/// interface BroccoliTree { /** * Contains the fs path for the input tree when the plugin takes only one input tree. * * For plugins that take multiple trees see the `inputPaths` property. * * This property is set just before the first rebuild and doesn't change afterwards. */ inputPath: string; /** * Contains the array of fs paths for input trees. * * For plugins that take only one input tree, it might be more convenient to use the `inputPath` *property instead. * * This property is set just before the first rebuild and doesn't change afterwards, unless * plugins themselves change it. * * If the inputPath is outside of broccoli's temp directory, then it's lifetime is not managed by *the builder. * If the inputPath is within broccoli's temp directory it is an outputPath (and output directory) *of another plugin. * This means that while the `outputPath` doesn't change, the underlying directory is frequently *recreated. */ inputPaths?: string[]; /** * Contains the fs paths for the output trees. * * This property is set just before the first rebuild and doesn't change afterwards, unless the * plugins themselves change it. * * The underlying directory is also created by the builder just before the first rebuild. * This directory is destroyed and recreated upon each rebuild. */ outputPath?: string; /** * Contains the fs paths for a cache directory available to the plugin. * * This property is set just before the first rebuild and doesn't change afterwards. * * The underlying directory is also created by the builder just before the first rebuild. * The lifetime of the directory is associated with the lifetime of the plugin. */ cachePath?: string; inputTree?: BroccoliTree; inputTrees?: BroccoliTree[]; /** * Trees which implement the rebuild api are wrapped automatically for api compat, * and `newStyleTree` keeps a reference to the original unwrapped tree. */ newStyleTree?: BroccoliTree; /** * Description or name of the plugin used for reporting. * * If missing `tree.constructor.name` is usually used instead. */ description?: string; rebuild(): (Promise| void); cleanup(): void; } interface OldBroccoliTree { read?(readTree: (tree: BroccoliTree) => Promise): (Promise| string); } interface BroccoliBuilder { /** * Triggers a build and returns a promise for the build result */ build(): Promise; /** * Cleans up the whole build tree by calling `.cleanup()` method on all trees that are part of the * pipeline. */ cleanup(): Promise; } interface BuildResult { /** * Directory that contains result of the build. * * This directory will contains symlinks, so it is not safe to just use it as is. * * Use `copy-dereference` npm package to create a safe-to-use replica of the build artifacts. */ directory: string; /** * The DAG (graph) of all trees in the build pipeline. */ graph: BroccoliNode; /** * Total time it took to make the build. */ totalTime: number; } interface BroccoliNode { ///** // * Id of the current node // */ // id: number; //only in master /** * Time spent processing the current node during a single rebuild. */ selfTime: number; /** * Time spent processing the current node and its subtrees during a single rebuild. */ totalTime: number; /** * Tree associated with the current node. */ tree: BroccoliTree; /** * Child nodes with references to trees that are input for the tree of the current node. */ subtrees: BroccoliNode[]; /** * Parent nodes with references to trees that are consume the output of processing the current * tree. */ parents: BroccoliNode[]; /** * Path to the directory containing the output of processing the current tree. */ directory: string; }