the polymer benchmarks are super old and not relevant any more
and these benchmarks were the only reason why we needed bower at all
so long, bower. thanks for all the fish.
PR Close#27931
After the introduction of the view engine, we can drop a lot of code that is not used any more.
This should reduce the size of the app bundles because a lot of this code was not being properly tree-shaken by today's tools even though it was dead code.
Use `RendererV2` instead of `Renderer` now. `Renderer` can still be injected
and delegates to `RendererV2`.
Use `RendererFactoryV2` instead of `RootRenderer`. `RootRenderer` cannot be used
anymore.
BREAKING CHANGE:
- `RootRenderer` cannot be used any more, use `RendererFactoryV2` instead.
Note: `Renderer` can still be injected/used, but is deprecated.
The new view engine allows our codegen to produce less code,
as it can interpret view definitions during runtime.
The view engine is not feature complete yet, but already
allows to implement a tree benchmark based on it.
Part of #14013
- add ng2_switch benchmark to track `ngFor` over `ngSwitch`
- measure create only, createDestroy and update
- simplify the created dom
- always add a style binding
BREAKING CHANGE:
- Renderer:
* renderComponent method is removed form `Renderer`, only present on `RootRenderer`
* Renderer.setDebugInfo is removed. Renderer.createElement / createText / createTemplateAnchor
now take the DebugInfo directly.
- Query semantics:
* Queries don't work with dynamically loaded components.
* e.g. for router-outlet: loaded components can't be queries via @ViewQuery,
but router-outlet emits an event `activate` now that emits the activated component
- Exception classes and the context inside changed (renamed fields)
- DebugElement.attributes is an Object and not a Map in JS any more
- ChangeDetectorGenConfig was renamed into CompilerConfig
- AppViewManager.createEmbeddedViewInContainer / AppViewManager.createHostViewInContainer
are removed, use the methods in ViewContainerRef instead
- Change detection order changed:
* 1. dirty check component inputs
* 2. dirty check content children
* 3. update render nodes
Closes#6301Closes#6567
BREAKING CHANGE:
- Platform pipes can only contain types and arrays of types,
but no bindings any more.
- When using transformers, platform pipes need to be specified explicitly
in the pubspec.yaml via the new config option
`platform_pipes`.
- `Compiler.compileInHost` now returns a `HostViewFactoryRef`
- Component view is not yet created when component constructor is called.
-> use `onInit` lifecycle callback to access the view of a component
- `ViewRef#setLocal` has been moved to new type `EmbeddedViewRef`
- `internalView` is gone, use `EmbeddedViewRef.rootNodes` to access
the root nodes of an embedded view
- `renderer.setElementProperty`, `..setElementStyle`, `..setElementAttribute` now
take a native element instead of an ElementRef
- `Renderer` interface now operates on plain native nodes,
instead of `RenderElementRef`s or `RenderViewRef`s
Closes#5993
Static binary component tree of depth 10, i.e. 1024 components.
Current numbers for `pureScriptTime` are:
JavaScript:
Baseline: 27.10+-9%
Ng2: 26.84+-8%
Ng1: 55.30+-14%
Dart:
Baseline: 30.13+-4%
Ng2: 45.94+-3%
Ng1: 128.88+-10%
I.e. in JS we are same speed as baseline right now!
Some background: We had a recent change in the compiler that merges components into their parents already during compilation (#2529). This made Ng2 2x faster in this benchmark (before the Ng2 JS time was 49.59+-14%ms).
Closes#3196