Mutable exports, i.e. using this pattern
```
export let x = 0;
export function f() {
x += 1;
}
```
is problematic to transpile to CommonJS and Goog.module systems, we are
working on banning it google internal codebase.
The workaround is adding an explcit getter function.
PR Close#32425
This commit changes the Angular compiler (ivy-only) to generate `$localize`
tagged strings for component templates that use `i18n` attributes.
BREAKING CHANGE
Since `$localize` is a global function, it must be included in any applications
that use i18n. This is achieved by importing the `@angular/localize` package
into an appropriate bundle, where it will be executed before the renderer
needs to call `$localize`. For CLI based projects, this is best done in
the `polyfills.ts` file.
```ts
import '@angular/localize';
```
For non-CLI applications this could be added as a script to the index.html
file or another suitable script file.
PR Close#31609
This fixes the error in g3:
```
error TS100: Cannot determine the module for class LargeTableComponent in
modules/benchmarks/src/largetable/render3/table.ts!
Add LargeTableComponent to the NgModule to fix it.
```
PR Close#32404
This PR modifies the `largetable` render3 (ivy) test so that it works in
g3.
1. `index.ts` must be named `index_aot.ts`
2. Scripts should be loaded via `ts_devserver` and not as an explicit
script tag in the HTML.
PR Close#32275
This PR modifies the tree render3 (ivy) test so that it works in g3.
Namely, the index.ts must be named index_aot.ts and scripts should be
loaded via ts_devserver and not as an explicit script tag in the HTML.
PR Close#32274
Reworks the compiler to output the factories for directives, components and pipes under a new static field called `ngFactoryFn`, instead of the usual `factory` property in their respective defs. This should eventually allow us to inject any kind of decorated class (e.g. a pipe).
**Note:** these changes are the first part of the refactor and they don't include injectables. I decided to leave injectables for a follow-up PR, because there's some more cases we need to handle when it comes to their factories. Furthermore, directives, components and pipes make up most of the compiler output tests that need to be refactored and it'll make follow-up PRs easier to review if the tests are cleaned up now.
This is part of the larger refactor for FW-1468.
PR Close#31953
nodejs rules 0.34.0 now includes protractor_web_test_suite rule (via new @bazel/protractor rule) so we switch to that location for that rule in this PR so that /packages/bazel/src/protractor can be removed in a future PR
this PR also brings in node toolchain support which was released in nodejs rules 0.33.0. this is a prerequisite for RBE for mac & windows users
bazel schematics also updated with the same. @bazel/bazel 0.28.1 npm package includes transitive dep on hide-bazel-files so we're able to remove an explicit dep on that as well.
PR Close#31824
This commit is the final patch of the ivy styling algorithm refactor.
This patch swaps functionality from the old styling mechanism to the
new refactored code by changing the instruction code the compiler
generates and by pointing the runtime instruction code to the new
styling algorithm.
PR Close#30742
Brings in ts_library fixes required to get angular/angular building after 0.32.0:
typescript: exclude typescript lib declarations in node_module_library transitive_declarations
typescript: remove override of @bazel/tsetse (+1 squashed commit)
@npm//node_modules/foobar:foobar.js labels changed to @npm//:node_modules/foobar/foobar.js with fix for bazelbuild/rules_nodejs#802
also updates to rules_rass commit compatible with rules_nodejs 0.32.0
PR Close#31325
Brings in ts_library fixes required to get angular/angular building after 0.32.0:
typescript: exclude typescript lib declarations in node_module_library transitive_declarations
typescript: remove override of @bazel/tsetse (+1 squashed commit)
@npm//node_modules/foobar:foobar.js labels changed to @npm//:node_modules/foobar/foobar.js with fix for bazelbuild/rules_nodejs#802
also updates to rules_rass commit compatible with rules_nodejs 0.32.0
PR Close#31019
* Updates buildifier to a version that also comes with windows binaries.
* Fixes a few new formatting/lint warnings
* Removes the `args-order` warning because it is no longer a warning.. and is now part of the formatter.
PR Close#31112
- Splits core functionality off into a shared internal function
- ɵɵtextBinding will no longer require an index
- Alters the compiler to stop generating an index argument for the instruction
- Updates tests
- Updates some usage of ɵɵtextBinding in i18n to use the helper function instead
PR Close#30792
There is an encoding issue with using delta `Δ`, where the browser will attempt to detect the file encoding if the character set is not explicitly declared on a `<script/>` tag, and Chrome will find the `Δ` character and decide it is window-1252 encoding, which misinterprets the `Δ` character to be some other character that is not a valid JS identifier character
So back to the frog eyes we go.
```
__
/ɵɵ\
( -- ) - I am ineffable. I am forever.
_/ \_
/ \ / \
== == ==
```
PR Close#30546
This is the final patch to migrate the Angular styling code to have a
smaller instruction set in preparation for the runtime refactor. All
styling-related instructions now work both in template and hostBindings
functions and do not use `element` as a prefix for their names:
BEFORE:
elementStyling()
elementStyleProp()
elementClassProp()
elementStyleMap()
elementClassMap()
elementStylingApply()
AFTER:
styling()
styleProp()
classProp()
styleMap()
classMap()
stylingApply()
PR Close#30318
This patch is one commit of many patches that will unify all styling instructions
across both template-level bindings and host-level bindings. This patch in particular
removes the `elementIndex` param because it is already set prior to each styling
instruction via the `select(n)` instruction.
PR Close#30313
The `Δ` caused issue with other infrastructure, and we are temporarily
changing it to `ɵɵ`.
This commit also patches ts_api_guardian_test and AIO to understand `ɵɵ`.
PR Close#29850
* Updates the instructions on how to run the benchmark tests.
* Removes the unused `favicon.ico` file and the corresponding Bazel filegroup
PR Close#28645
The web_worker images example is currently not really usable
because the rendered button that can be used to upload
an "image" to the demo is currently not working. This is because
the HTML markup for the `file-field` is not matching what `materialize-css`
expects. See: https://materializecss.com/text-inputs.html
PR Close#28562
Currently all playground examples are built with NGC, and most
of the HTML resources are automatically inlined. Surprisingly NGC
is able to resolve the relative component assets even though these
aren't specified in the `assets`. This seems to work because NGC
resolves the files in the execroot where the files are present
(if Bazel doesn't use sandboxing).
Issue is tracked with TOOL-667
PR Close#28562
The `web_workers/images` example is not being tested by any e2e
spec and therefore it's technically not necessary to fix that it uses
external resources, though in order to ensure that the Bazel builds
are hermetic and that we can eventually add e2e specs for the
web_worker/image example, we should avoid any use of external
resources.
We remove the `web-animations` polyfill in the `web_workers/animations`
example because we should try to vendor as few as possible deps. Also
the animations API is already supported by browsers we run the e2e tests
against (note here: `web_workers/animations` is currently also disabled)
PR Close#28562
The "tree/polymer_leaves" benchmark has no benchmark tests, nor do we install
Polymer anywhere. Polymer was previously installed through `bower`, but since
we removed bower, there is no easy way to run this benchmark with Polymer.
Considering that there are no benchmark tests, nor we have an easy way to
install/vendor Polymer, we should just remove this benchmark app.
This is also based on the assumption that we want to remove the
Polymer benchmarks anyway: see: 8a05199fb9
PR Close#28568
We need to support rendering in contexts like web workers where
nodes are emulated and properties may not be set directly. This
commit gates property validation checks to environments that have
real Node objects.
FW-1043 #resolve
PR Close#28610