block includes
include ../_util-fns
- var _library_module = 'library module'
- var _at_angular = '@angular'
:marked
Angular 2 is a framework to help us build client applications in HTML and
either JavaScript or a language (like Dart or TypeScript) that compiles to JavaScript.
Angular 2是一个用HTML和JavaScript或者一个可以编译成JavaScript的语言(比如Dart或者TypeScript),来构建客户端应用的框架。
block angular-parts
:marked
The framework consists of several cooperating libraries, some of them core and some optional.
该框架包括一系列紧密合作的库,有些是核心库,有些是可选库。
:marked
With Angular, we write applications by composing HTML *templates* with Angularized-markup,
writing *component* classes to manage those templates, adding application logic in *services*,
and handing the top root component to Angular's *bootstrapper*.
在Angular里,我们这样写应用程序:用带Angular扩展语法的HTML写*模板*,用*组件*类管理这些模板,用*服务*添加应用逻辑,用根组件完成Angular*启动*。
Angular takes over, presenting our application content in a browser and responding to user interactions
according to the instructions we provided.
Angular在浏览器中接管、展现应用的内容,并根据我们提供的操作指令响应用户的交互。
Of course there is more to it than this.
We'll learn the details when we dive into the guide chapters.
Let's get the big picture first.
当然,这只是冰山一角。随着内容的深入,我们还会学到更多的细节。
我们先来看看宏观图景。
figure
img(src="/resources/images/devguide/architecture/overview2.png" alt="overview" style="margin-left:-40px;" width="700")
:marked
The architecture diagram identifies the eight main building blocks of an Angular 2 application:
这个架构图展现了Angular应用中的8个主要构造块:
1. [Modules](#modules)
1. [模块(Modules)](#modules)
1. [Components](#components)
1. [组件(Components)](#components)
1. [Templates](#templates)
1. [模板(Templates)](#templates)
1. [Metadata](#metadata)
1. [元数据(Metadata)](#metadata)
1. [Data Binding](#data-binding)
1. [数据绑定(Data Binding)](#data-binding)
1. [Directives](#directives)
1. [指令(Directives)](#directives)
1. [Services](#services)
1. [服务(Services)](#services)
1. [Dependency Injection](#dependency-injection)
1. [依赖注入(Dependency Injection)](#dependency-injection)
Learn these, and we're on our way.
掌握这些后,我们就可以开始使用Angular 2编写应用程序了。
.l-sub-section
p The code referenced in this chapter is available as a #[+liveExampleLink2()].
p 本章所引用的代码可以从这个#[+liveExampleLink2('在线例子')]。
.l-main-section
:marked
## Modules
## 模块
figure
img(src="/resources/images/devguide/architecture/module.png" alt="模块" align="left" style="width:240px; margin-left:-40px;margin-right:10px" )
:marked
Angular apps are modular.
Angular应用是模块化的。
In general we assemble our application from many **modules**.
应用程序通常都是由很多*模块*组装而成的。
A typical module is a cohesive block of code dedicated to a single purpose.
A module **exports** something of value in that code, typically one thing such as a class.
典型的模块是一个内聚的代码块,用以实现单一的目的。
在这些代码中,模块会*导出*一些东西,最典型的就是类。
block modules-in-dart
//- N/A
block modules-are-optional
.l-sub-section
:marked
### Modules are optional
### 模块是可选的
We highly recommend modular design. TypeScript has great support for ES2015 module syntax and our chapters assume we're taking a modular
approach using that syntax. That's why we list *Module* among the basic building blocks.
我们强烈推荐使用模块化设计。TypeScript对ES2015的模块语法支持很好,文档假设我们会利用这些语法来应用模块化方案。这就是为什么要把*模块*列为基本构造块之一。
Angular itself doesn't require a modular approach nor this particular syntax. Don't use it if you don't want it.
Each chapter has plenty to offer after you steer clear of the `import` and `export` statements.
Angular本身并不需要模块化方案,也不需要使用这种特定的语法。如果你不喜欢,可以不用它。
就算你避开`import`和`export`语句,每章也会为你提供很多(知识)。
Find setup and organization clues in the JavaScript track (select it from the combo-box at the top of this page)
which demonstrates Angular 2 development with plain old JavaScript and no module system.
在JavaScript(你可以从页面顶部的组合框选择JavaScript)分支下,可以找到如何安装和组织的线索。
它示范了如何用老版本的JavaScript语言,在没有模块化系统支持的情况下进行Angular 2应用程序的开发。
- var _app_comp_filename = _docsFor == 'dart' ? 'app_component.dart' : 'app.component.ts';
:marked
Perhaps the first module we meet is a module that exports a *component* class.
The component is one of the basic Angular blocks, we write a lot of them,
and we'll talk about components in the next segment. For the moment it is enough to know that a
component class is the kind of thing we'd export from a module.
我们遇到的第一个模块,很可能就是用于导出*组件*类的那个。
组件是Angular中的基本构造块之一,我们会编写很多组件。我们将会在下一段继续讨论组件。
目前,只要知道组件类是从模块中导出一种东西就行了。
Most applications have an `AppComponent`. By convention, we'll find it in a file named `app.component.ts`.
Look inside such a file and we'll see an `export` statement like this one.
大多数应用都有一个`AppComponent`。按照惯例,它位于一个名叫`app.component.ts`的文件中。
打开它,我们将会看到一个`export`语句,就像这样:
+makeExcerpt('app/app.component.ts ()', 'export')
block export-qualifier
:marked
The `export` statement tells TypeScript that this is a module whose
`AppComponent` class is public and accessible to other modules of the application.
`export`语句告诉TypeScript:这是一个模块,其中`AppComponent`类是公开的,可以被应用程序中的其它模块访问。
:marked
When we need a reference to the `AppComponent`, we **import** it like this:
当需要引用`AppComponent`时,要像这样**导入**它:
+makeExcerpt('app/main.ts', 'import')
block ts-import
:marked
The `import` statement tells the system it can get an `AppComponent` from a module named `app.component`
located in a neighboring file.
The **module name** (AKA module id) is often the same as the filename without its extension.
`import`语句告诉系统,它能从附近名叫`app.component`的文件中获得`AppComponent`组件。
**模块名**(又叫模块ID)通常和去掉扩展名后的文件名相同。
:marked
### Libraries
### 模块库
figure
img(src="/resources/images/devguide/architecture/library-module.png" alt="组件" align="left" style="width:240px; margin-left:-40px;margin-right:10px" )
block angular-library-modules
:marked
Some modules are _libraries_ of other modules.
有些模块是其它模块的库。
Angular itself ships as a collection of library modules within several npm packages.
Their names begin with the `!{_at_angular}` prefix.
Angular本身就是通过npm包发布的一组模块库,它们都以`@angular`为前缀。
Each Angular library contains a [barrel](../glossary.html#barrel) module
that is actually a public façade over several logically-related private modules.
每个Angular库中都包含一个[封装桶](../glossary.html#barrel)模块。
它实际上是一个公开的外观层(façade),囊括了一些逻辑相关的私有模块。
:marked
`!{_at_angular}/core` is the primary Angular library from which we get most of what we need.
`@angular/core`库是主要的Angular模块库,从这里能获得大部分需要的东西。
There are other important Angular libraries too, such as `!{_at_angular}/common`,
`!{_at_angular}/http` and `!{_at_angular}/router`.
We import what we need from an Angular !{_library_module}.
还有另一些重要的Angular模块库,比如`@angular/common`、和 `@angular/http`和`@angular/router`。
我们从一个Angular的!{_library_module}导入我们需要的模块。
block angular-imports
:marked
For example, we import the Angular **`Component` *function*** from the *@angular/core* module like this:
比如,从*@angular/core*中导入Angular **`Component`*函数***的代码是这样的:
+makeExcerpt('app/app.component.ts', 'import')
:marked
Compare that syntax to our previous import of `AppComponent`.
比较一下它和前面导入`AppComponent`时的语法。
+makeExcerpt('app/main.ts', 'import')
:marked
Notice the difference?
In the first case, when importing from an Angular library module,
the import statement refers to the bare module name, `@angular/core`, *without a path prefix*.
注意到不同之处了吗?
第一种,从Angular模块库中导入时,import语句引用的是“裸”模块名 —— `@angular/core` —— *不带路径前缀*。
When we import from one of *our* own files, we prefix the module name with the file path.
In this example we specify a relative file path (./). That means the
source module is in the same folder (./) as the module importing it.
We could path up and around the application folder structure if the source module were somewhere else.
当我们从*自己的*文件中导入时,模块名中带有路径前缀。
在这个例子中,前缀是一个相对路径(./)。这表示源模块和想导入它的模块位于同一个目录中(./)。
如果源模块位于其它位置,我们还可以向上引用应用目录结构中的任意路径(如`../../../somewhere/`)。
.l-sub-section
:marked
We import and export in the ECMAScript 2015 (ES2015) module syntax.
Learn more about that syntax [here](http://www.2ality.com/2014/09/es6-modules-final.html)
and many other places on the web.
这里导入和导出使用的是ECMAScript 2015 (ES2015)的语法。
要学习关于此语法的更多知识,参见[这里](http://www.2ality.com/2014/09/es6-modules-final.html),在网上很多别的地方也能找到相关资料。
The infrastructure *behind* module loading and importing is an important subject.
But it's a subject outside the scope of this introduction to Angular.
While we're focused on our application, *import* and *export*
is about all we need to know.
“模块加载与导入”背后的基础设施是一个很重要的话题,但它不在Angular简介的范围内。
目前的焦点是我们的应用程序,只需要知道*import*和*export*就够了。
- var _export = _docsFor == 'dart' ? 'publicly declare' : 'export';
- var _declare = _docsFor == 'dart' ? 'declare' : 'export';
:marked
The key take-aways are:
这里的关键点是:
* Angular apps are composed of modules.
* Angular应用是由模块组成的。
* Modules !{_export} things — classes, function, values — that other modules import.
* 模块导出一些东西 —— 类,函数,值,供其它模块导入。
* We prefer to write our application as a collection of modules, each module exporting one thing.
* 首选的写法是把应用写成一组模块,每个模块只导出一样东西。
The first module we write will most likely !{_declare} a component.
我们写的第一个模块将会导出一个组件。
.l-main-section
:marked
## Components
## 组件
figure
img(src="/resources/images/devguide/architecture/hero-component.png" alt="组件" align="left" style="width:200px; margin-left:-40px;margin-right:10px" )
:marked
A **component** controls a patch of screen real estate that we could call a *view*.
The shell at the application root with navigation links, that list of heroes, the hero editor ...
they're all views controlled by components.
**组件**控制屏幕中巴掌大的那么一小块地方,这块地方被称之为*视图*。
应用的“外壳”包括一些导航链接、英雄列表、英雄编辑器…… 它们都是由组件控制的视图。
We define a component's application logic — what it does to support the view — inside a class.
The class interacts with the view through an API of properties and methods.
我们在类中定义组件的应用逻辑(它被用来为视图提供支持)。
组件通过一些由属性和方法组成的API与视图交互。
A `HeroListComponent`, for example, might have a `heroes` property that returns !{_an} !{_array} of heroes
that it acquired from a service.
It might have a `selectHero()` method that sets a `selectedHero` property when the user clicks on a hero from that list.
The component might be a class like this:
比如,在`HeroListComponent`组件中,可能有一个`heroes`属性,它返回一个英雄的数组,而这些数据是从服务中取得的。
它可能还有一个`selectHero()`方法,当用户从列表中点击一个英雄时,用它来设置`selectedHero`属性。
这个组件可能是像这样的一个类:
+makeExcerpt('app/hero-list.component.ts', 'class')
:marked
Angular creates, updates, and destroys components as the user moves through the application.
The developer can take action at each moment in this lifecycle through optional [lifecycle hooks](lifecycle-hooks.html), like `ngOnInit()` declared above.
当用户在这个应用中“移动”时,Angular会创建、更新和销毁组件。
开发人员可以通过[生命周期钩子](lifecycle-hooks.html)在组件生命周期的各个时间点上插入自己的操作,比如上面声明的`ngOnInit()`。
.l-sub-section
:marked
We may wonder who is calling the component's constructor? Who provides the service parameter?
For the moment, have faith that Angular will call the constructor and deliver an
appropriate `HeroService` when we need it.
你可能会好奇,谁来调用那个组件的构造函数?谁为服务提供参数?
目前,你只要信任Angular会在合适的时机调用构造函数,并在需要的时候给出一个合适的`HeroService`实例。
.l-main-section
:marked
## Templates
## 模板
figure
img(src="/resources/images/devguide/architecture/template.png" alt="模板" align="left" style="width:200px; margin-left:-40px;margin-right:10px" )
:marked
We define a component's view with its companion **template**. A template is a form of HTML
that tells Angular how to render the component.
我们通过组件的自带的**模板**来定义视图。模板以HTML形式存在,用来告诉Angular如何渲染组件(视图)。
A template looks like regular HTML much of the time ... and then it gets a bit strange. Here is a
template for our `HeroListComponent`:
多数情况下,模板看起来很像标准HTML……当然也有一小点儿奇怪的地方。下面是`HeroListComponent`组件的一个模板。
+makeExample('app/hero-list.component.html')
:marked
This template features typical HTML elements like `
`.
But what are `*ngFor`, `{{hero.name}}`, `(click)`, `[hero]`, and ` `。
但是`*ngFor`、`{{hero.name}}`、`(click)`、`[hero]`和` Metadata tells Angular how to process a class. 元数据告诉Angular如何处理一个类。`和`
.l-main-section
:marked
## Metadata
## 元数据
figure
img(src="/resources/images/devguide/architecture/metadata.png" alt="元数据" align="left" style="width:150px; margin-left:-40px;margin-right:10px" )
:marked
:marked
[Looking back at the code](#component-code) for `HeroListComponent`, we see that it's just a class.
There is no evidence of a framework, no "Angular" in it at all.
[回头看看](#component-code)`HeroListComponent`就会明白:它只是一个类。
一点框架的痕迹也没有,里面完全没有出现"Angular"的字样。
In fact, it really is *just a class*. It's not a component until we *tell Angular about it*.
实际上,它真的*只是一个类*。直到我们*告诉Angular*这是一个组件为止。
We tell Angular that `HeroListComponent` is a component by attaching **metadata** to the class.
只要把**元数据**附加到这个类,就相当于告诉Angular:`HeroListComponent`是个组件。
In !{_Lang}, we attach metadata by using !{_a} **!{_decorator}**.
Here's some metadata for `HeroListComponent`:
在!{_Lang}中,我们用**装饰器(!{_decorator})**来附加元数据。
下面就是`HeroListComponent`的一些元数据。
+makeExcerpt('app/hero-list.component.ts', 'metadata')
:marked
Here we see the `@Component` !{_decorator} which (no surprise) identifies the class
immediately below it as a component class.
这里看到`@Component`!{_decoratorCn}(毫无悬念的)把紧随其后的类标记成了组件类。
block ts-decorator
:marked
A decorator is a function. Decorators often have a configuration parameter.
The `@Component` decorator takes a required configuration object with the
information Angular needs to create and present the component and its view.
!{_decoratorCn}就是函数,它们通常还带有配置参数。
`@Component`!{_decoratorCn}能接受一个配置对象,Angular会基于这些信息创建和展示组件及其视图。
Here are a few of the possible `@Component` configuration options:
来看下`@Component`中的一些配置项:
:marked
- `selector` - a css selector that tells Angular to create and insert an instance of this component
where it finds a `
:marked
The architectural takeaway is that we must add metadata to our code
so that Angular knows what to do.
这种架构所决定的是:必须往代码中添加元数据,以便Angular知道该做什么。
.l-main-section
:marked
## Data binding
## 数据绑定
Without a framework, we would be responsible for pushing data values into the HTML controls and turning user responses
into actions and value updates. Writing such push/pull logic by hand is tedious, error-prone, and a nightmare to
read as any experienced jQuery programmer can attest.
如果没有框架,我们就得自己把数据值推送到HTML控件中,并把用户的反馈转换成动作和值更新。
如果手工写代码来实现这些推/拉逻辑,肯定会枯燥乏味、容易出错,读起来简直是噩梦 —— 写过jQuery的程序员大概都对此深有体会。
figure
img(src="/resources/images/devguide/architecture/databinding.png" alt="数据绑定" style="width:220px; float:left; margin-left:-40px;margin-right:20px" )
:marked
Angular supports **data binding**,
a mechanism for coordinating parts of a template with parts of a component.
We add binding markup to the template HTML to tell Angular how to connect both sides.
Angular支持**数据绑定**,一种让模板的各部分与组件的各部分相互合作的机制。
我们往模板HTML中添加绑定标记,来告诉Angular如何连接两者。
There are four forms of data binding syntax. Each form has a direction — to the DOM, from the DOM, or in both directions —
as indicated by the arrows in the diagram.
数据绑定的语法有四种形式。每种形式都有一个方向 —— 从DOM来、到DOM去、双向,就像图中的箭头所示意的。
:marked
We saw three forms of data binding in our [example](#templates) template:
在[范例](#template)模板中,我们看到了数据绑定的三种形式:
+makeExcerpt('app/hero-list.component.1.html', 'binding')
:marked
* The `{{hero.name}}` [*interpolation*](displaying-data.html#interpolation)
displays the component's `hero.name` property value within the `
figure
img(src="/resources/images/devguide/architecture/parent-child-binding.png" alt="父/子绑定" style="float:left; width:300px; margin-left:-40px;margin-right:10px" )
:marked
Data binding is also important for communication between parent and child components.
数据绑定在父组件与子组件的通讯中***也同样重要***。
.l-main-section
:marked
## Directives
## 指令
figure
img(src="/resources/images/devguide/architecture/directive.png" alt="父与子" style="float:left; width:150px; margin-left:-40px;margin-right:10px" )
:marked
Angular templates are *dynamic*. When Angular renders them, it transforms the DOM
according to the instructions given by a **directives**.
Angular模板是*动态的*。当Angular渲染它们时,它会根据**指令**提供的操作指南对DOM进行修改。
A directive is a class with directive metadata. In !{_Lang} we apply the `@Directive` !{_decorator}
to attach metadata to the class.
指令是一个带有“指令元数据”的类。在!{_Lang}中,要通过`@Directive`!{_decoratorCn}把元数据附加到类上。
:marked
We already met one form of directive: the component. A component is a *directive-with-a-template*;
a `@Component` !{_decorator} is actually a `@Directive` !{_decorator} extended with template-oriented features.
我们已经遇到过指令的形式之一:组件。组件是一个*带模板的指令*,而且`@Component`!{_decoratorCn}实际上就是一个`@Directive`!{_decoratorCn},只是扩展了一些面向模板的属性。
.l-sub-section
:marked
While **a component is technically a directive**,
components are so distinctive and central to Angular applications that we chose
to separate components from directives in this architectural overview.
虽然**组件从技术角度上就是一个指令**,但是组件非常独特,并在Angular中位于中心地位,以至于在架构介绍中,我们把组件从指令中单独开来。
:marked
Two *other* kinds of directives exist: _structural_ and _attribute_ directives.
有两种*其它*类型的指令,我们称之为“结构型”指令和“属性(attribute)型”指令。
They tend to appear within an element tag as attributes do,
sometimes by name but more often as the target of an assignment or a binding.
它们往往像属性(attribute)一样出现在元素标签中,偶尔会以名字的形式出现但多数时候还是作为赋值目标或绑定目标出现。
**Structural** directives alter layout by adding, removing, and replacing elements in DOM.
**结构型指令**通过在DOM中添加、移除和替换元素来修改布局。
Our [example](#templates) template uses two built-in structural directives:
我们在[范例](#templates)模板中用到了两个内建的结构型指令。
+makeExcerpt('app/hero-list.component.1.html', 'structural')
:marked
* [`*ngFor`](displaying-data.html#ngFor) tells Angular to stamp out one `
:marked
Examples include:
例如:
* logging service
* 日志服务
* data service
* 数据服务
* message bus
* 消息总线
* tax calculator
* 税款计算器
* application configuration
* 应用程序配置
There is nothing specifically _Angular_ about services. Angular itself has no definition of a service.
There is no service base class, and no place to register a service.
服务没有什么特别属于*Angular*的特性。Angular本身对于服务也没有什么定义。
它甚至都没有定义服务的基类(Base Class),也没有地方注册一个服务。
Yet services are fundamental to any Angular application. Our components are big consumers of services.
即便如此,服务仍然是任何Angular应用的基础。组件就是最大的*服务*消费者。
Here's an example of a service class that logs to the browser console
这里是一个“服务”类的范例,用于把日志记录到浏览器的控制台:
+makeExcerpt('app/logger.service.ts', 'class')
:marked
Here's a `HeroService` that fetches heroes and returns them in a resolved !{_PromiseLinked}.
The `HeroService` depends on the `Logger` service and another `BackendService` that handles the server communication grunt work.
下面是`HeroService`类,用于获取英雄数据,并通过一个已解析的[承诺(Promise)](http://exploringjs.com/es6/ch_promises.html)返回它们。
`HeroService`还依赖于`Logger`服务和另一个用来处理服务器通讯工作的`BackendService`服务。
+makeExcerpt('app/hero.service.ts', 'class')
:marked
Services are everywhere.
服务无处不在。
We prefer our component classes lean. Our components don't fetch data from the server,
they don't validate user input, and they don't log directly to the console.
They delegate such tasks to services.
我们更倾向于让组件保持精简。组件不需要从服务器获得数据、不需要验证输入,也不需要直接往控制台写日志。
它们把这些任务委托给了服务。
A component's job is to enable the user experience and nothing more. It mediates between the view (rendered by the template)
and the application logic (which often includes some notion of a _model_).
A good component presents properties and methods for data binding.
It delegates everything nontrivial to services.
组件的任务就是提供用户体验,仅此而已。它介于视图(由模板渲染)和应用逻辑(通常包括_模型(model)_的观念)之间。
设计良好的组件为数据绑定提供属性和方法,把那些其他对它们不重要的事情都委托给服务。
Angular doesn't *enforce* these principles.
It won't complain if we write a "kitchen sink" component with 3000 lines.
Angular不会*强制要求*我们遵循这些原则。
即使我们花3000行代码写了一个“厨房洗碗槽”组件,它也不会抱怨什么。
Angular does help us *follow* these principles by making it easy to factor our
application logic into services and make those services available to components through *dependency injection*.
Angular帮助我们*追随*这些原则 —— 它让我们能更轻易的把应用逻辑拆分到服务,并通过*依赖注入*来在组件中使用这些服务。
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:marked
## Dependency Injection
## 依赖注入
figure
img(src="/resources/images/devguide/architecture/dependency-injection.png" alt="服务" style="float:left; width:200px; margin-left:-40px;margin-right:10px" )
:marked
_Dependency injection_ is a way to supply a new instance of a class
with the fully-formed dependencies it requires. Most dependencies are services.
Angular uses dependency injection to provide new components with the services they need.
“依赖注入”是提供类的新实例的一种方式,还负责处理好类所需的全部依赖。大多数依赖都是服务。
Angular也使用依赖注入提供我们需要的组件以及这些组件所需的服务。
:marked
Angular can tell which services a component needs by looking at the types of its constructor parameters.
For example, the constructor of our `HeroListComponent` needs a `HeroService`:
Angular能通过查看构造函数的参数类型,来得知组件需要哪些服务。
例如,`HeroListComponent`组件的构造函数需要一个`HeroService`:
+makeExcerpt('app/hero-list.component.ts (constructor)', 'ctor')
:marked
When Angular creates a component, it first asks an **injector** for
the services that the component requires.
当Angular创建组件时,会首先为组件所需的服务找一个**注入器(Injector)**。
An `injector` maintains a container of service instances that it has previously created.
If a requested service instance is not in the container, the injector makes one and adds it to the container
before returning the service to Angular.
When all requested services have been resolved and returned,
Angular can call the component's constructor with those services as arguments.
This is what we mean by *dependency injection*.
注入器是一个维护服务实例的容器,存放着以前创建的实例。
如果容器中还没有所请求的服务实例,注入器就会创建一个服务实例,并且添加到容器中,然后把这个服务返回给Angular。
当所有的服务都被解析完并返回时,Angular会以这些服务为参数去调用组件的构造函数。
这就是我们所说的*依赖注入* 。
The process of `HeroService` injection looks a bit like this:
`HeroService`注入的过程看起来有点像这样:
figure
img(src="/resources/images/devguide/architecture/injector-injects.png" alt="服务" )
:marked
If the injector doesn't have a `HeroService`, how does it know how to make one?
如果注入器还没有`HeroService`,它怎么知道该如何创建一个呢?
In brief, we must have previously registered a **provider** of the `HeroService` with the `Injector`.
A provider is something that can create or return a service, typically the service class itself.
简单的说,必须在要求注入`HeroService`之前,注册一个`HeroService`的**提供商Provider**到注入器。
提供商可以创建并返回服务,通常返回的就是这个“服务类”本身。
We can register providers at any level of the application component tree.
We often do so at the root when we bootstrap the application so that
the same instance of a service is available everywhere.
可以在应用程序的组件树中的任何级别上注册提供商。
当需要一个服务的同一个实例在任何地方都是可用时,我们通常在应用引导程序中注册它。
+makeExcerpt('app/main.ts', 'bootstrap')
:marked
Alternatively, we might register at a component level, in the providers property of the `@Component` metadata:
或者,也可以在`@Component`元数据中的`providers`属性中把它注册在组件层:
+makeExcerpt('app/hero-list.component.ts', 'providers')
:marked
Registering at a component level means we get a new instance of the
service with each new instance of that component.
把它注册在组件级表示该组件的每一个新实例都会有一个(在该组件注册的)服务的新实例。
Points to remember about dependency injection:
需要记住的关于依赖注入的要点是:
* Dependency injection is wired into the Angular framework and used everywhere.
* 依赖注入渗透在整个Angular框架中,并且被到处使用。
* the `injector` is the main mechanism.
* 注入器(`Injector`)是本机制的核心。
* an injector maintains a *container* of service instances that it created.
* 注入器负责维护一个*容器*,用于存放它创建过的服务实例。
* an injector can create a new service instance using a *provider*.
* 注入器能使用*提供商*创建一个新的服务实例。
* a *provider* is a recipe for creating a service.
* *提供商*是一个用于创建服务的“配方”。
* we register *providers* with injectors.
* 把*提供商*注册到注入器。
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## Wrap up
## 总结
We've learned just a bit about the eight main building blocks of an Angular application
我们学到的这些只是关于Angular应用程序的八个主要构造块的一点皮毛
1. [Modules](#modules)
1. [模块](#modules)
1. [Components](#components)
1. [组件](#components)
1. [Templates](#templates)
1. [模板](#templates)
1. [Metadata](#metadata)
1. [元数据](#metadata)
1. [Data binding](#data-binding)
1. [数据绑定](#data-binding)
1. [Directives](#directives)
1. [指令](#directives)
1. [Services](#services)
1. [服务](#services)
1. [Dependency injection](#dependency-injection)
1. [依赖注入](#dependency-injection)
That's a foundation for everything else in an Angular application
and it's more than enough to get going.
But it doesn't include everything we'll need or want to know.
这是Angular应用程序中所有其它东西的基础,要使用Angular 2,以这些作为开端就绰绰有余了。
但它仍然没有包含我们需要的或想知道的全部。
Here is a brief, alphabetical list of other important Angular features and services.
Most of them are covered in this Developers Guide (or soon will be):
这里是一个简短的、按字母排序的列表,列出了其它重要的Angular特性和服务。
它们大多数已经(或即将)包括在这个《开发指南》中:
> [**Animations**](animations.html): The animation library makes it easy for developers to animate component behavior
without deep knowledge of animation techniques or CSS.
> [**动画**](animations.html): 即将到来的动画库。它能让开发人员更轻易的给组件添加动画行为,而不需要对动画技术或CSS有深入的了解。
> **Bootstrap**: A method to configure and launch the root application component.
> **引导**: 配置和引导应用的根组件的方法。
> **Change detection**: Learn how Angular decides that a component property value has changed and
when to update the screen.
Learn how it uses **zones** to intercept asynchronous activity and run its change detection strategies.
> **变更检测**:学会Angular是如何决定组件的属性值变化和什么时候该更新到屏幕的。
学会它如何使用**zones**来拦截异步行为和它如何执行变更检测策略。
> **Component router**: With the component Router service, users can navigate a multi-screen application
in a familiar web browsing style using URLs.
> **组件路由器**:通过组件路由器服务,可以让用户使用浏览器中熟悉的URL形式,在多屏应用之间导航。
> **Events**: The DOM raises events. So can components and services. Angular offers mechanisms for
publishing and subscribing to events including an implementation of the [RxJS Observable](https://github.com/zenparsing/es-observable) proposal.
> **事件**:DOM能触发事件,组件和服务也能。Angular提供的事件发布与订阅机制还包括[RxJS可观察Observable](https://github.com/zenparsing/es-observable)方案的一个实现。
> [**Forms**](forms.html): Support complex data entry scenarios with HTML-based validation and dirty checking.
> [**表单**](forms.html):通过基于HTML的验证和脏检查机制支持复杂的数据输入场景。
> [**HTTP**](server-communication.html): Communicate with a server to get data, save data, and invoke server-side actions with this Angular HTTP client.
> [**HTTP**](server-communication.html):通过这个Angular HTTP客户端,可以与服务器通讯,以获得数据、保存数据和触发服务端动作。
> [**Lifecycle hooks**](lifecycle-hooks.html): We can tap into key moments in the lifetime of a component, from its creation to its destruction,
by implementing the lifecycle hook interfaces.
> [**生命周期钩子**](lifecycle-hooks.html):通过实现生命周期钩子接口,可以切入组件生命中的几个关键点:从创建到销毁。
> [**Pipes**](pipes.html): Services that transform values for display.
We can put pipes in our templates to improve the user experience. Consider
this `currency` pipe expression,
> [**管道**](pipes.html):这种服务会转换值以供显示。可以把管道放在模板中,以增强用户体验。比如这个`currency`管道表达式,