.callout.is-helpful header Angular 2 is currently in Developer Preview p. We recommend using Angular for Dart for production applications. p. These instructions assume that you already have the Dart SDK and any tools you like to use with Dart. If you don't have a favorite editor already, try WebStorm, which comes with a Dart plugin. You can also download Dart plugins for other IDEs and editors. p. Once you have the Dart SDK and any other tools you want, return here. //- STEP 1 - Create a project ########################## .l-main-section h2#section-install-angular 1. Create a project p. Create a new directory, and put a file named pubspec.yaml in it. code-example(language="sh"). > mkdir hello_world > cd hello_world > vim pubspec.yaml # Use your favorite editor! p. In pubspec.yaml, specify the angular2 and browser packages as dependencies, as well as the angular2 transformer. Angular 2 is changing rapidly, so provide an exact version: 2.0.0-alpha.29. code-example(language="yaml" format="linenums"). name: hello_world version: 0.0.1 dependencies: angular2: 2.0.0-alpha.29 browser: ^0.10.0 transformers: - angular2: entry_points: web/main.dart p. In the same directory, run pub get to install the angular2 and browser packages (along with the packages they depend on): code-example(language="sh"). > pub get //- PENDING: Create template? Link to pub/pubspec docs? //- STEP 2 - Import Angular ########################## .l-main-section h2#section-transpile 2. Import Angular p. Still in the same directory, create a web directory. Create a file under web named main.dart. code-example(language="sh"). > mkdir web > vim web/main.dart # Use your favorite editor! p. Edit web/main.dart to import the angular2 library and two reflection libraries: code-example(language="dart" format="linenums"). import 'package:angular2/angular2.dart'; import 'package:angular2/src/reflection/reflection.dart' show reflector; import 'package:angular2/src/reflection/reflection_capabilities.dart' show ReflectionCapabilities; //- STEP 3 - Define a component ########################## .l-main-section h2#section-angular-create-account 3. Define a component p. Update web/main.dart, adding the following code after the imports: code-example(language="dart" format="linenums:6"). @Component( selector: 'my-app' ) @View( template: '<h1>Hello {{ name }}</h1>' ) class AppComponent { String name = 'Alice'; } p. The code you just added creates a component that has the tag <my-app>. The Dart code for an Angular component consists of a class (the component controller) that has @Component and @View annotations. .l-sub-section h3 Annotations p. The @Component annotation defines the HTML tag for the component by specifying the component's CSS selector. p. The @View annotation defines the HTML that represents the component. This component uses an inline template, but you can also have an external template. To use an external template, specify a templateUrl property and give it the path to the HTML file. code-example(language="dart"). @Component( selector: 'my-app' ) @View( template: '<h1>Hello {{ name }}</h1>' ) p. The annotations above specify an HTML tag of <my-app> and a template of <h1>Hello {{ name }}</h1>. .l-sub-section h3 The template and the component controller p. A template has access to all the public properties and methods of its component controller. The template above binds to a name property through the double-mustache syntax ({{ ... }}). p. The component controller assigns "Alice" to the name property. When the template renders, "Hello Alice" appears instead of "Hello {{ name }}". code-example(language="dart"). class AppComponent { String name = 'Alice'; } //- STEP 4 - Bootstrap ########################## .l-main-section h2#section-transpile 4. Bootstrap p. Add the following code to the bottom of web/main.dart: code-example(language="dart" format="linenums:16"). main() { reflector.reflectionCapabilities = new ReflectionCapabilities(); bootstrap(AppComponent); } p. This code adds a main() function that calls Angular's bootstrap() function. The argument to bootstrap() is the name of the component class you defined above. p. Setting the value of reflector.reflectionCapabilities lets your app use the Dart VM's reflection (dart:mirrors) when running in Dartium. Reflection is fast in native Dart, so using it makes sense during development. Later, when you build a JavaScript version of your app, the Angular transformer will convert the reflection-using code to static code, so your generated JavaScript can be smaller and faster. //- STEP 5 - Declare the HTML ########################## .l-main-section h2#section-angular-create-account 5. Declare the HTML p. Create a file named web/index.html that contains the following code, which loads main.dart and instantiates the my-app component: code-example(language="html" format="linenums"). <!doctype html> <html> <head> <title>Angular 2 Quickstart</title> </head> <body> <my-app></my-app> <script type="application/dart" src="main.dart"></script> <script src="packages/browser/dart.js"></script> </body> </html> //- STEP 6 - Run ########################## .l-main-section h2#section-angular-run-app 6. Run your app p. You have a few options for running your app. One is to launch a local HTTP server and then view the app in Dartium. You can use whatever server you like, such as WebStorm's server or Python's SimpleHTTPServer. p. Another option is to build and serve the app using pub serve, and then run it by visiting http://localhost:8080 in any modern browser. Pub serve generates the JavaScript on the fly, which takes a few seconds when you first visit the page. p. Once the app is running, you should see Hello Alice in your browser window. //- STEP 7 - Generate JavaScript ########################## .l-main-section h2#section-angular-run-app 7. Generate JavaScript p. Before you can deploy your app, you need to generate JavaScript files. Compiling your Dart code to JavaScript is easy: just run pub build. code-example(language="basic"). > pub build Loading source assets... Loading angular2 transformers... INFO: Formatter is being overwritten. Building hello_world... (4.2s) [Info from Dart2JS]: Compiling hello_world|web/main.dart... [Info from Dart2JS]: Took 0:00:16.908569 to compile hello_world|web/main.dart. Built 75 files to "build". //- REGENERATE THIS OUTPUT - or delete it? - when updating from 2.0.0-alpha.29 p. The generated JavaScript appears, along with supporting files, under the build directory. p. When you generate JavaScript for an Angular app, be sure you use the Angular transformer. It analyzes your code, converting reflection-using code to static code that Dart's build tools can compile to faster, smaller JavaScript. The highlighted lines in pubspec.yaml configure the Angular transformer: code-example(language="yaml" format="linenums"). name: hello_world version: 0.0.1 dependencies: angular2: 2.0.0-alpha.29 browser: ^0.10.0 transformers: - angular2: entry_points: web/main.dart p. The entry_points entry identifies the Dart file in your app that has a main() function. For more information, see the Angular transformer wiki page. //- WHAT'S NEXT... ########################## .l-main-section h2#section-transpile Great job! Next step... p. Follow the developer guide to continue playing with Angular 2 for Dart. p. Or read more about Angular or Dart: ul li Angular resources li dartlang.org