146 lines
3.5 KiB
TypeScript
146 lines
3.5 KiB
TypeScript
/// <reference path="../typings/es6-promise/es6-promise.d.ts" />
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interface BroccoliTree {
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/**
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* Contains the fs path for the input tree when the plugin takes only one input tree.
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*
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* For plugins that take multiple trees see the `inputPaths` property.
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*
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* This property is set just before the first rebuild and doesn't change afterwards.
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*/
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inputPath: string;
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/**
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* Contains the array of fs paths for input trees.
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*
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* For plugins that take only one input tree, it might be more convenient to use the `inputPath`
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*property instead.
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*
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* This property is set just before the first rebuild and doesn't change afterwards.
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*
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* If the inputPath is outside of broccoli's temp directory, then it's lifetime is not managed by
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*the builder.
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* If the inputPath is within broccoli's temp directory it is an outputPath (and output directory)
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*of another plugin.
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* This means that while the `outputPath` doesn't change, the underlying directory is frequently
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*recreated.
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*/
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inputPaths?: string[];
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/**
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* Contains the fs paths for the output trees.
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*
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* This property is set just before the first rebuild and doesn't change afterwards.
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*
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* The underlying directory is also created by the builder just before the first rebuild.
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* This directory is destroyed and recreated upon each rebuild.
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*/
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outputPath?: string;
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/**
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* Contains the fs paths for a cache directory available to the plugin.
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*
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* This property is set just before the first rebuild and doesn't change afterwards.
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*
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* The underlying directory is also created by the builder just before the first rebuild.
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* The lifetime of the directory is associated with the lifetime of the plugin.
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*/
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cachePath?: string;
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inputTree?: BroccoliTree;
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inputTrees?: BroccoliTree[];
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rebuild(): (Promise<any>| void);
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cleanup(): void;
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}
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interface OldBroccoliTree {
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read ? (readTree: (tree: BroccoliTree) => Promise<string>) : (Promise<string>| string);
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}
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interface BroccoliBuilder {
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/**
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* Triggers a build and returns a promise for the build result
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*/
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build(): Promise<BuildResult>;
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/**
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* Cleans up the whole build tree by calling `.cleanup()` method on all trees that are part of the
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* pipeline.
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*/
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cleanup();
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}
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interface BuildResult {
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/**
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* Directory that contains result of the build.
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*
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* This directory will contains symlinks, so it is not safe to just use it as is.
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*
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* Use `copy-dereference` npm package to create a safe-to-use replica of the build artifacts.
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*/
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directory: string;
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/**
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* The DAG (graph) of all trees in the build pipeline.
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*/
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graph: BroccoliNode;
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/**
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* Total time it took to make the build.
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*/
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totalTime: number;
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}
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interface BroccoliNode {
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///**
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// * Id of the current node
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// */
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// id: number; //only in master
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/**
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* Time spent processing the current node during a single rebuild.
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*/
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selfTime: number;
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/**
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* Time spent processing the current node and its subtrees during a single rebuild.
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*/
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totalTime: number;
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/**
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* Tree associated with the current node.
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*/
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tree: BroccoliTree;
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/**
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* Child nodes with references to trees that are input for the tree of the current node.
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*/
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subtrees: BroccoliNode[];
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/**
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* Parent nodes with references to trees that are consume the output of processing the current
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* tree.
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*/
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parents: BroccoliNode[];
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/**
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* Path to the directory containing the output of processing the current tree.
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*/
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directory: string;
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}
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