could reduce that bloat by just extending from a top-level tsconfig that
defines the language service plugin, but unfortunately the tslint plugin does
not allow the use of tslint configs which are not part of the tsconfig project.

This is problematic since the tslint configuration is at the project root, and we
don't want to copy tslint configurations next to each tsconfig file.

Additionally, linting of `d.ts` files has been re-enabled. This has been
disabled in the past and a TODO has been left. This commit fixes the
lint issues and re-enables linting.

PR Close #35800
2020-03-03 09:20:49 -08:00
Joey Perrott
4022376b3f build: update scripting and tooling to rely on define=angular_ivy_enabled instream of define=compile (#33983)
We need to migrate to using angular_ivy_enabled value to determine whether to use
Ivy or ViewEngine for package building scripts and for size-tracking and
symbol-extract tooling.

PR Close #33983
2019-11-26 16:38:40 -05:00
George Kalpakas
7eb3e3bce6 build: fix build scripts on macOS (#33854)
In #33823, `scripts/package-builds.sh` (which is used by both
`build-packages-dist.sh` and `build-ivy-npm-packages.sh`) was updated to
use `realpath`. It turns out that `realpath` does not exist on macOS, so
the build scripts do not work there.

In order to fix this (and also reduce the likelihood of introducing
similar issues in the future), this commit changes these bash scripts to
Node.js scripts (using [ShellJS](https://github.com/shelljs/shelljs) for
a cross-platform implementation of Unix shell commands where necessary).

PR Close #33854
2019-11-15 16:05:00 -08:00