The directory contains code authored in a style that makes it transpilable to dart. As such, these are not idiomatic examples of Angular 2 usage.
The main purpose of this directory is to enable experimentation with Angular within the angular/angular repository.
Closes#4342Closes#4639
This is pretty experimental, but the goal is to track the performance
of our build over time so that we can more easily track perf regressions.
Currently it's integrated only with gulp tasks, but I'd like to expand it
to tracking travis jobs, protractor/benchpress test runs, npm installs, etc.
No PII is being collected. And the data is collected via a Google Analytics
property owned by the Angular team account.
Closes#4672
Http sfx bundle was not regenerated when bundles.js task was called.
The new bundles are a bit bigger (angular2.min.js 519604 -> 590056 bytes).
Part of it is because TS inlines class shims vs defering to
TraceurRuntime.
BREAKING CHANGE:
TraceurRuntime is no longer need when consuming the angular 2 bundles.
Shims or native support for ES6 Map, Set and Symbol are still needed (can be
provided by es6-shim.js or core.js).
Closes#4141
BREAKING CHANGE
Stop supporting http module in Dart. This is because Dart has a
well developed http package which should be used by Dart
customers instead.
Empty ES6 files are detected as "global" module format by
default which means that we end up with 2 module formats in
a bundle (es6 and global). This makes module loading more
complex and make break with certain SystemJS builder / loader
combinations.
Fixes#3528Closes#3561
This change also makes us compliant with 1.6.0-dev compiler,
so we can do some experiments with apps that use 1.6 features
and compile against Angular.
We should probably add a travis build for 1.6 so we stay compatible
with both versions.
Originally we ran gulp enforce-format at the beginning of the build.
This was annoying because you came back from lunch to find that no tests
ran so you have to start your PR over.
Then we changed it to run the linters at the end. This is annoying because
you might be ready to merge to master, and could have fixed the lint
issues immediately, but now much wait for another PR.
The solution is to run the lint checks in another build. This marks
your PR red very early, but you still get the feedback of whether the
tests are passing.
Don't precompile Dart2JS for pull requests, instead serve the dart
sources with pub serve. We were already testing with Dartium so
all we lose is some test coverage of defects exposed only by the
Dart2JS transpiler.
This still runs the dart transformer.
Fixes#3030
Relying on ASI (automatic semicolon insertion)
is allowed in TypeScript because JavaScript allows
it. However, when we run clang-format it doesn’t
understand that these statements are terminated
with a newline and changes the indentation, in bad
cases even breaking the code.
Fixes#817
This means that we can now run just the d.ts file generation by running:
```bash
gulp docs/typings
```
In addition the type definition generation was messing with the other docs tasks
so separating it also fixes problems there.
this is no longer necessary and if anyone runs two gulp processes in parallel can actually cause
issues because once one of the processes ends, it delets the tmp dir which can affect the remaining
process
This is an alternative to #2778. All of the symlinks to packages directory within the test directory
are not needed for running tests, so we can safely remove them. This removes 80k files from the test directory
which significantly speeds up Karma.
Closes#2437
This change causes the build system to write a log file into the tmp folder after each build.
This file contains command line arguments that tell karma about all the added/changed/removed files
from the last build. Karma can then use this list instead of doing internal globbing which can be
very expensive especially for hte dart builds that contain thousands of files.
Closes#2437
Don’t need to bundle them as they are already
present in G3. I.e. the benchpress bundle
only includes benchpress and Angular2 bits.
Also removes adding license headers for now,
as we only have one license.
This makes sure just running clang-format will use whatever version is
used in the project, by loading it from the closest node_modules folder.
It also moves the clang-format dependency to the top and explicitly
passes it to gulp-clang-format, giving us more control over the version
used.
add test in gulpfile which will compile a basic TS file with generated
angular2.d.ts to ensure generated d.ts is valid syntactic TS
Adds support for enums in .d.ts generation pipeline.
Removes renaming reexports in http module.
In order to speedup the startup time of test.unit.js task, we are moving the circular dependency check into
a pre-test check that executes only on travis. Similarly we are moving the style check to a post-test check
that executes on travis.
This way if a circular dependency issue occurs, we find it before running tests on CI and if the code
is not formatted we fail the build only if all the tests pass.
Related to #2536
Related to #2094
You can now run `gulp serve.e2e.prod` to instantiate a task that watches
and compiles example and module files into the prod directory in dist
and then allows the code to be run via protractor.
Closes#2369
Uglify files related to angular2.min.js bundle in one task.
Include reflect.js in the bundle, which was previously missing. Minify reflect.js, zone.js, and angular2.min.js using uglify.
This implementation only works in JavaScript, while the Observable transpilation
story gets worked out. Right now, the service just makes a simple request,
and returns an Observable of Response.
Additional functionality will be captured in separate issues.
Fixes#2028
clang-format 1.0.17 substantially improves formatting for fat arrow functions
and array literal detection. It also fixes a number of minor formatting issues.
It was confusing because the test.unit.dart task does ignore the initial, and
the logger was hardcoded to always ignore the first task, leading to the appearance
that a run was happening twice for no reason.
Also, fixed the "fake ignoreInitial" handling to not rely on a fake event, which
is not necessary.
Closes#2101