# Reusable animations # 可复用动画 #### Prerequisites #### 前提条件 A basic understanding of the following concepts: 对下列概念有基本的理解: * [Introduction to Angular animations](guide/animations) [Angular 动画简介](guide/animations) * [Transition and triggers](guide/transition-and-triggers) [转场与触发器](guide/transition-and-triggers)
The [AnimationOptions](https://angular.io/api/animations/AnimationOptions) interface in Angular animations enables you to create animations that you can reuse across different components. Angular 动画库中的 [AnimationOptions](https://angular.cn/api/animations/AnimationOptions) 接口让你能创建可以在不同组件之间复用的动画。 ## Creating reusable animations ## 创建可复用动画 To create a reusable animation, use the [`animation()`](https://angular.io/api/animations/animation) method to define an animation in a separate `.ts` file and declare this animation definition as a `const` export variable. You can then import and reuse this animation in any of your app components using the [`useAnimation()`](https://angular.io/api/animations/useAnimation) API. 要想创建可复用的动画,请使用 [`animation()`](https://angular.cn/api/animations/animation) 方法来在独立的 `.ts` 文件中定义动画,并把该动画的定义声明为一个导出的 `const` 变量。然后你就可以在应用的组件代码中通过 [`useAnimation()`](https://angular.cn/api/animations/useAnimation) 来导入并复用它了。 In the above code snippet, `transAnimation` is made reusable by declaring it as an export variable. 在上面的代码片段中,通过把 `transAnimation` 声明为一个导出的变量,就让它变成了可复用的。
**Note:** The `height`, `opacity`, `backgroundColor`, and `time` inputs are replaced during runtime. **注意:**`height`、`opacity`、`backgroundColor` 和 `time` 这几个输入项会在运行期间被替换掉。
You can import the reusable `transAnimation` variable in your component class and reuse it using the `useAnimation()` method as shown below. 你可以在组件类中导入这个可复用的 `transAnimation` 变量,并通过 `useAnimation()` 方法来复用它。代码如下: ## More on Angular animations ## 关于 Angular 动画的更多知识 You may also be interested in the following: 你可能还对下列内容感兴趣: * [Introduction to Angular animations](guide/animations) [Angular 动画简介](guide/animations) * [Transition and triggers](guide/transition-and-triggers) [转场与触发器](guide/transition-and-triggers) * [Complex animation Sequences](guide/complex-animation-sequences) [复杂动画序列](guide/complex-animation-sequences) * [Route transition animations](guide/route-animations) [路由转场动画](guide/route-animations)