` in an `ngFor` *hero* repeater
managed by the parent `SpyComponent`.
本例把`SpyDirective`应用到父组件里的`ngFor`*英雄*重复器(repeater)的`
`里面。
tr(style=top)
td
OnChanges
td
:marked
See how Angular calls the `ngOnChanges` hook with a `changes` object
every time one of the component input properties changes.
Shows how to interpret the `changes` object.
这里将会看到:每当组件的输入属性发生变化时,Angular会如何以`changes`对象作为参数去调用`ngOnChanges`钩子。
展示了该如何理解和使用`changes`对象。
tr(style=top)
td
DoCheck
td
:marked
Implements an `ngDoCheck` method with custom change detection.
See how often Angular calls this hook and watch it post changes to a log.
实现了一个`ngDoCheck`方法,通过它可以自定义变更检测逻辑。
这里将会看到:Angular会用什么频度调用这个钩子,监视它的变化,并把这些变化输出成一条日志。
tr(style=top)
td
AfterView
td
:marked
Shows what Angular means by a *view*.
Demonstrates the `ngAfterViewInit` and `ngAfterViewChecked` hooks.
显示Angular中的*视图*所指的是什么。
演示了`ngAfterViewInit`和`ngAfterViewChecked`钩子。
tr(style=top)
td
AfterContent
td
:marked
Shows how to project external content into a component and
how to distinguish projected content from a component's view children.
Demonstrates the `ngAfterContentInit` and `ngAfterContentChecked` hooks.
展示如何把外部内容投影进组件中,以及如何区分“投影进来的内容”和“组件的子视图”。
演示了`ngAfterContentInit`和`ngAfterContentChecked`钩子。
tr(style=top)
td
p Counter
p 计数器
td
:marked
Demonstrates a combination of a component and a directive
each with its own hooks.
演示了组件和指令的组合,它们各自有自己的钩子。
In this example, a `CounterComponent` logs a change (via `ngOnChanges`)
every time the parent component increments its input counter property.
Meanwhile, the `SpyDirective` from the previous example is applied
to the `CounterComponent` log where it watches log entries being created and destroyed.
在这个例子中,每当父组件递增它的输入属性`counter`时,`CounterComponent`就会通过`ngOnChanges`记录一条变更。
同时,我们还把前一个例子中的`SpyDirective`用在`CounterComponent`上,来提供日志,可以同时观察到日志的创建和销毁过程。
:marked
The remainder of this chapter discusses selected exercises in further detail.
接下来,我们将详细讨论这些练习。
a#peek-a-boo
.l-main-section
:marked
## Peek-a-boo: all hooks
## Peek-a-boo:全部钩子
The `PeekABooComponent` demonstrates all of the hooks in one component.
`PeekABooComponent`组件演示了组件中所有可能存在的钩子。
You would rarely, if ever, implement all of the interfaces like this.
The peek-a-boo exists to show how Angular calls the hooks in the expected order.
你可能很少、或者永远不会像这里一样实现所有这些接口。
我们之所以在peek-a-boo中这么做,只是为了观看Angular是如何按照期望的顺序调用这些钩子的。
This snapshot reflects the state of the log after the user clicked the *Create...* button and then the *Destroy...* button.
用户点击**Create...**按钮,然后点击**Destroy...**按钮后,日志的状态如下图所示:
figure.image-display
img(src="/resources/images/devguide/lifecycle-hooks/peek-a-boo.png" alt="Peek-a-boo")
:marked
The sequence of log messages follows the prescribed hook calling order:
`OnChanges`, `OnInit`, `DoCheck` (3x), `AfterContentInit`, `AfterContentChecked` (3x),
`AfterViewInit`, `AfterViewChecked` (3x), and `OnDestroy`.
日志信息的日志和所规定的钩子调用顺序是一致的:
`OnChanges`、`OnInit`、`DoCheck` (3x)、`AfterContentInit`、`AfterContentChecked` (3x)、
`AfterViewInit`、`AfterViewChecked` (3x)和`OnDestroy`
.l-sub-section
:marked
The constructor isn't an Angular hook *per se*.
The log confirms that input properties (the `name` property in this case) have no assigned values at construction.
构造函数本质上不应该算作Angular的钩子。
记录确认了在创建期间那些输入属性(这里是`name`属性)没有被赋值。
:marked
Had the user clicked the *Update Hero* button, the log would show another `OnChanges` and two more triplets of
`DoCheck`, `AfterContentChecked` and `AfterViewChecked`.
Clearly these three hooks fire a *often*. Keep the logic in these hooks as lean as possible!
如果我们点击*Update Hero*按钮,就会看到另一个`OnChanges`和至少两组`DoCheck`、`AfterContentChecked`和`AfterViewChecked`钩子。
显然,这三种钩子被触发了*很多次*,所以我们必须让这三种钩子里的逻辑尽可能的精简!
The next examples focus on hook details.
下一个例子就聚焦于这些钩子的细节上。
a#spy
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:marked
## Spying *OnInit* and *OnDestroy*
## 窥探*OnInit*和*OnDestroy*
Go undercover with these two spy hooks to discover when an element is initialized or destroyed.
潜入这两个spy钩子来发现一个元素时什么时候被初始化或者销毁的。
This is the perfect infiltration job for a directive.
The heroes will never know they're being watched.
指令是一种完美的渗透方式,我们的英雄永远不会知道该指令的存在。
.l-sub-section
:marked
Kidding aside, pay attention to two key points:
不开玩笑了,注意下面两个关键点:
1. Angular calls hook methods for *directives* as well as components.
1. 就像对组件一样,Angular也会对*指令*调用这些钩子方法。
2. A spy directive can provide insight into a DOM object that you cannot change directly.
Obviously you can't touch the implementation of a native `div`.
You can't modify a third party component either.
But you can watch both with a directive.
2. 一个侦探(spy)指令可以让我们在无法直接修改DOM对象实现代码的情况下,透视其内部细节。
显然,你不能修改一个原生`div`元素的实现代码。
你同样不能修改第三方组件。
但我们用一个指令就能监视它们了。
:marked
The sneaky spy directive is simple, consisting almost entirely of `ngOnInit` and `ngOnDestroy` hooks
that log messages to the parent via an injected `LoggerService`.
我们这个鬼鬼祟祟的侦探指令很简单,几乎完全由`ngOnInit`和`ngOnDestroy`钩子组成,它通过一个注入进来的`LoggerService`来把消息记录到父组件中去。
+makeExample('lifecycle-hooks/ts/app/spy.directive.ts', 'spy-directive')(format=".")
:marked
You can apply the spy to any native or component element and it'll be initialized and destroyed
at the same time as that element.
Here it is attached to the repeated hero `
`
我们可以把这个侦探指令写到任何原生元素或组件元素上,它将与所在的组件同时初始化和销毁。
下面是把它附加到用来重复显示英雄数据的这个`
`上。
+makeExample('lifecycle-hooks/ts/app/spy.component.html', 'template')(format=".")
:marked
Each spy's birth and death marks the birth and death of the attached hero `
`
with an entry in the *Hook Log* as seen here:
每个“侦探”的出生和死亡也同时标记出了存放英雄的那个`
`的出生和死亡。*钩子记录*中的结构看起来是这样的:
figure.image-display
img(src='/resources/images/devguide/lifecycle-hooks/spy-directive.gif' alt="Spy Directive")
:marked
Adding a hero results in a new hero `
`. The spy's `ngOnInit` logs that event.
添加一个英雄就会产生一个新的英雄`
`。侦探的`ngOnInit`记录下了这个事件。
The *Reset* button clears the `heroes` list.
Angular removes all hero `
` elements from the DOM and destroys their spy directives at the same time.
The spy's `ngOnDestroy` method reports its last moments.
*Reset*按钮清除了这个`heroes`列表。
Angular从DOM中移除了所有英雄的div,并且同时销毁了附加在这些div上的侦探指令。
侦探的`ngOnDestroy`方法汇报了它自己的临终时刻。
The `ngOnInit` and `ngOnDestroy` methods have more vital roles to play in real applications.
在真实的应用程序中,`ngOnInit`和`ngOnDestroy`方法扮演着更重要的角色。
### OnInit
Use `ngOnInit` for two main reasons:
使用`ngOnInit`有两个原因:
1. to perform complex initializations shortly after construction
1. 在构造函数之后马上执行复杂的初始化逻辑
1. to set up the component after Angular sets the input properties
1. 在Angular设置完输入属性之后,对该组件进行准备。
Experienced developers agree that components should be cheap and safe to construct.
有经验的开发者认同组件的构建应该很便宜和安全。
.l-sub-section
:marked
Misko Hevery, Angular team lead,
[explains why](http://misko.hevery.com/code-reviewers-guide/flaw-constructor-does-real-work/)
you should avoid complex constructor logic.
Misko Hevery,Angular项目的头,在[这里解释](http://misko.hevery.com/code-reviewers-guide/flaw-constructor-does-real-work/)了你为什么应该避免复杂的构造函数逻辑。
:marked
Don't fetch data in a component constructor.
You shouldn't worry that a new component will try to contact a remote server when
created under test or before you decide to display it.
Constructors should do no more than set the initial local variables to simple values.
不要在组件的构造函数中获取数据?
在测试环境下新建组件时或在我们决定显示它之前,我们不应该担心它会尝试联系远程服务器。
构造函数中除了使用简单的值对局部变量进行初始化之外,什么都不应该做。
An `ngOnInit` is a good place for a component to fetch its initial data. The
[Tutorial](../tutorial/toh-pt4.html#oninit) and [HTTP](server-communication.html#oninit) chapter
show how.
`ngOnInit`是组件获取初始数据的好地方。[指南](../tutorial/toh-pt4.html#oninit)和[HTTP](server-communication.html#oninit)章讲解了如何这样做。
Remember also that a directive's data-bound input properties are not set until _after construction_.
That's a problem if you need to initialize the directive based on those properties.
They'll have been set when `ngOninit` runs.
另外还要记住,在指令的_构造函数完成之前_,那些被绑定的输入属性还都没有值。
如果我们需要基于这些属性的值来初始化这个指令,这种情况就会出问题。
而当`ngOnInit`执行的时候,这些属性都已经被正确的赋值过了。
.l-sub-section
:marked
The `ngOnChanges` method is your first opportunity to access those properties.
Angular calls `ngOnChanges` before `ngOnInit` ... and many times after that.
It only calls `ngOnInit` once.
我们访问这些属性的第一次机会,实际上是`ngOnChanges`方法,Angular会在`ngOnInit`之前调用它。
但是在那之后,Angular还会调用`ngOnChanges`很多次。而`ngOnInit`只会被调用一次。
:marked
You can count on Angular to call the `ngOnInit` method _soon_ after creating the component.
That's where the heavy initialization logic belongs.
你可以信任Angular会在创建组件后立刻调用`ngOnInit`方法。
这里是放置复杂初始化逻辑的好地方。
### OnDestroy
Put cleanup logic in `ngOnDestroy`, the logic that *must* run before Angular destroys the directive.
一些清理逻辑*必须*在Angular销毁指令之前运行,把它们放在`ngOnDestroy`中。
This is the time to notify another part of the application that the component is going away.
这是在该组件消失之前,可用来通知应用程序中其它部分的最后一个时间点。
This is the place to free resources that won't be garbage collected automatically.
Unsubscribe from observables and DOM events. Stop interval timers.
Unregister all callbacks that this directive registered with global or application services.
You risk memory leaks if you neglect to do so.
这里是用来释放那些不会被垃圾收集器自动回收的各类资源的地方。
取消那些对可观察对象和DOM事件的订阅。停止定时器。注销该指令曾注册到全局服务或应用级服务中的各种回调函数。
如果不这么做,就会有导致内存泄露的风险。
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:marked
## OnChanges
Angular calls its `ngOnChanges` method whenever it detects changes to ***input properties*** of the component (or directive).
在这个例子中,我们监听了`OnChanges`钩子。
一旦检测到该组件(或指令)的***输入属性***发生了变化,Angular就会调用它的`ngOnChanges`方法。
This example monitors the `OnChanges` hook.
本例监控`OnChanges`钩子。
+makeExample('lifecycle-hooks/ts/app/on-changes.component.ts', 'ng-on-changes', 'OnChangesComponent (ngOnChanges)')(format=".")
:marked
The `ngOnChanges` method takes an object that maps each changed property name to a
[SimpleChange](../api/core/index/SimpleChange-class.html) object holding the current and previous property values.
This hook iterates over the changed properties and logs them.
`ngOnChanges`方法获取了一个对象,它把每个发生变化的属性名都映射到了一个[SimpleChange](../api/core/index/SimpleChange-class.html)对象,
该对象中有属性的当前值和前一个值。我们在这些发生了变化的属性上进行迭代,并记录它们。
The example component, `OnChangesComponent`, has two input properties: `hero` and `power`.
这个例子中的`OnChangesComponent`组件有两个输入属性:`hero`和`power`。
+makeExample('lifecycle-hooks/ts/app/on-changes.component.ts', 'inputs')(format=".")
:marked
The host `OnChangesParentComponent` binds to them like this:
宿主`OnChangesParentComponent`绑定了它们,就像这样:
+makeExample('lifecycle-hooks/ts/app/on-changes-parent.component.html', 'on-changes')
:marked
Here's the sample in action as the user makes changes.
下面是此例子中的当用户做出更改时的操作演示:
figure.image-display
img(src='/resources/images/devguide/lifecycle-hooks/on-changes-anim.gif' alt="OnChanges")
:marked
The log entries appear as the string value of the *power* property changes.
But the `ngOnChanges` does not catch changes to `hero.name`
That's surprising at first.
当*power*属性的字符串值变化时,相应的日志就出现了。
但是`ngOnChanges`并没有捕捉到`hero.name`的变化。
这是第一个意外。
Angular only calls the hook when the value of the input property changes.
The value of the `hero` property is the *reference to the hero object*.
Angular doesn't care that the hero's own `name` property changed.
The hero object *reference* didn't change so, from Angular's perspective, there is no change to report!
Angular只会在输入属性的值变化时调用这个钩子。
而`hero`属性的值是一个*到英雄对象的引用*。
Angular不会关注这个英雄对象的`name`属性的变化。
这个英雄对象的*引用*没有发生变化,于是从Angular的视角看来,也就没有什么需要报告的变化了。
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:marked
## DoCheck
Use the `DoCheck` hook to detect and act upon changes that Angular doesn't catch on its own.
使用`DoCheck`钩子来检测那些Angular自身无法捕获的变更并采取行动。
.l-sub-section
:marked
Use this method to detect a change that Angular overlooked.
用这个方法来检测那些被Angular忽略的更改。
:marked
The *DoCheck* sample extends the *OnChanges* sample with the following `ngDoCheck` hook:
*DoCheck*范例通过下面的`DoCheck`实现扩展了*OnChanges*范例:
+makeExample('lifecycle-hooks/ts/app/do-check.component.ts', 'ng-do-check', 'DoCheckComponent (ngDoCheck)')(format=".")
:marked
This code inspects certain _values-of-interest_, capturing and comparing their current state against previous values.
It writes a special message to the log when there are no substantive changes to the `hero` or the `power`
so you can see how often `DoCheck` is called. The results are illuminating:
该代码检测一些**相关的值**,捕获当前值并与以前的值进行比较。
当英雄或它的超能力发生了非实质性改变时,我们就往日志中写一条特殊的消息。
这样你可以看到`DoCheck`被调用的频率。结果非常显眼:
figure.image-display
img(src='/resources/images/devguide/lifecycle-hooks/do-check-anim.gif' alt="DoCheck")
:marked
While the `ngDoCheck` hook can detect when the hero's `name` has changed, it has a frightful cost.
This hook is called with enormous frequency —
after _every_ change detection cycle no matter where the change occurred.
It's called over twenty times in this example before the user can do anything.
虽然`ngDoCheck`钩子可以可以监测到英雄的`name`什么时候发生了变化。但我们必须小心。
这个`ngDoCheck`钩子被非常频繁的调用 —— 在_每次_变更检测周期之后,发生了变化的每个地方都会调它。
在这个例子中,用户还没有做任何操作之前,它就被调用了超过二十次。
Most of these initial checks are triggered by Angular's first rendering of *unrelated data elsewhere on the page*.
Mere mousing into another input box triggers a call.
Relatively few calls reveal actual changes to pertinent data.
Clearly our implementation must be very lightweight or the user experience will suffer.
大部分检查的第一次调用都是在Angular首次渲染该页面中*其它不相关数据*时触发的。
仅仅把鼠标移到其它输入框中就会触发一次调用。
只有相对较少的调用才是由于对相关数据的修改而触发的。
显然,我们的实现必须非常轻量级,否则将损害用户体验。
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:marked
We also see that the `ngOnChanges` method is called in contradiction of the
[incorrect API documentation](../api/core/index/DoCheck-class.html).
我们还看到,`ngOnChanges`方法的调用方式与[API文档](../api/core/index/DoCheck-interface.html)中是不一样的,这是因为API文档过时了。
(译注:这是经过与官方开发组沟通得到的消息,由于代码快速迭代,因此API文档现在的更新不够及时,将来会进行一次系统的梳理和更正)
.l-main-section
:marked
## AfterView
The *AfterView* sample explores the `AfterViewInit` and `AfterViewChecked` hooks that Angular calls
*after* it creates a component's child views.
*AfterView*例子展示了`AfterViewInit`和`AfterViewChecked`钩子,Angular会在每次创建了组件的子视图后调用它们。
Here's a child view that displays a hero's name in an input box:
下面是一个子视图,它用来把英雄的名字显示在一个输入框中:
+makeExample('lifecycle-hooks/ts/app/after-view.component.ts', 'child-view', 'ChildComponent')(format=".")
:marked
The `AfterViewComponent` displays this child view *within its template*:
`AfterViewComponent`把这个子视图显示*在它的模板中*:
+makeExample('lifecycle-hooks/ts/app/after-view.component.ts', 'template', 'AfterViewComponent (template)')(format=".")
:marked
The following hooks take action based on changing values *within the child view*
which can only be reached by querying for the child view via the property decorated with
[@ViewChild](../api/core/index/ViewChild-decorator.html).
下列钩子基于*子视图中*的每一次数据变更采取行动,我们只能通过带[@ViewChild](../api/core/index/ViewChild-decorator.html)装饰器的属性来访问子视图。
+makeExample('lifecycle-hooks/ts/app/after-view.component.ts', 'hooks', 'AfterViewComponent (class excerpts)')(format=".")
#wait-a-tick
:marked
### Abide by the unidirectional data flow rule
### 遵循单向数据流规则
The `doSomething` method updates the screen when the hero name exceeds 10 characters.
当英雄的名字超过10个字符时,`doSomething`方法就会更新屏幕。
+makeExample('lifecycle-hooks/ts/app/after-view.component.ts', 'do-something', 'AfterViewComponent (doSomething)')(format=".")
:marked
Why does the `doSomething` method wait a tick before updating `comment`?
为什么在更新`comment`属性之前,`doSomething`方法要等上一拍(tick)?
Angular's unidirectional data flow rule forbids updates to the view *after* it has been composed.
Both of these hooks fire _after_ the component's view has been composed.
Angular的“单向数据流”规则禁止在一个视图已经被组合好*之后*再更新视图。
而这两个钩子都是在组件的视图已经被组合好之后触发的。
Angular throws an error if the hook updates the component's data-bound `comment` property immediately (try it!).
如果我们立即更新组件中被绑定的`comment`属性,Angular就会抛出一个错误(试试!)。
block tick-methods
:marked
The `LoggerService.tick_then()` postpones the log update
for one turn of the browser's JavaScript cycle ... and that's just long enough.
`LoggerService.tick_then()`方法延迟更新日志一个回合(浏览器JavaScript周期回合),这样就够了。
:marked
Here's *AfterView* in action
这里是*AfterView*的操作演示:
figure.image-display
img(src='/resources/images/devguide/lifecycle-hooks/after-view-anim.gif' alt="AfterView")
:marked
Notice that Angular frequently calls `AfterViewChecked`, often when there are no changes of interest.
Write lean hook methods to avoid performance problems.
注意,Angular会频繁的调用`AfterViewChecked`,甚至在并没有需要关注的更改时也会触发。
所以务必把这个钩子方法写得尽可能精简,以免出现性能问题。
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:marked
## AfterContent
The *AfterContent* sample explores the `AfterContentInit` and `AfterContentChecked` hooks that Angular calls
*after* Angular projects external content into the component.
*AfterContent*例子展示了`AfterContentInit`和`AfterContentChecked`钩子,Angular会在外来内容被投影到组件中*之后*调用它们。
### Content projection
### 内容投影
*Content projection* is a way to import HTML content from outside the component and insert that content
into the component's template in a designated spot.
*内容投影*是从组件外部导入HTML内容,并把它插入在组件模板中指定位置上的一种途径。
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:marked
Angular 1 developers know this technique as *transclusion*.
Angular 1的开发者大概知道一项叫做*transclusion*的技术,对,这就是它的马甲。
:marked
Consider this variation on the [previous _AfterView_](#afterview) example.
This time, instead of including the child view within the template, it imports the content from
the `AfterContentComponent`'s parent. Here's the parent's template.
对比[前一个](#afterview)例子考虑这个变化。
这次,我们不再通过模板来把子视图包含进来,而是改从`AfterContentComponent`的父组件中导入它。下面是父组件的模板。
+makeExample('lifecycle-hooks/ts/app/after-content.component.ts', 'parent-template', 'AfterContentParentComponent (template excerpt)')(format=".")
:marked
Notice that the `
` tag is tucked between the `` tags.
Never put content between a component's element tags *unless you intend to project that content
into the component*.
注意,``标签被包含在``标签中。
永远不要在组件标签的内部放任何内容 —— *除非我们想把这些内容投影进这个组件中*。
Now look at the component's template:
现在来看下``组件的模板:
+makeExample('lifecycle-hooks/ts/app/after-content.component.ts', 'template', 'AfterContentComponent (template)')(format=".")
:marked
The `` tag is a *placeholder* for the external content.
It tells Angular where to insert that content.
In this case, the projected content is the `` from the parent.
``标签是外来内容的*占位符*。
它告诉Angular在哪里插入这些外来内容。
在这里,被投影进去的内容就是来自父组件的``标签。
figure.image-display
img(src='/resources/images/devguide/lifecycle-hooks/projected-child-view.png' width="230" alt="Projected Content")
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The tell-tale signs of *content projection* are (a) HTML between component element tags
and (b) the presence of `` tags in the component's template.
下列迹象表明存在着*内容投影*:(a) 在组件的元素标签中有HTML;(b) 组件的模板中出现了``标签。
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### AfterContent hooks
### AfterContent钩子
*AfterContent* hooks are similar to the *AfterView* hooks.
The key difference is in the child component
*AfterContent*钩子和*AfterView*相似。关键的不同点是子组件的类型不同。
* The *AfterView* hooks concern `ViewChildren`, the child components whose element tags
appear *within* the component's template.
* *AfterView*钩子所关心的是`ViewChildren`,这些子组件的元素标签会出现在该组件的模板*里面*。
* The *AfterContent* hooks concern `ContentChildren`, the child components that Angular
projected into the component.
* *AfterContent*钩子所关心的是`ContentChildren`,这些子组件被Angular投影进该组件中。
The following *AfterContent* hooks take action based on changing values in a *content child*
which can only be reached by querying for it via the property decorated with
[@ContentChild](../api/core/index/ContentChild-decorator.html).
下列*AfterContent*钩子基于*子级内容*中值的变化而采取相应的行动,这里我们只能通过带有[@ContentChild](../api/core/index/ContentChild-decorator.html)装饰器的属性来查询到“子级内容”。
+makeExample('lifecycle-hooks/ts/app/after-content.component.ts', 'hooks', 'AfterContentComponent (class excerpts)')(format=".")
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### No unidirectional flow worries with _AfterContent..._
### 使用**AfterContent**时,无需担心单向数据流规则
This component's `doSomething` method update's the component's data-bound `comment` property immediately.
There's no [need to wait](#wait-a-tick).
该组件的`doSomething`方法立即更新了组件被绑定的`comment`属性。
它[不用等](#wait-a-tick)下一回合。
Recall that Angular calls both *AfterContent* hooks before calling either of the *AfterView* hooks.
Angular completes composition of the projected content *before* finishing the composition of this component's view.
There is a small window between the `AfterContent...` and `AfterView...` hooks to modify the host view.
回忆一下,Angular在每次调用*AfterView*钩子之前也会同时调用*AfterContent*。
Angular在完成当前组件的视图合成之前,就已经完成了被投影内容的合成。
所以我们仍然有机会去修改那个视图。