Commit Graph

14 Commits

Author SHA1 Message Date
Tobias Bosch 24af51a623 fix(core): view engine - fix perf regressions (#14345)
- Make sure `NodeDef`s don’t fall into dictionary mode.
- Use strategy pattern to add debug information / checks, instead of constantly checking for `isDevMode`.
- introduce a very light weight `RendererV2` interface to not have duplicate
  code paths for direct and non direct rendering

The strategy pattern is implemented via the new `Services` object.

Part of #14013

PR Close #14345
2017-02-08 14:42:22 -06:00
Miško Hevery c33fda2607 perf: Don’t subclass Error; resulting in smaller binary (#14160)
Subclassing errors is problematic since Error returns a
new instance. All of the patching which we do than prevent
proper application of source maps.

PR Close #14160
2017-02-07 19:18:26 -06:00
Tobias Bosch 14d7844b2b feat(core): view engine - integrate with `ComponentFactory` (#14237)
`ComponentFactory`s can now be created from a `ViewDefinitionFactory` via
`RefFactory.createComponentFactory`.

This commit also:
- splits `Services` into `Refs` and `RootData`
- changes `ViewState` into a bitmask
- implements `ViewContainerRef.move`

Part of #14013

PR Close #14237
2017-02-03 15:07:12 -06:00
Tobias Bosch a05e50fda3 feat(core): view engine - add missing DI features (#14225)
Part of #14013

PR Close #14225
2017-02-01 14:16:01 -06:00
Tobias Bosch 45e1e36477 feat(core): view engine - add support for `OnPush` and detached views. (#14216)
Part of #14013

PR Close #14216
2017-02-01 14:15:47 -06:00
Tobias Bosch 08ff67ea11 feat(core): view engine - add `WrappedValue` support (#14216)
Part of #14013
2017-02-01 14:15:38 -06:00
Tobias Bosch 0a29574d98 feat(core): view engine - support content projection (#14209)
Part of #14013

PR Close #14209
2017-02-01 09:29:51 -06:00
Tobias Bosch 52b21275f4 feat(core): view engine - add debug information (#14197)
Creates debug information for the renderer,
and also reports errors relative to the
declaration place in the template.

Part of #14013

PR Close #14197
2017-01-31 16:21:54 -06:00
Tobias Bosch f802194c18 refactor(core): have different data types for each node. (#14120)
Also have a new node type for queries.

This leads to less memory usage and better performance.

Deep Tree Benchmark results (depth 11):
- createAndDestroy (view engine vs current codegen):
  * pureScriptTime: 78.80+-4% vs 72.34+-4%
  * scriptTime: 78.80+-4% vs 90.71+-9%
  * gc: 5371.66+-108% vs 9717.53+-174%
  * i.e. faster when gc is also considered and about 2x less memory usage!
- update unchanged

Part of #14013
PR Close #14120
2017-01-27 12:08:54 -06:00
Tobias Bosch 1e729d7ba2 feat(core): add query support to view engine
Part of #14013
closes #14084
2017-01-25 17:44:56 -08:00
Tobias Bosch fc8694ed11 refactor(core): view engine, refactor runtime data
Structure in a better way, in preparation for queries.
2017-01-25 17:44:42 -08:00
Tobias Bosch 65417374f1 feat(core): add pure expression support to view engine
Part of #14013
2017-01-24 10:10:31 -08:00
Tobias Bosch 0adb97bffb feat(core): add event support to view engine
Part of #14013
2017-01-24 10:10:31 -08:00
Tobias Bosch 2f87eb52fe feat(core): add initial view engine (#14014)
The new view engine allows our codegen to produce less code,
as it can interpret view definitions during runtime.

The view engine is not feature complete yet, but already
allows to implement a tree benchmark based on it.

Part of #14013
2017-01-20 13:10:57 -08:00