Currently, core depends on the browser, which means that other platforms (e.g., NativeScript or webworker) cannot use the bootstrapping logic core provides.
This PR extract makes bootstrapping logic in core completely platform-independent. The browser-specific code was moved to "angular2/platforms/browser".
BREAKING CHANGE
A few private helpers (e.g., platformCommon or applicationCommon) were removed or replaced with other helpers. Look at PLATFORM_COMMON_PROVIDERS, APPLICATION_COMMON_PROVIDERS, BROWSER_PROVIDERS, BROWSER_APP_PROVIDERS to see if they export the providers you need.
Closes#5219
BREAKING CHANGE
All private exports from 'angular2/src/core/{directives,pipes,forms}' should be replaced with 'angular2/src/common/{directives,pipes,formis}'
Closes#5153
Previously if the URL changed in `HashLocation` mode, the router would not pick up the change.
This adds a listener in `HashLocationStrategy` for `hashchange` events to fix the problem.
Closes#5013
The directory contains code authored in a style that makes it transpilable to dart. As such, these are not idiomatic examples of Angular 2 usage.
The main purpose of this directory is to enable experimentation with Angular within the angular/angular repository.
Closes#4342Closes#4639
Adds test adapters for TypeScript and JavaScript only, exported
as part of the test_lib module. These work with the Jasmine test
framework, and allow use of the test injector within test blocks
via the `inject` function.
See #4572, #4177, #4035, #2783
This includes the TestComponentBuilder. It allows using the
test injector with Jasmine bindings, and waits for returned
promises before completing async test blocks.
This allows TypeScript to produce an API surface which matches the Dart semantics.
I found these with:
gulp build.js.dev && find dist/js/dev/es5/angular2/src -name "*.d.ts" -exec grep -H -n '^ *_' {} \;
Closes#4638
Closes#3605
BREAKING CHANGE:
- we don't mark an element as bound any more if it only contains text bindings
E.g. <div>{{hello}}</div>
This changes the indices when using `DebugElement.componentViewChildren` / `DebugElement.children`.
- `@Directive.compileChildren` was removed,
`ng-non-bindable` is now builtin and not a directive any more
- angular no more adds the `ng-binding` class to elements with bindings
- directives are now ordered as they are listed in the View.directives regarding change detection.
Previously they had an undefined order.
- the `Renderer` interface has new methods `createProtoView` and `registerComponentTemplate`. See `DomRenderer` for default implementations.
- reprojection with `ng-content` is now all or nothing per `ng-content` element
- angular2 transformer can't be used in tests that modify directive metadata.
Use `angular2/src/transform/inliner_for_test` transformer instead.
This change moves many APIs to the angular2/core export.
This change also automatically adds FORM_BINDINGS in
the application root injector.
BREAKING CHANGE:
Many dependencies that were previously exported from specific
APIs are now exported from angular2/core. Affected exports, which
should now be included from angular2/core include:
angular2/forms
angular2/di
angular2/directives
angular2/change_detection
angular2/bootstrap (except for dart users)
angular2/render
angular2/metadata
angular2/debug
angular2/pipes
Closes#3977
BREAKING CHANGE
Stop supporting http module in Dart. This is because Dart has a
well developed http package which should be used by Dart
customers instead.
BREAKING CHANGE:
Instead of configuring pipes via a Pipes object, now you can configure them by providing the pipes property to the View decorator.
@Pipe({
name: 'double'
})
class DoublePipe {
transform(value, args) { return value * 2; }
}
@View({
template: '{{ 10 | double}}'
pipes: [DoublePipe]
})
class CustomComponent {}
Closes#3572
This requires delicate handling of type definitions which collide, because
we use TypeScript-provided lib.d.ts for --target=es5 and lib.es6.d.ts for
--target=es6.
We need to include our polyfill typings only in the --target=es5 case,
and the usages have to be consistent with lib.es6.d.ts.
Also starting with this change we now typecheck additional modules,
so this fixes a bunch of wrong typings which were never checked before.
Fixes#3178
This change also makes us compliant with 1.6.0-dev compiler,
so we can do some experiments with apps that use 1.6 features
and compile against Angular.
We should probably add a travis build for 1.6 so we stay compatible
with both versions.
Static binary component tree of depth 10, i.e. 1024 components.
Current numbers for `pureScriptTime` are:
JavaScript:
Baseline: 27.10+-9%
Ng2: 26.84+-8%
Ng1: 55.30+-14%
Dart:
Baseline: 30.13+-4%
Ng2: 45.94+-3%
Ng1: 128.88+-10%
I.e. in JS we are same speed as baseline right now!
Some background: We had a recent change in the compiler that merges components into their parents already during compilation (#2529). This made Ng2 2x faster in this benchmark (before the Ng2 JS time was 49.59+-14%ms).
Closes#3196
This implementation only works in JavaScript, while the Observable transpilation
story gets worked out. Right now, the service just makes a simple request,
and returns an Observable of Response.
Additional functionality will be captured in separate issues.
Fixes#2028
Once we add support for addedPaths then this implementation will be significantly faster than the original.
In the meantime we benefit from having stable output directory which solves issues with certain files disappearing
during rebuild of a tree that contains flatten and mergeTree plugins.
Closes#2418
clang-format 1.0.17 substantially improves formatting for fat arrow functions
and array literal detection. It also fixes a number of minor formatting issues.
Previously we assumed that all input and ouput paths for broccoli trees are immutable, that turned out to be
incorrect.
By adding a tree stabilizer plugin in front of each diffing plugin, we ensure that the input trees
are stable. The stabilization is done via symlinks which is super cheap on platforms that support
symlinks. On Windows we currently copy the whole input directory, which is far from ideal. We should
investagate if using move operation on Windows is ok in the future to improve performance.
Closes#2051