# Conflicts: # README.md # harp.json # public/_includes/_hero-home.jade # public/docs/_examples/quickstart/ts/systemjs.config.1.js # public/docs/dart/latest/_util-fns.jade # public/docs/dart/latest/api/_data.json # public/docs/dart/latest/api/index.jade # public/docs/ts/latest/_data.json # public/docs/ts/latest/cookbook/aot-compiler.jade # public/docs/ts/latest/cookbook/component-communication.jade # public/docs/ts/latest/cookbook/visual-studio-2015.jade # public/docs/ts/latest/glossary.jade # public/docs/ts/latest/guide/_data.json # public/docs/ts/latest/guide/animations.jade # public/docs/ts/latest/guide/change-log.jade # public/docs/ts/latest/guide/npm-packages.jade # public/docs/ts/latest/guide/router.jade # public/docs/ts/latest/guide/security.jade # public/docs/ts/latest/guide/server-communication.jade # public/docs/ts/latest/guide/template-syntax.jade # public/docs/ts/latest/guide/testing.jade # public/docs/ts/latest/guide/typescript-configuration.jade # public/docs/ts/latest/guide/upgrade.jade # public/docs/ts/latest/guide/webpack.jade # public/docs/ts/latest/quickstart.jade # public/docs/ts/latest/tutorial/toh-pt3.jade # public/docs/ts/latest/tutorial/toh-pt5.jade Server Communication and Visual studio 2015 require further merging.
Why the _fragments dir is checked in
Within this repo files generated as a result of shredding the _examples
dir ( the contents of the _fragments
dir) are checked in so that we can avoid running the
shredder over the entire _examples
dir each time someone refreshes the repo ( the shred-full
gulp task).
The gulp serve-and-watch
shredder is only a ‘partial’ shredder. It only shred’s files in directories changed during
the current session.