# Component interaction {@a top} This cookbook contains recipes for common component communication scenarios in which two or more components share information. {@a toc} <!-- # Contents * [Pass data from parent to child with input binding](guide/component-interaction#parent-to-child) * [Intercept input property changes with a setter](guide/component-interaction#parent-to-child-setter) * [Intercept input property changes with `ngOnChanges()`](guide/component-interaction#parent-to-child-on-changes) * [Parent calls an `@ViewChild()`](guide/component-interaction#parent-to-view-child) * [Parent and children communicate via a service](guide/component-interaction#bidirectional-service) --> **See the <live-example name="component-interaction"></live-example>**. {@a parent-to-child} ## Pass data from parent to child with input binding `HeroChildComponent` has two ***input properties***, typically adorned with [@Input() decorator](guide/inputs-outputs#input). <code-example path="component-interaction/src/app/hero-child.component.ts" header="component-interaction/src/app/hero-child.component.ts"> </code-example> The second `@Input` aliases the child component property name `masterName` as `'master'`. The `HeroParentComponent` nests the child `HeroChildComponent` inside an `*ngFor` repeater, binding its `master` string property to the child's `master` alias, and each iteration's `hero` instance to the child's `hero` property. <code-example path="component-interaction/src/app/hero-parent.component.ts" header="component-interaction/src/app/hero-parent.component.ts"> </code-example> The running application displays three heroes: <div class="lightbox"> <img src="generated/images/guide/component-interaction/parent-to-child.png" alt="Parent-to-child"> </div> <h3 class="no-toc">Test it</h3> E2E test that all children were instantiated and displayed as expected: <code-example path="component-interaction/e2e/src/app.e2e-spec.ts" region="parent-to-child" header="component-interaction/e2e/src/app.e2e-spec.ts"> </code-example> [Back to top](guide/component-interaction#top) {@a parent-to-child-setter} ## Intercept input property changes with a setter Use an input property setter to intercept and act upon a value from the parent. The setter of the `name` input property in the child `NameChildComponent` trims the whitespace from a name and replaces an empty value with default text. <code-example path="component-interaction/src/app/name-child.component.ts" header="component-interaction/src/app/name-child.component.ts"> </code-example> Here's the `NameParentComponent` demonstrating name variations including a name with all spaces: <code-example path="component-interaction/src/app/name-parent.component.ts" header="component-interaction/src/app/name-parent.component.ts"> </code-example> <div class="lightbox"> <img src="generated/images/guide/component-interaction/setter.png" alt="Parent-to-child-setter"> </div> <h3 class="no-toc">Test it</h3> E2E tests of input property setter with empty and non-empty names: <code-example path="component-interaction/e2e/src/app.e2e-spec.ts" region="parent-to-child-setter" header="component-interaction/e2e/src/app.e2e-spec.ts"> </code-example> [Back to top](guide/component-interaction#top) {@a parent-to-child-on-changes} ## Intercept input property changes with *ngOnChanges()* Detect and act upon changes to input property values with the `ngOnChanges()` method of the `OnChanges` lifecycle hook interface. <div class="alert is-helpful"> You may prefer this approach to the property setter when watching multiple, interacting input properties. Learn about `ngOnChanges()` in the [Lifecycle Hooks](guide/lifecycle-hooks) chapter. </div> This `VersionChildComponent` detects changes to the `major` and `minor` input properties and composes a log message reporting these changes: <code-example path="component-interaction/src/app/version-child.component.ts" header="component-interaction/src/app/version-child.component.ts"> </code-example> The `VersionParentComponent` supplies the `minor` and `major` values and binds buttons to methods that change them. <code-example path="component-interaction/src/app/version-parent.component.ts" header="component-interaction/src/app/version-parent.component.ts"> </code-example> Here's the output of a button-pushing sequence: <div class="lightbox"> <img src="generated/images/guide/component-interaction/parent-to-child-on-changes.gif" alt="Parent-to-child-onchanges"> </div> <h3 class="no-toc">Test it</h3> Test that ***both*** input properties are set initially and that button clicks trigger the expected `ngOnChanges` calls and values: <code-example path="component-interaction/e2e/src/app.e2e-spec.ts" region="parent-to-child-onchanges" header="component-interaction/e2e/src/app.e2e-spec.ts"> </code-example> [Back to top](guide/component-interaction#top) {@a child-to-parent} ## Parent listens for child event The child component exposes an `EventEmitter` property with which it `emits` events when something happens. The parent binds to that event property and reacts to those events. The child's `EventEmitter` property is an ***output property***, typically adorned with an [@Output() decorator](guide/inputs-outputs#output) as seen in this `VoterComponent`: <code-example path="component-interaction/src/app/voter.component.ts" header="component-interaction/src/app/voter.component.ts"> </code-example> Clicking a button triggers emission of a `true` or `false`, the boolean *payload*. The parent `VoteTakerComponent` binds an event handler called `onVoted()` that responds to the child event payload `$event` and updates a counter. <code-example path="component-interaction/src/app/votetaker.component.ts" header="component-interaction/src/app/votetaker.component.ts"> </code-example> The framework passes the event argument—represented by `$event`—to the handler method, and the method processes it: <div class="lightbox"> <img src="generated/images/guide/component-interaction/child-to-parent.gif" alt="Child-to-parent"> </div> <h3 class="no-toc">Test it</h3> Test that clicking the *Agree* and *Disagree* buttons update the appropriate counters: <code-example path="component-interaction/e2e/src/app.e2e-spec.ts" region="child-to-parent" header="component-interaction/e2e/src/app.e2e-spec.ts"> </code-example> [Back to top](guide/component-interaction#top) ## Parent interacts with child via *local variable* A parent component cannot use data binding to read child properties or invoke child methods. You can do both by creating a template reference variable for the child element and then reference that variable *within the parent template* as seen in the following example. {@a countdown-timer-example} The following is a child `CountdownTimerComponent` that repeatedly counts down to zero and launches a rocket. It has `start` and `stop` methods that control the clock and it displays a countdown status message in its own template. <code-example path="component-interaction/src/app/countdown-timer.component.ts" header="component-interaction/src/app/countdown-timer.component.ts"> </code-example> The `CountdownLocalVarParentComponent` that hosts the timer component is as follows: <code-example path="component-interaction/src/app/countdown-parent.component.ts" region="lv" header="component-interaction/src/app/countdown-parent.component.ts"> </code-example> The parent component cannot data bind to the child's `start` and `stop` methods nor to its `seconds` property. You can place a local variable, `#timer`, on the tag `<countdown-timer>` representing the child component. That gives you a reference to the child component and the ability to access *any of its properties or methods* from within the parent template. This example wires parent buttons to the child's `start` and `stop` and uses interpolation to display the child's `seconds` property. Here we see the parent and child working together. <div class="lightbox"> <img src="generated/images/guide/component-interaction/countdown-timer-anim.gif" alt="countdown timer"> </div> {@a countdown-tests} <h3 class="no-toc">Test it</h3> Test that the seconds displayed in the parent template match the seconds displayed in the child's status message. Test also that clicking the *Stop* button pauses the countdown timer: <code-example path="component-interaction/e2e/src/app.e2e-spec.ts" region="countdown-timer-tests" header="component-interaction/e2e/src/app.e2e-spec.ts"> </code-example> [Back to top](guide/component-interaction#top) {@a parent-to-view-child} ## Parent calls an _@ViewChild()_ The *local variable* approach is simple and easy. But it is limited because the parent-child wiring must be done entirely within the parent template. The parent component *itself* has no access to the child. You can't use the *local variable* technique if an instance of the parent component *class* must read or write child component values or must call child component methods. When the parent component *class* requires that kind of access, ***inject*** the child component into the parent as a *ViewChild*. The following example illustrates this technique with the same [Countdown Timer](guide/component-interaction#countdown-timer-example) example. Neither its appearance nor its behavior will change. The child [CountdownTimerComponent](guide/component-interaction#countdown-timer-example) is the same as well. <div class="alert is-helpful"> The switch from the *local variable* to the *ViewChild* technique is solely for the purpose of demonstration. </div> Here is the parent, `CountdownViewChildParentComponent`: <code-example path="component-interaction/src/app/countdown-parent.component.ts" region="vc" header="component-interaction/src/app/countdown-parent.component.ts"> </code-example> It takes a bit more work to get the child view into the parent component *class*. First, you have to import references to the `ViewChild` decorator and the `AfterViewInit` lifecycle hook. Next, inject the child `CountdownTimerComponent` into the private `timerComponent` property via the `@ViewChild` property decoration. The `#timer` local variable is gone from the component metadata. Instead, bind the buttons to the parent component's own `start` and `stop` methods and present the ticking seconds in an interpolation around the parent component's `seconds` method. These methods access the injected timer component directly. The `ngAfterViewInit()` lifecycle hook is an important wrinkle. The timer component isn't available until *after* Angular displays the parent view. So it displays `0` seconds initially. Then Angular calls the `ngAfterViewInit` lifecycle hook at which time it is *too late* to update the parent view's display of the countdown seconds. Angular's unidirectional data flow rule prevents updating the parent view's in the same cycle. The app has to *wait one turn* before it can display the seconds. Use `setTimeout()` to wait one tick and then revise the `seconds()` method so that it takes future values from the timer component. <h3 class="no-toc">Test it</h3> Use [the same countdown timer tests](guide/component-interaction#countdown-tests) as before. [Back to top](guide/component-interaction#top) {@a bidirectional-service} ## Parent and children communicate via a service A parent component and its children share a service whose interface enables bi-directional communication *within the family*. The scope of the service instance is the parent component and its children. Components outside this component subtree have no access to the service or their communications. This `MissionService` connects the `MissionControlComponent` to multiple `AstronautComponent` children. <code-example path="component-interaction/src/app/mission.service.ts" header="component-interaction/src/app/mission.service.ts"> </code-example> The `MissionControlComponent` both provides the instance of the service that it shares with its children (through the `providers` metadata array) and injects that instance into itself through its constructor: <code-example path="component-interaction/src/app/missioncontrol.component.ts" header="component-interaction/src/app/missioncontrol.component.ts"> </code-example> The `AstronautComponent` also injects the service in its constructor. Each `AstronautComponent` is a child of the `MissionControlComponent` and therefore receives its parent's service instance: <code-example path="component-interaction/src/app/astronaut.component.ts" header="component-interaction/src/app/astronaut.component.ts"> </code-example> <div class="alert is-helpful"> Notice that this example captures the `subscription` and `unsubscribe()` when the `AstronautComponent` is destroyed. This is a memory-leak guard step. There is no actual risk in this app because the lifetime of a `AstronautComponent` is the same as the lifetime of the app itself. That *would not* always be true in a more complex application. You don't add this guard to the `MissionControlComponent` because, as the parent, it controls the lifetime of the `MissionService`. </div> The *History* log demonstrates that messages travel in both directions between the parent `MissionControlComponent` and the `AstronautComponent` children, facilitated by the service: <div class="lightbox"> <img src="generated/images/guide/component-interaction/bidirectional-service.gif" alt="bidirectional-service"> </div> <h3 class="no-toc">Test it</h3> Tests click buttons of both the parent `MissionControlComponent` and the `AstronautComponent` children and verify that the history meets expectations: <code-example path="component-interaction/e2e/src/app.e2e-spec.ts" region="bidirectional-service" header="component-interaction/e2e/src/app.e2e-spec.ts"> </code-example> [Back to top](guide/component-interaction#top)