Commit Graph

66 Commits

Author SHA1 Message Date
Paul Gschwendtner 7a3a453072 build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)
Converts the CLDR locale extraction script to a Bazel tool.
This allows us to generate locale files within Bazel, so that
locales don't need to live as sources within the repo. Also
it allows us to get rid of the legacy Gulp tooling.

The migration of the Gulp script to a Bazel tool involved the
following things:

  1. Basic conversion of the `extract.js` script to TypeScript.
     This mostly was about adding explicit types. e.g. adding `locale:
     string` or `localeData: CldrStatic`.

  2. Split-up into separate files. Instead of keeping the large
     `extract.js` file, the tool has been split into separate files.
     The logic remains the same, just that code is more readable and
     maintainable.

  3. Introduction of a new `index.ts` file that is the entry-point
     for the Bazel tool. Previously the Gulp tool just generated
     all locale files, the default locale and base currency files
     at once. The new entry-point accepts a mode to be passed as
     first process argument. based on that argument, either locales
     are generated into a specified directory, or the default locale,
     base currencies or closure file is generated.

     This allows us to generate files with a Bazel genrule where
     we simply run the tool and specify the outputs. Note: It's
     necessary to have multiple modes because files live in separate
     locations. e.g. the default locale in `@angular/core`, but the
     rest in `@angular/common`.

  4. Removal of the `cldr-data-downloader` and custom CLDR resolution
     logic. Within Bazel we cannot run a downloader using network.

     We switch this to something more Bazel idiomatic with better
     caching. For this a new repository rule is introduced that
     downloads the CLDR JSON repository and extracts it. Within
     that rule we determine the supported locales so that they
     can be used to pre-declare outputs (for the locales) within
     Bazel analysis phase. This allows us to add the generated locale
     files to a `ts_library` (which we want to have for better testing,
     and consistent JS transpilation).

     Note that the removal of `cldr-data-downloader` also requires us to
     add logic for detecting locales without data. The CLDR data
     downloader overwrote the `availableLocales.json` file with a file
     that only lists locales that CLDR provides data for. We use the
     official `availableLocales` file CLDR provides, but filter out
     locales for which no data is available. This is needed until we
     update to CLDR 39 where data is available for all such locales
     listed in `availableLocales.json`.

PR Close #42230
2021-07-16 12:44:59 -07:00
Alex Rickabaugh ec6dc78f1d Revert "build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)" (#42583)
This reverts commit 1eaeb23c75.

PR Close #42583
2021-06-16 09:49:37 -07:00
Paul Gschwendtner 1eaeb23c75 build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)
Converts the CLDR locale extraction script to a Bazel tool.
This allows us to generate locale files within Bazel, so that
locales don't need to live as sources within the repo. Also
it allows us to get rid of the legacy Gulp tooling.

The migration of the Gulp script to a Bazel tool involved the
following things:

  1. Basic conversion of the `extract.js` script to TypeScript.
     This mostly was about adding explicit types. e.g. adding `locale:
     string` or `localeData: CldrStatic`.

  2. Split-up into separate files. Instead of keeping the large
     `extract.js` file, the tool has been split into separate files.
     The logic remains the same, just that code is more readable and
     maintainable.

  3. Introduction of a new `index.ts` file that is the entry-point
     for the Bazel tool. Previously the Gulp tool just generated
     all locale files, the default locale and base currency files
     at once. The new entry-point accepts a mode to be passed as
     first process argument. based on that argument, either locales
     are generated into a specified directory, or the default locale,
     base currencies or closure file is generated.

     This allows us to generate files with a Bazel genrule where
     we simply run the tool and specify the outputs. Note: It's
     necessary to have multiple modes because files live in separate
     locations. e.g. the default locale in `@angular/core`, but the
     rest in `@angular/common`.

  4. Removal of the `cldr-data-downloader` and custom CLDR resolution
     logic. Within Bazel we cannot run a downloader using network.

     We switch this to something more Bazel idiomatic with better
     caching. For this a new repository rule is introduced that
     downloads the CLDR JSON repository and extracts it. Within
     that rule we determine the supported locales so that they
     can be used to pre-declare outputs (for the locales) within
     Bazel analysis phase. This allows us to add the generated locale
     files to a `ts_library` (which we want to have for better testing,
     and consistent JS transpilation).

     Note that the removal of `cldr-data-downloader` also requires us to
     add logic for detecting locales without data. The CLDR data
     downloader overwrote the `availableLocales.json` file with a file
     that only lists locales that CLDR provides data for. We use the
     official `availableLocales` file CLDR provides, but filter out
     locales for which no data is available. This is needed until we
     update to CLDR 39 where data is available for all such locales
     listed in `availableLocales.json`.

PR Close #42230
2021-06-14 09:59:46 -07:00
Jessica Janiuk e3b709314f Revert "build: convert CLDR locale extraction from Gulp to Bazel tool" (#42521)
This reverts commit b9759522260cd57392e44fe63c5b17a9f102c101.

PR Close #42521
2021-06-08 10:06:24 -07:00
Paul Gschwendtner 1f75a657a8 build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)
Converts the CLDR locale extraction script to a Bazel tool.
This allows us to generate locale files within Bazel, so that
locales don't need to live as sources within the repo. Also
it allows us to get rid of the legacy Gulp tooling.

The migration of the Gulp script to a Bazel tool involved the
following things:

  1. Basic conversion of the `extract.js` script to TypeScript.
     This mostly was about adding explicit types. e.g. adding `locale:
     string` or `localeData: CldrStatic`.

  2. Split-up into separate files. Instead of keeping the large
     `extract.js` file, the tool has been split into separate files.
     The logic remains the same, just that code is more readable and
     maintainable.

  3. Introduction of a new `index.ts` file that is the entry-point
     for the Bazel tool. Previously the Gulp tool just generated
     all locale files, the default locale and base currency files
     at once. The new entry-point accepts a mode to be passed as
     first process argument. based on that argument, either locales
     are generated into a specified directory, or the default locale,
     base currencies or closure file is generated.

     This allows us to generate files with a Bazel genrule where
     we simply run the tool and specify the outputs. Note: It's
     necessary to have multiple modes because files live in separate
     locations. e.g. the default locale in `@angular/core`, but the
     rest in `@angular/common`.

  4. Removal of the `cldr-data-downloader` and custom CLDR resolution
     logic. Within Bazel we cannot run a downloader using network.

     We switch this to something more Bazel idiomatic with better
     caching. For this a new repository rule is introduced that
     downloads the CLDR JSON repository and extracts it. Within
     that rule we determine the supported locales so that they
     can be used to pre-declare outputs (for the locales) within
     Bazel analysis phase. This allows us to add the generated locale
     files to a `ts_library` (which we want to have for better testing,
     and consistent JS transpilation).

     Note that the removal of `cldr-data-downloader` also requires us to
     add logic for detecting locales without data. The CLDR data
     downloader overwrote the `availableLocales.json` file with a file
     that only lists locales that CLDR provides data for. We use the
     official `availableLocales` file CLDR provides, but filter out
     locales for which no data is available. This is needed until we
     update to CLDR 39 where data is available for all such locales
     listed in `availableLocales.json`.

PR Close #42230
2021-06-07 15:34:38 -07:00
Zach Arend 19d43af627 fix(dev-infra): add vim .swp files to gitignore (#40094)
The vim editor produces temporarily files that can end in both .swo and
.swp. This commits add .swp to the .gitignore so we don't accidentaly
commit temporary files.

PR Close #40094
2020-12-14 11:39:41 -08:00
Joey Perrott ebd6ccd004 build: add husky ignored files to .gitignore (#39388)
Ahead of upgrading to husky v5, adding the shell file location
to .gitignore to prevent it from randomly showing up when devs
checkout older branches.  Beginning in v5, husky places its
shell files in a directory at `.husky/_` so these are placed
in the .gitignore to prevent being commited or tracked.

PR Close #39388
2020-10-27 11:07:22 -07:00
Joey Perrott 200b770b85 build: revert back to downloading cldr-data directly rather than via npm (#39341)
Revert back to downloading cldr-data directly as the npm package seems
to no longer be maintained and additionally, it carries a ~350mb cost
in our node modules that is unnecessarily downloaded by most developers
and on CI.

PR Close #39341
2020-10-20 10:46:19 -07:00
Joey Perrott 1ed6913b8b feat(dev-infra): Add support for local user ng-dev configuration (#38701)
Create a utility for loading a local user configuration object to describe
local configuration values, such as skipping the commit message wizard.

PR Close #38701
2020-09-09 16:31:16 -07:00
Misko Hevery 095cfd961d build: Ignore .history for the xyz.local-history VSCode extension (#38121)
Ignore .history for the xyz.local-history VSCode extension

PR Close #38121
2020-07-17 13:33:39 -07:00
Paul Gschwendtner 4d88b4bc26 ci: do not run benchmark measurements in circleci (#34753)
Currently we run all benchmark perf tests in CircleCI. Since we do not
collect any results, we unnecessarily waste CI/RBE resources. Instead,
we should just not run benchmark perf tests in CI, but still run the
functionality e2e tests which ensure that benchmarks are not broken.

We can do this by splitting the perf and e2e tests into separate
files/targets.

PR Close #34753
2020-01-29 09:22:27 -08:00
Feliks Khantsis 3c2438425b feat: add direction property to locale files (#33556)
PR Close #33556
2019-12-03 15:58:09 -08:00
George Kalpakas ac08a499a3 docs: add info on setting up VSCode remote development using docker containers (#33790)
In f78bda9ff, recommended configuration files were added to be used as
basis for setting up [Remote Development using docker containers][1] in
VSCode. Apparently, I had forgotten to commit the corresponding
`README.md` file.

This commit adds `.devcontainer/README.md` with more info on Remote
Development in VSCode.

[1]: https://code.visualstudio.com/docs/remote/containers

PR Close #33790
2019-11-13 13:33:21 -08:00
Misko Hevery e3895b8a95 style: Add VSCode recommended launch and task configurations (#33544)
This adds a common configurations used when developing code in VSCode.
Specifically it adds support for launching these targets as tasks and
ind debugger.

- `packages/core/test`
- `packages/core/test/render3`
- `packages/core/test/acceptance`

PR Close #33544
2019-11-07 01:04:41 +00:00
Miško Hevery 4821330a17 style: ignore *.log files (#33178)
PR Close #33178
2019-10-24 14:42:15 -07:00
Miško Hevery d3f3d9b4cb test: Add script which allows running all of the profiling tests and compare results (#33186)
PR Close #33186
2019-10-16 10:22:30 -04:00
ayazhafiz b6fa9299e5 build: add .vimrc to .gitignore (#32253)
Vim users may need to create a custom `.vimrc` when developing on the
Angular project. The primary use case of this is setting the
clang-format executable to `node_modules/.bin/clang-format`.

PR Close #32253
2019-08-22 06:40:20 -07:00
George Kalpakas f78bda9ff0 build: add recommended config files for VSCode remote development (#30450)
Add some recommended config files to use (as is or as basis) for setting
up [remote development using docker containers][1] with VSCode. This is
an opt-in feature. See `.devcontainer/README.md` for more info.

The configuration can be further tweaked/improved, but is a good
starting point.

[1]: https://code.visualstudio.com/docs/remote/containers

PR Close #30450
2019-05-20 10:13:53 -07:00
George Kalpakas 4feb9b1c72 build: ignore `.devcontainer/` directory (#30417)
This makes it easier to experiment with VSCode's
[remote development using docker containers][1] feature.

In the future, we may check in the necessary files for users to use this
feature, but for now ignoring the directory makes it easier play around
and evaluate the feature.

[1]: https://code.visualstudio.com/docs/remote/containers

PR Close #30417
2019-05-13 10:17:15 -07:00
Filipe Silva eb0e29b269 build: make VSCode settings opt-in (#29504)
PR Close #29504
2019-03-29 10:26:55 -07:00
Pawel Kozlowski 1fd673504c build: update and unify gitignore (#28316)
PR Close #28316
2019-01-23 10:55:21 -08:00
Jason Aden f99082fd3c build: hide vscode settings e.g. debug launch config (#28299)
PR Close #28299
2019-01-22 11:38:15 -08:00
Alex Eagle 9a965c9145 build: create dist/bin symlink with Bazel outputs (#27781)
Note that we had nasty problems in the past when this was enabled, but those have supposedly been fixed.

PR Close #27781
2019-01-22 09:52:46 -08:00
Minko Gechev 7f221d8d2a build: introduce remote bazel caching (#27358)
This PR introduces:

1. Google Cloud Store bucket which contains build artifacts
2. Documentation on how to enable remote caching in development

Each team member should download a service key. More convenient ways of authentication would be more obscure and prevent us from doing identity tracking of the produced artifacts.

PR Close #27358
2018-12-06 11:25:03 -08:00
Greg Magolan 68074df0a2 build(bazel): replace yarn_install(name = "npm") with @npm local_reporsitory() to speed up build (#27469)
PR Close #27469
2018-12-05 10:48:19 -08:00
mrmeku b07bd30b70 feat(bazel): Bazel workspace schematics (#26971)
This commit creates a schematics for Bazel workspace.

PR Close #26971
2018-11-16 12:18:06 -08:00
Alex Eagle 30d6233e83 build: update ngcontainer to bazel 0.18.0 (#26465) (#26488)
* build: update ngcontainer to bazel 0.18.0

* build: update skylint to bazel 0.18

use .bazelignore file to ignore node_modules directory

PR Close #26488
2018-10-19 20:59:29 -07:00
Alex Eagle b3a10e0a42 build: update Bazel dependency to 0.11.1 (#23297)
PR Close #23297
2018-04-10 23:01:30 -07:00
Olivier Combe 33d250ffaa build(common): extract i18n locale data from cldr (#18284)
PR Close #18284
2017-08-22 15:43:04 -05:00
Olivier Combe d9b03be08f test: git ignore e2e test folders (#17984) 2017-07-11 11:55:24 -07:00
Alex Eagle 5faf520067 build: Introduce Bazel build rules
So far this just compiles the core and common packages.
2017-06-05 11:18:20 -07:00
Georgios Kalpakas 4cef5dddc6 build(aio): use own `.gitignore` file 2017-03-17 15:31:22 -05:00
Georgios Kalpakas 794f8f4e6a build(aio): update .gitignore 2017-03-07 18:24:45 -08:00
Pete Bacon Darwin 600402d440 build(aio): big move of docs related files (#14361)
All the docs related files (docs-app, doc-gen, content, etc)
are now to be found inside the `/aio` folder.

The related gulp tasks have been moved from the top level
gulp file to a new one inside the `/aio` folder.

The structure of the `/aio` folder now looks like:

```
/aio/
  build/         # gulp tasks
  content/       #MARKDOWN FILES for devguides, cheatsheet, etc
    devguides/
    cheatsheets/
  transforms/    #dgeni packages, templates, etc
  src/
    app/
    assets/
    content/    #HTML + JSON build artifacts produced by dgeni from /aio/content.
                #This dir is .gitignored-ed
  e2e/           #protractor tests for the doc viewer app
  node_modules/ #dependencies for both the doc viewer builds and the dgeni stuff
                #This dir is .gitignored-ed
  gulpfile.js   #Tasks for generating docs and building & deploying the doc viewer
```

Closes #14361
2017-02-09 11:58:36 -08:00
Georgios Kalpakas 4165fddfc4 ci(aio): deploy from CI to staging 2017-01-27 13:55:58 -08:00
Rob Wormald e130bc171f feat(aio): add initial angular-cli scaffold (#14118)
- adds initial CLI-generated app
- adds material toolbar
- initial (very rough) scss setup, lifted from angular/material
- initial routing scaffold w/ homepage
2017-01-27 00:20:51 -08:00
Igor Minar 6f4b6edfea chore(git): cleanup .gitignore
all obsolete paths have been removed
2016-09-02 15:58:46 -07:00
Alex Eagle bbed364e7b chore(tsc-wrapped): update to newest tsickle 2016-06-09 16:45:16 -07:00
Igor Minar b9347eb01c build: remove dependency on tsd and use @types/* instead 2016-05-25 16:42:28 -07:00
Victor Berchet b49dac7be5 chore(git): update .gitignore 2016-05-25 10:03:42 -07:00
Tobias Bosch 00d3b6083c fix(compiler): support css stylesheets in offline compiler 2016-05-02 15:06:46 -07:00
Igor Minar a66cdb469f repackaging: all the repackaging changes squashed 2016-05-01 20:51:00 -07:00
Alex Eagle 78946fe9fa feat(offline compiler): a replacement for tsc that compiles templates
see #7483.
2016-04-28 21:57:16 -07:00
Alex Eagle 19cfb4eb12 fix(build): publish typings directory to our npm snapshot branch 2016-02-11 11:35:43 -08:00
Tim Blasi 31f85f0297 chore(analytics): Build hello_world, check constraints
Create gulp targets to build `hello_world` and check its gzipped size
against size constraints.

See #5312, #5314
2015-11-23 20:10:04 +00:00
Igor Minar 6815acea32 chore(vscode): add jsconfig.json and remove .settings dir
VSCode recognizes jsconfig.json for es6 code in the same way as it recognizes tsconfig.json for ts code.

Closes #4955
2015-10-29 13:53:21 +00:00
Igor Minar da1272f368 build(analytics): add basic build-analytics to the project
This is pretty experimental, but the goal is to track the performance
of our build over time so that we can more easily track perf regressions.

Currently it's integrated only with gulp tasks, but I'd like to expand it
to tracking travis jobs, protractor/benchpress test runs, npm installs, etc.

No PII is being collected. And the data is collected via a Google Analytics
property owned by the Angular team account.

Closes #4672
2015-10-12 03:50:00 +00:00
vsavkin 8d538ff42e tools: add .vscode to .gitignore 2015-09-10 22:26:55 +00:00
vsavkin f5f85bb528 chore: added modules/.settings to .gitignore
Closes #2993
2015-07-13 09:15:46 +02:00
Kevin Moore ba440a04d1 chore: ignore .packages file
This is new in Dart 1.12
2015-07-02 10:52:56 -07:00