Some versions of TypeScript are super slow to compile functions that
contain a lot of `if` conditions in them. Splitting the handle event
expressions per element is similar to what we did in the old codegen.
Note that this does not yet include enabling the view engine
by default.
Included refactoring:
- view engine: split namespace of elements / attributes already
when creating the `NodeDef`
- view engine: when injecting the old `Renderer`, use an implementation
that is based on `RendererV2`
- view engine: store view queries in the component view, not
on the host element
Included refactoring:
- splits the `RendererV2` into a `RendererFactoryV2` and a `RendererV2`
- makes the `DebugRendererV2` a private class in `@angular/core`
- remove `setBindingDebugInfo` from `RendererV2`, but rename `RendererV2.setText` to
`RendererV2.setValue` and allow it on comments and text nodes.
Part of #14013
Aspects: di, query, content projection
Included refactoring:
- use a number as query id
- use a bloom filter for aggregating matched queries of nested elements
- separate static vs dynamic queries
Part of #14013
Included refactoring:
- make ViewData.parentIndex point to component provider index
- split NodeType.Provider into Provider / Directive / Pipe
- make purePipe take the real pipe as argument to detect changes
- order change detection:
1) directive props
2) renderer props
Part of #14013
PR Close#14412
- Make sure `NodeDef`s don’t fall into dictionary mode.
- Use strategy pattern to add debug information / checks, instead of constantly checking for `isDevMode`.
- introduce a very light weight `RendererV2` interface to not have duplicate
code paths for direct and non direct rendering
The strategy pattern is implemented via the new `Services` object.
Part of #14013
PR Close#14345
Subclassing errors is problematic since Error returns a
new instance. All of the patching which we do than prevent
proper application of source maps.
PR Close#14160
`ComponentFactory`s can now be created from a `ViewDefinitionFactory` via
`RefFactory.createComponentFactory`.
This commit also:
- splits `Services` into `Refs` and `RootData`
- changes `ViewState` into a bitmask
- implements `ViewContainerRef.move`
Part of #14013
PR Close#14237
Also have a new node type for queries.
This leads to less memory usage and better performance.
Deep Tree Benchmark results (depth 11):
- createAndDestroy (view engine vs current codegen):
* pureScriptTime: 78.80+-4% vs 72.34+-4%
* scriptTime: 78.80+-4% vs 90.71+-9%
* gc: 5371.66+-108% vs 9717.53+-174%
* i.e. faster when gc is also considered and about 2x less memory usage!
- update unchanged
Part of #14013
PR Close#14120
The new view engine allows our codegen to produce less code,
as it can interpret view definitions during runtime.
The view engine is not feature complete yet, but already
allows to implement a tree benchmark based on it.
Part of #14013