# Reusable animations #### Prerequisites A basic understanding of the following concepts: * [Introduction to Angular animations](guide/animations) * [Transition and triggers](guide/transition-and-triggers)
The [AnimationOptions](https://angular.io/api/animations/AnimationOptions) interface in Angular animations enables you to create animations that you can reuse across different components. ## Creating reusable animations To create a reusable animation, use the [`animation()`](https://angular.io/api/animations/animation) method to define an animation in a separate `.ts` file and declare this animation definition as a `const` export variable. You can then import and reuse this animation in any of your app components using the [`useAnimation()`](https://angular.io/api/animations/useAnimation) API. In the above code snippet, `transAnimation` is made reusable by declaring it as an export variable.
**Note:** The `height`, `opacity`, `backgroundColor`, and `time` inputs are replaced during runtime.
You can import the reusable `transAnimation` variable in your component class and reuse it using the `useAnimation()` method as shown below. ## More on Angular animations You may also be interested in the following: * [Introduction to Angular animations](guide/animations) * [Transition and triggers](guide/transition-and-triggers) * [Complex animation Sequences](guide/complex-animation-sequences) * [Route transition animations](guide/route-animations)