Our module resolution prefers `.js` files over `.d.ts` files because
occasionally libraries publish their typings in the same directory
structure as the compiled JS files, i.e. adjacent to each other.
The standard TS module resolution would pick up the typings
file and add that to the `ts.Program` and so they would be
ignored by our analyzers. But we need those JS files, if they
are part of the current package.
But this meant that we also bring in JS files from external
imports from outside the package, which is not desired.
This was happening for the `@fire/storage` enty-point
that was importing the `firebase/storage` path.
In this commit we solve this problem, for the case of imports
coming from a completely different package, by saying that any
file that is outside the package root directory must be an external
import and so we do not analyze those files.
This does not solve the potential problem of imports between
secondary entry-points within a package but so far that does
not appear to be a problem.
PR Close#30591
Rather than passing a number of individual arguments, we can
just pass an `EntryPointBundle`, which already contains them.
This is also a precursor to using more of the properties in the bundle.
PR Close#30591
This will allow users of the `EntryPointBundle` to use some of the `EntryPoint`
properties without us having to pass them around one by one.
PR Close#30591
To improve cross platform support, all file access (and path manipulation)
is now done through a well known interface (`FileSystem`).
For testing a number of `MockFileSystem` implementations are provided.
These provide an in-memory file-system which emulates operating systems
like OS/X, Unix and Windows.
The current file system is always available via the static method,
`FileSystem.getFileSystem()`. This is also used by a number of static
methods on `AbsoluteFsPath` and `PathSegment`, to avoid having to pass
`FileSystem` objects around all the time. The result of this is that one
must be careful to ensure that the file-system has been initialized before
using any of these static methods. To prevent this happening accidentally
the current file system always starts out as an instance of `InvalidFileSystem`,
which will throw an error if any of its methods are called.
You can set the current file-system by calling `FileSystem.setFileSystem()`.
During testing you can call the helper function `initMockFileSystem(os)`
which takes a string name of the OS to emulate, and will also monkey-patch
aspects of the TypeScript library to ensure that TS is also using the
current file-system.
Finally there is the `NgtscCompilerHost` to be used for any TypeScript
compilation, which uses a given file-system.
All tests that interact with the file-system should be tested against each
of the mock file-systems. A series of helpers have been provided to support
such tests:
* `runInEachFileSystem()` - wrap your tests in this helper to run all the
wrapped tests in each of the mock file-systems.
* `addTestFilesToFileSystem()` - use this to add files and their contents
to the mock file system for testing.
* `loadTestFilesFromDisk()` - use this to load a mirror image of files on
disk into the in-memory mock file-system.
* `loadFakeCore()` - use this to load a fake version of `@angular/core`
into the mock file-system.
All ngcc and ngtsc source and tests now use this virtual file-system setup.
PR Close#30921
There is an encoding issue with using delta `Δ`, where the browser will attempt to detect the file encoding if the character set is not explicitly declared on a `<script/>` tag, and Chrome will find the `Δ` character and decide it is window-1252 encoding, which misinterprets the `Δ` character to be some other character that is not a valid JS identifier character
So back to the frog eyes we go.
```
__
/ɵɵ\
( -- ) - I am ineffable. I am forever.
_/ \_
/ \ / \
== == ==
```
PR Close#30546
Previously the same `Renderer` was used to render typings (.d.ts)
files. But the new `UmdRenderer` is not able to render typings files
correctly.
This commit splits out the typings rendering from the src rendering.
To achieve this the previous renderers have been refactored from
sub-classes of the abstract `Renderer` class to classes that implement
the `RenderingFormatter` interface, which are then passed to the
`Renderer` and `DtsRenderer` to modify its rendering behaviour.
Along the way a few utility interfaces and classes have been moved
around and renamed for clarity.
PR Close#25445