/** @experimental */ export declare function animate(timings: string | number, styles?: AnimationStyleMetadata | AnimationKeyframesSequenceMetadata | null): AnimationAnimateMetadata; /** @experimental */ export declare type AnimateTimings = { duration: number; delay: number; easing: string; }; /** @experimental */ export interface AnimationAnimateMetadata extends AnimationMetadata { styles: AnimationStyleMetadata | AnimationKeyframesSequenceMetadata | null; timings: string | number | AnimateTimings; } /** @experimental */ export interface AnimationEvent { element: any; fromState: string; phaseName: string; toState: string; totalTime: number; triggerName: string; } /** @experimental */ export interface AnimationGroupMetadata extends AnimationMetadata { steps: AnimationMetadata[]; } /** @experimental */ export interface AnimationKeyframesSequenceMetadata extends AnimationMetadata { steps: AnimationStyleMetadata[]; } /** @experimental */ export interface AnimationMetadata { type: AnimationMetadataType; } /** @experimental */ export declare const enum AnimationMetadataType { State = 0, Transition = 1, Sequence = 2, Group = 3, Animate = 4, KeyframeSequence = 5, Style = 6, } /** @experimental */ export declare abstract class AnimationPlayer { parentPlayer: AnimationPlayer; abstract destroy(): void; abstract finish(): void; abstract getPosition(): number; abstract hasStarted(): boolean; abstract init(): void; abstract onDestroy(fn: () => void): void; abstract onDone(fn: () => void): void; abstract onStart(fn: () => void): void; abstract pause(): void; abstract play(): void; abstract reset(): void; abstract restart(): void; abstract setPosition(p: any): void; } /** @experimental */ export interface AnimationSequenceMetadata extends AnimationMetadata { steps: AnimationMetadata[]; } /** @experimental */ export interface AnimationStateMetadata extends AnimationMetadata { name: string; styles: AnimationStyleMetadata; } /** @experimental */ export interface AnimationStyleMetadata extends AnimationMetadata { offset?: number; styles: { [key: string]: string | number; } | { [key: string]: string | number; }[]; } /** @experimental */ export interface AnimationTransitionMetadata extends AnimationMetadata { animation: AnimationMetadata | AnimationMetadata[]; expr: string | ((fromState: string, toState: string) => boolean); } /** @experimental */ export interface AnimationTriggerMetadata { definitions: AnimationMetadata[]; name: string; } /** @experimental */ export declare const AUTO_STYLE = "*"; /** @experimental */ export declare function group(steps: AnimationMetadata[]): AnimationGroupMetadata; /** @experimental */ export declare function keyframes(steps: AnimationStyleMetadata[]): AnimationKeyframesSequenceMetadata; /** @experimental */ export declare class NoopAnimationPlayer implements AnimationPlayer { parentPlayer: AnimationPlayer; constructor(); destroy(): void; finish(): void; getPosition(): number; hasStarted(): boolean; init(): void; onDestroy(fn: () => void): void; onDone(fn: () => void): void; onStart(fn: () => void): void; pause(): void; play(): void; reset(): void; restart(): void; setPosition(p: number): void; } /** @experimental */ export declare function sequence(steps: AnimationMetadata[]): AnimationSequenceMetadata; /** @experimental */ export declare function state(name: string, styles: AnimationStyleMetadata): AnimationStateMetadata; /** @experimental */ export declare function style(tokens: { [key: string]: string | number; } | Array<{ [key: string]: string | number; }>): AnimationStyleMetadata; /** @experimental */ export declare function transition(stateChangeExpr: string | ((fromState: string, toState: string) => boolean), steps: AnimationMetadata | AnimationMetadata[]): AnimationTransitionMetadata; /** @experimental */ export declare function trigger(name: string, definitions: AnimationMetadata[]): AnimationTriggerMetadata;