#!/bin/bash set -e echo ============================================================================= # go to project dir SCRIPT_DIR=$(dirname $0) source $SCRIPT_DIR/env_dart.sh cd $SCRIPT_DIR/../.. ./node_modules/.bin/webdriver-manager update function killServer () { kill $serverPid } # Serving pre-compiled dart JS takes an extra 15m. # So we do this only for post-commit testing. # Pull requests test with Dartium and pub serve # TODO(jeffbcross): restore conditional dart2js/pubserve #4316 #if [ "${TRAVIS_PULL_REQUEST}" = "false" ]; then ./node_modules/.bin/gulp build/pubbuild.dart ./node_modules/.bin/gulp serve.js.prod serve.js.dart2js& serverPid=$! #else # ./node_modules/.bin/gulp serve.js.prod serve.dart& # serverPid=$! #fi trap killServer EXIT # wait for server to come up! sleep 10 ./node_modules/.bin/protractor protractor-js.conf.js --browsers=$PERF_BROWSERS --benchmark ./node_modules/.bin/protractor protractor-dart2js.conf.js --browsers=$PERF_BROWSERS --benchmark