angular-cn/packages/animations/src/animation_builder.ts

83 lines
2.7 KiB
TypeScript

/**
* @license
* Copyright Google Inc. All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {AnimationMetadata, AnimationOptions} from './animation_metadata';
import {AnimationPlayer} from './players/animation_player';
/**
* An injectable service that produces an animation sequence programmatically within an
* Angular component or directive.
* Provided by the `BrowserAnimationsModule` or `NoopAnimationsModule`.
*
* @usageNotes
*
* To use this service, add it to your component or directive as a dependency.
* The service is instantiated along with your component.
*
* Apps do not typically need to create their own animation players, but if you
* do need to, follow these steps:
*
* 1. Use the `build()` method to create a programmatic animation using the
* `animate()` function. The method returns an `AnimationFactory` instance.
*
* 2. Use the factory object to create an `AnimationPlayer` and attach it to a DOM element.
*
* 3. Use the player object to control the animation programmatically.
*
* For example:
*
* ```ts
* // import the service from BrowserAnimationsModule
* import {AnimationBuilder} from '@angular/animations';
* // require the service as a dependency
* class MyCmp {
* constructor(private _builder: AnimationBuilder) {}
*
* makeAnimation(element: any) {
* // first define a reusable animation
* const myAnimation = this._builder.build([
* style({ width: 0 }),
* animate(1000, style({ width: '100px' }))
* ]);
*
* // use the returned factory object to create a player
* const player = myAnimation.create(element);
*
* player.play();
* }
* }
* ```
*
* @publicApi
*/
export abstract class AnimationBuilder {
/**
* Builds a factory for producing a defined animation.
* @param animation A reusable animation definition.
* @returns A factory object that can create a player for the defined animation.
* @see `animate()`
*/
abstract build(animation: AnimationMetadata|AnimationMetadata[]): AnimationFactory;
}
/**
* A factory object returned from the `AnimationBuilder`.`build()` method.
*
* @publicApi
*/
export abstract class AnimationFactory {
/**
* Creates an `AnimationPlayer` instance for the reusable animation defined by
* the `AnimationBuilder`.`build()` method that created this factory.
* Attaches the new player a DOM element.
* @param element The DOM element to which to attach the animation.
* @param options A set of options that can include a time delay and
* additional developer-defined parameters.
*/
abstract create(element: any, options?: AnimationOptions): AnimationPlayer;
}