1311 lines
41 KiB
TypeScript
Executable File
1311 lines
41 KiB
TypeScript
Executable File
/**
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* @license
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* Copyright Google Inc. All Rights Reserved.
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*
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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/**
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* Represents a set of CSS styles for use in an animation style.
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*/
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export interface ɵStyleData { [key: string]: string|number; }
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/**
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* Represents animation-step timing parameters for an animation step.
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* @see `animate()`
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*
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* @publicApi
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*/
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export declare type AnimateTimings = {
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/**
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* The full duration of an animation step. A number and optional time unit,
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* such as "1s" or "10ms" for one second and 10 milliseconds, respectively.
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* The default unit is milliseconds.
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*/
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duration: number,
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/**
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* The delay in applying an animation step. A number and optional time unit.
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* The default unit is milliseconds.
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*/
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delay: number,
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/**
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* An easing style that controls how an animations step accelerates
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* and decelerates during its run time. An easing function such as `cubic-bezier()`,
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* or one of the following constants:
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* - `ease-in`
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* - `ease-out`
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* - `ease-in-and-out`
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*/
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easing: string | null
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};
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/**
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* @description Options that control animation styling and timing.
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*
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* The following animation functions accept `AnimationOptions` data:
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*
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* - `transition()`
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* - `sequence()`
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* - `{@link animations/group group()}`
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* - `query()`
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* - `animation()`
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* - `useAnimation()`
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* - `animateChild()`
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*
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* Programmatic animations built using the `AnimationBuilder` service also
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* make use of `AnimationOptions`.
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*
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* @publicApi
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*/
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export declare interface AnimationOptions {
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/**
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* Sets a time-delay for initiating an animation action.
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* A number and optional time unit, such as "1s" or "10ms" for one second
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* and 10 milliseconds, respectively.The default unit is milliseconds.
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* Default value is 0, meaning no delay.
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*/
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delay?: number|string;
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/**
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* A set of developer-defined parameters that modify styling and timing
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* when an animation action starts. An array of key-value pairs, where the provided value
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* is used as a default.
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*/
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params?: {[name: string]: any};
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}
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/**
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* Adds duration options to control animation styling and timing for a child animation.
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*
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* @see `animateChild()`
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*
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* @publicApi
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*/
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export declare interface AnimateChildOptions extends AnimationOptions { duration?: number|string; }
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/**
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* @description Constants for the categories of parameters that can be defined for animations.
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*
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* A corresponding function defines a set of parameters for each category, and
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* collects them into a corresponding `AnimationMetadata` object.
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*
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* @publicApi
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*/
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export const enum AnimationMetadataType {
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/**
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* Associates a named animation state with a set of CSS styles.
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* See `state()`
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*/
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State = 0,
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/**
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* Data for a transition from one animation state to another.
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* See `transition()`
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*/
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Transition = 1,
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/**
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* Contains a set of animation steps.
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* See `sequence()`
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*/
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Sequence = 2,
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/**
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* Contains a set of animation steps.
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* See `{@link animations/group group()}`
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*/
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Group = 3,
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/**
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* Contains an animation step.
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* See `animate()`
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*/
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Animate = 4,
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/**
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* Contains a set of animation steps.
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* See `keyframes()`
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*/
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Keyframes = 5,
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/**
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* Contains a set of CSS property-value pairs into a named style.
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* See `style()`
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*/
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Style = 6,
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/**
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* Associates an animation with an entry trigger that can be attached to an element.
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* See `trigger()`
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*/
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Trigger = 7,
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/**
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* Contains a re-usable animation.
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* See `animation()`
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*/
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Reference = 8,
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/**
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* Contains data to use in executing child animations returned by a query.
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* See `animateChild()`
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*/
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AnimateChild = 9,
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/**
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* Contains animation parameters for a re-usable animation.
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* See `useAnimation()`
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*/
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AnimateRef = 10,
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/**
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* Contains child-animation query data.
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* See `query()`
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*/
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Query = 11,
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/**
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* Contains data for staggering an animation sequence.
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* See `stagger()`
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*/
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Stagger = 12
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}
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/**
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* Specifies automatic styling.
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*
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* @publicApi
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*/
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export const AUTO_STYLE = '*';
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/**
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* Base for animation data structures.
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*
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* @publicApi
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*/
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export interface AnimationMetadata { type: AnimationMetadataType; }
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/**
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* Contains an animation trigger. Instantiated and returned by the
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* `trigger()` function.
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*
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* @publicApi
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*/
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export interface AnimationTriggerMetadata extends AnimationMetadata {
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/**
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* The trigger name, used to associate it with an element. Unique within the component.
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*/
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name: string;
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/**
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* An animation definition object, containing an array of state and transition declarations.
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*/
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definitions: AnimationMetadata[];
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: {params?: {[name: string]: any}}|null;
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}
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/**
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* Encapsulates an animation state by associating a state name with a set of CSS styles.
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* Instantiated and returned by the `state()` function.
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*
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* @publicApi
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*/
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export interface AnimationStateMetadata extends AnimationMetadata {
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/**
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* The state name, unique within the component.
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*/
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name: string;
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/**
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* The CSS styles associated with this state.
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*/
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styles: AnimationStyleMetadata;
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/**
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* An options object containing
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation.
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*/
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options?: {params: {[name: string]: any}};
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}
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/**
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* Encapsulates an animation transition. Instantiated and returned by the
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* `transition()` function.
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*
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* @publicApi
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*/
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export interface AnimationTransitionMetadata extends AnimationMetadata {
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/**
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* An expression that describes a state change.
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*/
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expr: string|
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((fromState: string, toState: string, element?: any,
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params?: {[key: string]: any}) => boolean);
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/**
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* One or more animation objects to which this transition applies.
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*/
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animation: AnimationMetadata|AnimationMetadata[];
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: AnimationOptions|null;
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}
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/**
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* Encapsulates a reusable animation, which is a collection of individual animation steps.
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* Instantiated and returned by the `animation()` function, and
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* passed to the `useAnimation()` function.
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*
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* @publicApi
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*/
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export interface AnimationReferenceMetadata extends AnimationMetadata {
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/**
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* One or more animation step objects.
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*/
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animation: AnimationMetadata|AnimationMetadata[];
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: AnimationOptions|null;
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}
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/**
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* Encapsulates an animation query. Instantiated and returned by
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* the `query()` function.
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*
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* @publicApi
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*/
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export interface AnimationQueryMetadata extends AnimationMetadata {
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/**
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* The CSS selector for this query.
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*/
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selector: string;
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/**
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* One or more animation step objects.
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*/
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animation: AnimationMetadata|AnimationMetadata[];
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/**
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* A query options object.
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*/
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options: AnimationQueryOptions|null;
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}
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/**
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* Encapsulates a keyframes sequence. Instantiated and returned by
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* the `keyframes()` function.
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*
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* @publicApi
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*/
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export interface AnimationKeyframesSequenceMetadata extends AnimationMetadata {
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/**
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* An array of animation styles.
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*/
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steps: AnimationStyleMetadata[];
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}
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/**
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* Encapsulates an animation style. Instantiated and returned by
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* the `style()` function.
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*
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* @publicApi
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*/
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export interface AnimationStyleMetadata extends AnimationMetadata {
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/**
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* A set of CSS style properties.
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*/
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styles: '*'|{[key: string]: string | number}|Array<{[key: string]: string | number}|'*'>;
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/**
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* A percentage of the total animate time at which the style is to be applied.
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*/
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offset: number|null;
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}
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/**
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* Encapsulates an animation step. Instantiated and returned by
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* the `animate()` function.
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*
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* @publicApi
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*/
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export interface AnimationAnimateMetadata extends AnimationMetadata {
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/**
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* The timing data for the step.
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*/
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timings: string|number|AnimateTimings;
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/**
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* A set of styles used in the step.
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*/
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styles: AnimationStyleMetadata|AnimationKeyframesSequenceMetadata|null;
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}
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/**
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* Encapsulates a child animation, that can be run explicitly when the parent is run.
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* Instantiated and returned by the `animateChild` function.
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*
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* @publicApi
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*/
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export interface AnimationAnimateChildMetadata extends AnimationMetadata {
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: AnimationOptions|null;
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}
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/**
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* Encapsulates a reusable animation.
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* Instantiated and returned by the `useAnimation()` function.
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*
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* @publicApi
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*/
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export interface AnimationAnimateRefMetadata extends AnimationMetadata {
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/**
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* An animation reference object.
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*/
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animation: AnimationReferenceMetadata;
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: AnimationOptions|null;
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}
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/**
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* Encapsulates an animation sequence.
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* Instantiated and returned by the `sequence()` function.
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*
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* @publicApi
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*/
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export interface AnimationSequenceMetadata extends AnimationMetadata {
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/**
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* An array of animation step objects.
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*/
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steps: AnimationMetadata[];
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: AnimationOptions|null;
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}
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/**
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* Encapsulates an animation group.
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* Instantiated and returned by the `{@link animations/group group()}` function.
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*
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* @publicApi
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*/
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export interface AnimationGroupMetadata extends AnimationMetadata {
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/**
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* One or more animation or style steps that form this group.
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*/
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steps: AnimationMetadata[];
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/**
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* An options object containing a delay and
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* developer-defined parameters that provide styling defaults and
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* can be overridden on invocation. Default delay is 0.
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*/
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options: AnimationOptions|null;
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}
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/**
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* Encapsulates animation query options.
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* Passed to the `query()` function.
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*
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* @publicApi
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*/
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export declare interface AnimationQueryOptions extends AnimationOptions {
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/**
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* True if this query is optional, false if it is required. Default is false.
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* A required query throws an error if no elements are retrieved when
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* the query is executed. An optional query does not.
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*
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*/
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optional?: boolean;
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/**
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* A maximum total number of results to return from the query.
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* If negative, results are limited from the end of the query list towards the beginning.
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* By default, results are not limited.
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*/
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limit?: number;
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}
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/**
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* Encapsulates parameters for staggering the start times of a set of animation steps.
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* Instantiated and returned by the `stagger()` function.
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*
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* @publicApi
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**/
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export interface AnimationStaggerMetadata extends AnimationMetadata {
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/**
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* The timing data for the steps.
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*/
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timings: string|number;
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/**
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* One or more animation steps.
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*/
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animation: AnimationMetadata|AnimationMetadata[];
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}
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/**
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* Creates a named animation trigger, containing a list of `state()`
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* and `transition()` entries to be evaluated when the expression
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* bound to the trigger changes.
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*
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* @param name An identifying string.
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* @param definitions An animation definition object, containing an array of `state()`
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* and `transition()` declarations.
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*
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* @return An object that encapsulates the trigger data.
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*
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* @usageNotes
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* Define an animation trigger in the `animations` section of `@Component` metadata.
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* In the template, reference the trigger by name and bind it to a trigger expression that
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* evaluates to a defined animation state, using the following format:
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*
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* `[@triggerName]="expression"`
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*
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* Animation trigger bindings convert all values to strings, and then match the
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* previous and current values against any linked transitions.
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* Booleans can be specified as `1` or `true` and `0` or `false`.
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*
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* ### Usage Example
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*
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* The following example creates an animation trigger reference based on the provided
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* name value.
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* The provided animation value is expected to be an array consisting of state and
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* transition declarations.
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*
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* ```typescript
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* @Component({
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* selector: "my-component",
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* templateUrl: "my-component-tpl.html",
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* animations: [
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* trigger("myAnimationTrigger", [
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* state(...),
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* state(...),
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* transition(...),
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* transition(...)
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* ])
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* ]
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* })
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* class MyComponent {
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* myStatusExp = "something";
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* }
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* ```
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*
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* The template associated with this component makes use of the defined trigger
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* by binding to an element within its template code.
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*
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* ```html
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* <!-- somewhere inside of my-component-tpl.html -->
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* <div [@myAnimationTrigger]="myStatusExp">...</div>
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* ```
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*
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* ### Using an inline function
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* The `transition` animation method also supports reading an inline function which can decide
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* if its associated animation should be run.
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*
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* ```typescript
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* // this method is run each time the `myAnimationTrigger` trigger value changes.
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* function myInlineMatcherFn(fromState: string, toState: string, element: any, params: {[key:
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string]: any}): boolean {
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* // notice that `element` and `params` are also available here
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* return toState == 'yes-please-animate';
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* }
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*
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* @Component({
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* selector: 'my-component',
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* templateUrl: 'my-component-tpl.html',
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* animations: [
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* trigger('myAnimationTrigger', [
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* transition(myInlineMatcherFn, [
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* // the animation sequence code
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* ]),
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* ])
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* ]
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* })
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* class MyComponent {
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* myStatusExp = "yes-please-animate";
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* }
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* ```
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*
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* ### Disabling Animations
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* When true, the special animation control binding `@.disabled` binding prevents
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* all animations from rendering.
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* Place the `@.disabled` binding on an element to disable
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* animations on the element itself, as well as any inner animation triggers
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* within the element.
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*
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* The following example shows how to use this feature:
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*
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* ```typescript
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* @Component({
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* selector: 'my-component',
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* template: `
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* <div [@.disabled]="isDisabled">
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* <div [@childAnimation]="exp"></div>
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* </div>
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* `,
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* animations: [
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* trigger("childAnimation", [
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* // ...
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* ])
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* ]
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* })
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* class MyComponent {
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* isDisabled = true;
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* exp = '...';
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* }
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* ```
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*
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* When `@.disabled` is true, it prevents the `@childAnimation` trigger from animating,
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* along with any inner animations.
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*
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* ### Disable animations application-wide
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* When an area of the template is set to have animations disabled,
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* **all** inner components have their animations disabled as well.
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* This means that you can disable all animations for an app
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* by placing a host binding set on `@.disabled` on the topmost Angular component.
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*
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* ```typescript
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* import {Component, HostBinding} from '@angular/core';
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*
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* @Component({
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* selector: 'app-component',
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* templateUrl: 'app.component.html',
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* })
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* class AppComponent {
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* @HostBinding('@.disabled')
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* public animationsDisabled = true;
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* }
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* ```
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*
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* ### Overriding disablement of inner animations
|
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* Despite inner animations being disabled, a parent animation can `query()`
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* for inner elements located in disabled areas of the template and still animate
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* them if needed. This is also the case for when a sub animation is
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* queried by a parent and then later animated using `animateChild()`.
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*
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* ### Detecting when an animation is disabled
|
|
* If a region of the DOM (or the entire application) has its animations disabled, the animation
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* trigger callbacks still fire, but for zero seconds. When the callback fires, it provides
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* an instance of an `AnimationEvent`. If animations are disabled,
|
|
* the `.disabled` flag on the event is true.
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function trigger(name: string, definitions: AnimationMetadata[]): AnimationTriggerMetadata {
|
|
return {type: AnimationMetadataType.Trigger, name, definitions, options: {}};
|
|
}
|
|
|
|
/**
|
|
* Defines an animation step that combines styling information with timing information.
|
|
*
|
|
* @param timings Sets `AnimateTimings` for the parent animation.
|
|
* A string in the format "duration [delay] [easing]".
|
|
* - Duration and delay are expressed as a number and optional time unit,
|
|
* such as "1s" or "10ms" for one second and 10 milliseconds, respectively.
|
|
* The default unit is milliseconds.
|
|
* - The easing value controls how the animation accelerates and decelerates
|
|
* during its runtime. Value is one of `ease`, `ease-in`, `ease-out`,
|
|
* `ease-in-out`, or a `cubic-bezier()` function call.
|
|
* If not supplied, no easing is applied.
|
|
*
|
|
* For example, the string "1s 100ms ease-out" specifies a duration of
|
|
* 1000 milliseconds, and delay of 100 ms, and the "ease-out" easing style,
|
|
* which decelerates near the end of the duration.
|
|
* @param styles Sets AnimationStyles for the parent animation.
|
|
* A function call to either `style()` or `keyframes()`
|
|
* that returns a collection of CSS style entries to be applied to the parent animation.
|
|
* When null, uses the styles from the destination state.
|
|
* This is useful when describing an animation step that will complete an animation;
|
|
* see "Animating to the final state" in `transitions()`.
|
|
* @returns An object that encapsulates the animation step.
|
|
*
|
|
* @usageNotes
|
|
* Call within an animation `sequence()`, `{@link animations/group group()}`, or
|
|
* `transition()` call to specify an animation step
|
|
* that applies given style data to the parent animation for a given amount of time.
|
|
*
|
|
* ### Syntax Examples
|
|
* **Timing examples**
|
|
*
|
|
* The following examples show various `timings` specifications.
|
|
* - `animate(500)` : Duration is 500 milliseconds.
|
|
* - `animate("1s")` : Duration is 1000 milliseconds.
|
|
* - `animate("100ms 0.5s")` : Duration is 100 milliseconds, delay is 500 milliseconds.
|
|
* - `animate("5s ease-in")` : Duration is 5000 milliseconds, easing in.
|
|
* - `animate("5s 10ms cubic-bezier(.17,.67,.88,.1)")` : Duration is 5000 milliseconds, delay is 10
|
|
* milliseconds, easing according to a bezier curve.
|
|
*
|
|
* **Style examples**
|
|
*
|
|
* The following example calls `style()` to set a single CSS style.
|
|
* ```typescript
|
|
* animate(500, style({ background: "red" }))
|
|
* ```
|
|
* The following example calls `keyframes()` to set a CSS style
|
|
* to different values for successive keyframes.
|
|
* ```typescript
|
|
* animate(500, keyframes(
|
|
* [
|
|
* style({ background: "blue" })),
|
|
* style({ background: "red" }))
|
|
* ])
|
|
* ```
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function animate(
|
|
timings: string | number, styles: AnimationStyleMetadata | AnimationKeyframesSequenceMetadata |
|
|
null = null): AnimationAnimateMetadata {
|
|
return {type: AnimationMetadataType.Animate, styles, timings};
|
|
}
|
|
|
|
/**
|
|
* @description Defines a list of animation steps to be run in parallel.
|
|
*
|
|
* @param steps An array of animation step objects.
|
|
* - When steps are defined by `style()` or `animate()`
|
|
* function calls, each call within the group is executed instantly.
|
|
* - To specify offset styles to be applied at a later time, define steps with
|
|
* `keyframes()`, or use `animate()` calls with a delay value.
|
|
* For example:
|
|
*
|
|
* ```typescript
|
|
* group([
|
|
* animate("1s", style({ background: "black" })),
|
|
* animate("2s", style({ color: "white" }))
|
|
* ])
|
|
* ```
|
|
*
|
|
* @param options An options object containing a delay and
|
|
* developer-defined parameters that provide styling defaults and
|
|
* can be overridden on invocation.
|
|
*
|
|
* @return An object that encapsulates the group data.
|
|
*
|
|
* @usageNotes
|
|
* Grouped animations are useful when a series of styles must be
|
|
* animated at different starting times and closed off at different ending times.
|
|
*
|
|
* When called within a `sequence()` or a
|
|
* `transition()` call, does not continue to the next
|
|
* instruction until all of the inner animation steps have completed.
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function group(
|
|
steps: AnimationMetadata[], options: AnimationOptions | null = null): AnimationGroupMetadata {
|
|
return {type: AnimationMetadataType.Group, steps, options};
|
|
}
|
|
|
|
/**
|
|
* Defines a list of animation steps to be run sequentially, one by one.
|
|
*
|
|
* @param steps An array of animation step objects.
|
|
* - Steps defined by `style()` calls apply the styling data immediately.
|
|
* - Steps defined by `animate()` calls apply the styling data over time
|
|
* as specified by the timing data.
|
|
*
|
|
* ```typescript
|
|
* sequence([
|
|
* style({ opacity: 0 }),
|
|
* animate("1s", style({ opacity: 1 }))
|
|
* ])
|
|
* ```
|
|
*
|
|
* @param options An options object containing a delay and
|
|
* developer-defined parameters that provide styling defaults and
|
|
* can be overridden on invocation.
|
|
*
|
|
* @return An object that encapsulates the sequence data.
|
|
*
|
|
* @usageNotes
|
|
* When you pass an array of steps to a
|
|
* `transition()` call, the steps run sequentially by default.
|
|
* Compare this to the `{@link animations/group group()}` call, which runs animation steps in parallel.
|
|
*
|
|
* When a sequence is used within a `{@link animations/group group()}` or a `transition()` call,
|
|
* execution continues to the next instruction only after each of the inner animation
|
|
* steps have completed.
|
|
*
|
|
* @publicApi
|
|
**/
|
|
export function sequence(steps: AnimationMetadata[], options: AnimationOptions | null = null):
|
|
AnimationSequenceMetadata {
|
|
return {type: AnimationMetadataType.Sequence, steps, options};
|
|
}
|
|
|
|
/**
|
|
* Declares a key/value object containing CSS properties/styles that
|
|
* can then be used for an animation `state`, within an animation `sequence`,
|
|
* or as styling data for calls to `animate()` and `keyframes()`.
|
|
*
|
|
* @param tokens A set of CSS styles or HTML styles associated with an animation state.
|
|
* The value can be any of the following:
|
|
* - A key-value style pair associating a CSS property with a value.
|
|
* - An array of key-value style pairs.
|
|
* - An asterisk (*), to use auto-styling, where styles are derived from the element
|
|
* being animated and applied to the animation when it starts.
|
|
*
|
|
* Auto-styling can be used to define a state that depends on layout or other
|
|
* environmental factors.
|
|
*
|
|
* @return An object that encapsulates the style data.
|
|
*
|
|
* @usageNotes
|
|
* The following examples create animation styles that collect a set of
|
|
* CSS property values:
|
|
*
|
|
* ```typescript
|
|
* // string values for CSS properties
|
|
* style({ background: "red", color: "blue" })
|
|
*
|
|
* // numerical pixel values
|
|
* style({ width: 100, height: 0 })
|
|
* ```
|
|
*
|
|
* The following example uses auto-styling to allow a component to animate from
|
|
* a height of 0 up to the height of the parent element:
|
|
*
|
|
* ```
|
|
* style({ height: 0 }),
|
|
* animate("1s", style({ height: "*" }))
|
|
* ```
|
|
*
|
|
* @publicApi
|
|
**/
|
|
export function style(
|
|
tokens: '*' | {[key: string]: string | number} |
|
|
Array<'*'|{[key: string]: string | number}>): AnimationStyleMetadata {
|
|
return {type: AnimationMetadataType.Style, styles: tokens, offset: null};
|
|
}
|
|
|
|
/**
|
|
* Declares an animation state within a trigger attached to an element.
|
|
*
|
|
* @param name One or more names for the defined state in a comma-separated string.
|
|
* The following reserved state names can be supplied to define a style for specific use
|
|
* cases:
|
|
*
|
|
* - `void` You can associate styles with this name to be used when
|
|
* the element is detached from the application. For example, when an `ngIf` evaluates
|
|
* to false, the state of the associated element is void.
|
|
* - `*` (asterisk) Indicates the default state. You can associate styles with this name
|
|
* to be used as the fallback when the state that is being animated is not declared
|
|
* within the trigger.
|
|
*
|
|
* @param styles A set of CSS styles associated with this state, created using the
|
|
* `style()` function.
|
|
* This set of styles persists on the element once the state has been reached.
|
|
* @param options Parameters that can be passed to the state when it is invoked.
|
|
* 0 or more key-value pairs.
|
|
* @return An object that encapsulates the new state data.
|
|
*
|
|
* @usageNotes
|
|
* Use the `trigger()` function to register states to an animation trigger.
|
|
* Use the `transition()` function to animate between states.
|
|
* When a state is active within a component, its associated styles persist on the element,
|
|
* even when the animation ends.
|
|
*
|
|
* @publicApi
|
|
**/
|
|
export function state(
|
|
name: string, styles: AnimationStyleMetadata,
|
|
options?: {params: {[name: string]: any}}): AnimationStateMetadata {
|
|
return {type: AnimationMetadataType.State, name, styles, options};
|
|
}
|
|
|
|
/**
|
|
* Defines a set of animation styles, associating each style with an optional `offset` value.
|
|
*
|
|
* @param steps A set of animation styles with optional offset data.
|
|
* The optional `offset` value for a style specifies a percentage of the total animation
|
|
* time at which that style is applied.
|
|
* @returns An object that encapsulates the keyframes data.
|
|
*
|
|
* @usageNotes
|
|
* Use with the `animate()` call. Instead of applying animations
|
|
* from the current state
|
|
* to the destination state, keyframes describe how each style entry is applied and at what point
|
|
* within the animation arc.
|
|
* Compare [CSS Keyframe Animations](https://www.w3schools.com/css/css3_animations.asp).
|
|
*
|
|
* ### Usage
|
|
*
|
|
* In the following example, the offset values describe
|
|
* when each `backgroundColor` value is applied. The color is red at the start, and changes to
|
|
* blue when 20% of the total time has elapsed.
|
|
*
|
|
* ```typescript
|
|
* // the provided offset values
|
|
* animate("5s", keyframes([
|
|
* style({ backgroundColor: "red", offset: 0 }),
|
|
* style({ backgroundColor: "blue", offset: 0.2 }),
|
|
* style({ backgroundColor: "orange", offset: 0.3 }),
|
|
* style({ backgroundColor: "black", offset: 1 })
|
|
* ]))
|
|
* ```
|
|
*
|
|
* If there are no `offset` values specified in the style entries, the offsets
|
|
* are calculated automatically.
|
|
*
|
|
* ```typescript
|
|
* animate("5s", keyframes([
|
|
* style({ backgroundColor: "red" }) // offset = 0
|
|
* style({ backgroundColor: "blue" }) // offset = 0.33
|
|
* style({ backgroundColor: "orange" }) // offset = 0.66
|
|
* style({ backgroundColor: "black" }) // offset = 1
|
|
* ]))
|
|
*```
|
|
|
|
* @publicApi
|
|
*/
|
|
export function keyframes(steps: AnimationStyleMetadata[]): AnimationKeyframesSequenceMetadata {
|
|
return {type: AnimationMetadataType.Keyframes, steps};
|
|
}
|
|
|
|
/**
|
|
* Declares an animation transition as a sequence of animation steps to run when a given
|
|
* condition is satisfied. The condition is a Boolean expression or function that compares
|
|
* the previous and current animation states, and returns true if this transition should occur.
|
|
* When the state criteria of a defined transition are met, the associated animation is
|
|
* triggered.
|
|
*
|
|
* @param stateChangeExpr A Boolean expression or function that compares the previous and current
|
|
* animation states, and returns true if this transition should occur. Note that "true" and "false"
|
|
* match 1 and 0, respectively. An expression is evaluated each time a state change occurs in the
|
|
* animation trigger element.
|
|
* The animation steps run when the expression evaluates to true.
|
|
*
|
|
* - A state-change string takes the form "state1 => state2", where each side is a defined animation
|
|
* state, or an asterix (*) to refer to a dynamic start or end state.
|
|
* - The expression string can contain multiple comma-separated statements;
|
|
* for example "state1 => state2, state3 => state4".
|
|
* - Special values `:enter` and `:leave` initiate a transition on the entry and exit states,
|
|
* equivalent to "void => *" and "* => void".
|
|
* - Special values `:increment` and `:decrement` initiate a transition when a numeric value has
|
|
* increased or decreased in value.
|
|
* - A function is executed each time a state change occurs in the animation trigger element.
|
|
* The animation steps run when the function returns true.
|
|
*
|
|
* @param steps One or more animation objects, as returned by the `animate()` or
|
|
* `sequence()` function, that form a transformation from one state to another.
|
|
* A sequence is used by default when you pass an array.
|
|
* @param options An options object that can contain a delay value for the start of the animation,
|
|
* and additional developer-defined parameters. Provided values for additional parameters are used
|
|
* as defaults, and override values can be passed to the caller on invocation.
|
|
* @returns An object that encapsulates the transition data.
|
|
*
|
|
* @usageNotes
|
|
* The template associated with a component binds an animation trigger to an element.
|
|
*
|
|
* ```HTML
|
|
* <!-- somewhere inside of my-component-tpl.html -->
|
|
* <div [@myAnimationTrigger]="myStatusExp">...</div>
|
|
* ```
|
|
*
|
|
* All transitions are defined within an animation trigger,
|
|
* along with named states that the transitions change to and from.
|
|
*
|
|
* ```typescript
|
|
* trigger("myAnimationTrigger", [
|
|
* // define states
|
|
* state("on", style({ background: "green" })),
|
|
* state("off", style({ background: "grey" })),
|
|
* ...]
|
|
* ```
|
|
*
|
|
* Note that when you call the `sequence()` function within a `{@link animations/group group()}`
|
|
* or a `transition()` call, execution does not continue to the next instruction
|
|
* until each of the inner animation steps have completed.
|
|
*
|
|
* ### Syntax examples
|
|
*
|
|
* The following examples define transitions between the two defined states (and default states),
|
|
* using various options:
|
|
*
|
|
* ```typescript
|
|
* // Transition occurs when the state value
|
|
* // bound to "myAnimationTrigger" changes from "on" to "off"
|
|
* transition("on => off", animate(500))
|
|
* // Run the same animation for both directions
|
|
* transition("on <=> off", animate(500))
|
|
* // Define multiple state-change pairs separated by commas
|
|
* transition("on => off, off => void", animate(500))
|
|
* ```
|
|
*
|
|
* ### Special values for state-change expressions
|
|
*
|
|
* - Catch-all state change for when an element is inserted into the page and the
|
|
* destination state is unknown:
|
|
*
|
|
* ```typescript
|
|
* transition("void => *", [
|
|
* style({ opacity: 0 }),
|
|
* animate(500)
|
|
* ])
|
|
* ```
|
|
*
|
|
* - Capture a state change between any states:
|
|
*
|
|
* `transition("* => *", animate("1s 0s"))`
|
|
*
|
|
* - Entry and exit transitions:
|
|
*
|
|
* ```typescript
|
|
* transition(":enter", [
|
|
* style({ opacity: 0 }),
|
|
* animate(500, style({ opacity: 1 }))
|
|
* ]),
|
|
* transition(":leave", [
|
|
* animate(500, style({ opacity: 0 }))
|
|
* ])
|
|
* ```
|
|
*
|
|
* - Use `:increment` and `:decrement` to initiate transitions:
|
|
*
|
|
* ```typescript
|
|
* transition(":increment", group([
|
|
* query(':enter', [
|
|
* style({ left: '100%' }),
|
|
* animate('0.5s ease-out', style('*'))
|
|
* ]),
|
|
* query(':leave', [
|
|
* animate('0.5s ease-out', style({ left: '-100%' }))
|
|
* ])
|
|
* ]))
|
|
*
|
|
* transition(":decrement", group([
|
|
* query(':enter', [
|
|
* style({ left: '100%' }),
|
|
* animate('0.5s ease-out', style('*'))
|
|
* ]),
|
|
* query(':leave', [
|
|
* animate('0.5s ease-out', style({ left: '-100%' }))
|
|
* ])
|
|
* ]))
|
|
* ```
|
|
*
|
|
* ### State-change functions
|
|
*
|
|
* Here is an example of a `fromState` specified as a state-change function that invokes an
|
|
* animation when true:
|
|
*
|
|
* ```typescript
|
|
* transition((fromState, toState) =>
|
|
* {
|
|
* return fromState == "off" && toState == "on";
|
|
* },
|
|
* animate("1s 0s"))
|
|
* ```
|
|
*
|
|
* ### Animating to the final state
|
|
*
|
|
* If the final step in a transition is a call to `animate()` that uses a timing value
|
|
* with no style data, that step is automatically considered the final animation arc,
|
|
* for the element to reach the final state. Angular automatically adds or removes
|
|
* CSS styles to ensure that the element is in the correct final state.
|
|
*
|
|
* The following example defines a transition that starts by hiding the element,
|
|
* then makes sure that it animates properly to whatever state is currently active for trigger:
|
|
*
|
|
* ```typescript
|
|
* transition("void => *", [
|
|
* style({ opacity: 0 }),
|
|
* animate(500)
|
|
* ])
|
|
* ```
|
|
* ### Boolean value matching
|
|
* If a trigger binding value is a Boolean, it can be matched using a transition expression
|
|
* that compares true and false or 1 and 0. For example:
|
|
*
|
|
* ```
|
|
* // in the template
|
|
* <div [@openClose]="open ? true : false">...</div>
|
|
* // in the component metadata
|
|
* trigger('openClose', [
|
|
* state('true', style({ height: '*' })),
|
|
* state('false', style({ height: '0px' })),
|
|
* transition('false <=> true', animate(500))
|
|
* ])
|
|
* ```
|
|
*
|
|
* @publicApi
|
|
**/
|
|
export function transition(
|
|
stateChangeExpr: string | ((fromState: string, toState: string, element?: any,
|
|
params?: {[key: string]: any}) => boolean),
|
|
steps: AnimationMetadata | AnimationMetadata[],
|
|
options: AnimationOptions | null = null): AnimationTransitionMetadata {
|
|
return {type: AnimationMetadataType.Transition, expr: stateChangeExpr, animation: steps, options};
|
|
}
|
|
|
|
/**
|
|
* Produces a reusable animation that can be invoked in another animation or sequence,
|
|
* by calling the `useAnimation()` function.
|
|
*
|
|
* @param steps One or more animation objects, as returned by the `animate()`
|
|
* or `sequence()` function, that form a transformation from one state to another.
|
|
* A sequence is used by default when you pass an array.
|
|
* @param options An options object that can contain a delay value for the start of the
|
|
* animation, and additional developer-defined parameters.
|
|
* Provided values for additional parameters are used as defaults,
|
|
* and override values can be passed to the caller on invocation.
|
|
* @returns An object that encapsulates the animation data.
|
|
*
|
|
* @usageNotes
|
|
* The following example defines a reusable animation, providing some default parameter
|
|
* values.
|
|
*
|
|
* ```typescript
|
|
* var fadeAnimation = animation([
|
|
* style({ opacity: '{{ start }}' }),
|
|
* animate('{{ time }}',
|
|
* style({ opacity: '{{ end }}'}))
|
|
* ],
|
|
* { params: { time: '1000ms', start: 0, end: 1 }});
|
|
* ```
|
|
*
|
|
* The following invokes the defined animation with a call to `useAnimation()`,
|
|
* passing in override parameter values.
|
|
*
|
|
* ```js
|
|
* useAnimation(fadeAnimation, {
|
|
* params: {
|
|
* time: '2s',
|
|
* start: 1,
|
|
* end: 0
|
|
* }
|
|
* })
|
|
* ```
|
|
*
|
|
* If any of the passed-in parameter values are missing from this call,
|
|
* the default values are used. If one or more parameter values are missing before a step is
|
|
* animated, `useAnimation()` throws an error.
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function animation(
|
|
steps: AnimationMetadata | AnimationMetadata[],
|
|
options: AnimationOptions | null = null): AnimationReferenceMetadata {
|
|
return {type: AnimationMetadataType.Reference, animation: steps, options};
|
|
}
|
|
|
|
/**
|
|
* Executes a queried inner animation element within an animation sequence.
|
|
*
|
|
* @param options An options object that can contain a delay value for the start of the
|
|
* animation, and additional override values for developer-defined parameters.
|
|
* @return An object that encapsulates the child animation data.
|
|
*
|
|
* @usageNotes
|
|
* Each time an animation is triggered in Angular, the parent animation
|
|
* has priority and any child animations are blocked. In order
|
|
* for a child animation to run, the parent animation must query each of the elements
|
|
* containing child animations, and run them using this function.
|
|
*
|
|
* Note that this feature is designed to be used with `query()` and it will only work
|
|
* with animations that are assigned using the Angular animation library. CSS keyframes
|
|
* and transitions are not handled by this API.
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function animateChild(options: AnimateChildOptions | null = null):
|
|
AnimationAnimateChildMetadata {
|
|
return {type: AnimationMetadataType.AnimateChild, options};
|
|
}
|
|
|
|
/**
|
|
* Starts a reusable animation that is created using the `animation()` function.
|
|
*
|
|
* @param animation The reusable animation to start.
|
|
* @param options An options object that can contain a delay value for the start of
|
|
* the animation, and additional override values for developer-defined parameters.
|
|
* @return An object that contains the animation parameters.
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function useAnimation(
|
|
animation: AnimationReferenceMetadata,
|
|
options: AnimationOptions | null = null): AnimationAnimateRefMetadata {
|
|
return {type: AnimationMetadataType.AnimateRef, animation, options};
|
|
}
|
|
|
|
/**
|
|
* Finds one or more inner elements within the current element that is
|
|
* being animated within a sequence. Use with `animate()`.
|
|
*
|
|
* @param selector The element to query, or a set of elements that contain Angular-specific
|
|
* characteristics, specified with one or more of the following tokens.
|
|
* - `query(":enter")` or `query(":leave")` : Query for newly inserted/removed elements.
|
|
* - `query(":animating")` : Query all currently animating elements.
|
|
* - `query("@triggerName")` : Query elements that contain an animation trigger.
|
|
* - `query("@*")` : Query all elements that contain an animation triggers.
|
|
* - `query(":self")` : Include the current element into the animation sequence.
|
|
*
|
|
* @param animation One or more animation steps to apply to the queried element or elements.
|
|
* An array is treated as an animation sequence.
|
|
* @param options An options object. Use the 'limit' field to limit the total number of
|
|
* items to collect.
|
|
* @return An object that encapsulates the query data.
|
|
*
|
|
* @usageNotes
|
|
* Tokens can be merged into a combined query selector string. For example:
|
|
*
|
|
* ```typescript
|
|
* query(':self, .record:enter, .record:leave, @subTrigger', [...])
|
|
* ```
|
|
*
|
|
* The `query()` function collects multiple elements and works internally by using
|
|
* `element.querySelectorAll`. Use the `limit` field of an options object to limit
|
|
* the total number of items to be collected. For example:
|
|
*
|
|
* ```js
|
|
* query('div', [
|
|
* animate(...),
|
|
* animate(...)
|
|
* ], { limit: 1 })
|
|
* ```
|
|
*
|
|
* By default, throws an error when zero items are found. Set the
|
|
* `optional` flag to ignore this error. For example:
|
|
*
|
|
* ```js
|
|
* query('.some-element-that-may-not-be-there', [
|
|
* animate(...),
|
|
* animate(...)
|
|
* ], { optional: true })
|
|
* ```
|
|
*
|
|
* ### Usage Example
|
|
*
|
|
* The following example queries for inner elements and animates them
|
|
* individually using `animate()`.
|
|
*
|
|
* ```typescript
|
|
* @Component({
|
|
* selector: 'inner',
|
|
* template: `
|
|
* <div [@queryAnimation]="exp">
|
|
* <h1>Title</h1>
|
|
* <div class="content">
|
|
* Blah blah blah
|
|
* </div>
|
|
* </div>
|
|
* `,
|
|
* animations: [
|
|
* trigger('queryAnimation', [
|
|
* transition('* => goAnimate', [
|
|
* // hide the inner elements
|
|
* query('h1', style({ opacity: 0 })),
|
|
* query('.content', style({ opacity: 0 })),
|
|
*
|
|
* // animate the inner elements in, one by one
|
|
* query('h1', animate(1000, style({ opacity: 1 }))),
|
|
* query('.content', animate(1000, style({ opacity: 1 }))),
|
|
* ])
|
|
* ])
|
|
* ]
|
|
* })
|
|
* class Cmp {
|
|
* exp = '';
|
|
*
|
|
* goAnimate() {
|
|
* this.exp = 'goAnimate';
|
|
* }
|
|
* }
|
|
* ```
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function query(
|
|
selector: string, animation: AnimationMetadata | AnimationMetadata[],
|
|
options: AnimationQueryOptions | null = null): AnimationQueryMetadata {
|
|
return {type: AnimationMetadataType.Query, selector, animation, options};
|
|
}
|
|
|
|
/**
|
|
* Use within an animation `query()` call to issue a timing gap after
|
|
* each queried item is animated.
|
|
*
|
|
* @param timings A delay value.
|
|
* @param animation One ore more animation steps.
|
|
* @returns An object that encapsulates the stagger data.
|
|
*
|
|
* @usageNotes
|
|
* In the following example, a container element wraps a list of items stamped out
|
|
* by an `ngFor`. The container element contains an animation trigger that will later be set
|
|
* to query for each of the inner items.
|
|
*
|
|
* Each time items are added, the opacity fade-in animation runs,
|
|
* and each removed item is faded out.
|
|
* When either of these animations occur, the stagger effect is
|
|
* applied after each item's animation is started.
|
|
*
|
|
* ```html
|
|
* <!-- list.component.html -->
|
|
* <button (click)="toggle()">Show / Hide Items</button>
|
|
* <hr />
|
|
* <div [@listAnimation]="items.length">
|
|
* <div *ngFor="let item of items">
|
|
* {{ item }}
|
|
* </div>
|
|
* </div>
|
|
* ```
|
|
*
|
|
* Here is the component code:
|
|
*
|
|
* ```typescript
|
|
* import {trigger, transition, style, animate, query, stagger} from '@angular/animations';
|
|
* @Component({
|
|
* templateUrl: 'list.component.html',
|
|
* animations: [
|
|
* trigger('listAnimation', [
|
|
* ...
|
|
* ])
|
|
* ]
|
|
* })
|
|
* class ListComponent {
|
|
* items = [];
|
|
*
|
|
* showItems() {
|
|
* this.items = [0,1,2,3,4];
|
|
* }
|
|
*
|
|
* hideItems() {
|
|
* this.items = [];
|
|
* }
|
|
*
|
|
* toggle() {
|
|
* this.items.length ? this.hideItems() : this.showItems();
|
|
* }
|
|
* }
|
|
* ```
|
|
*
|
|
* Here is the animation trigger code:
|
|
*
|
|
* ```typescript
|
|
* trigger('listAnimation', [
|
|
* transition('* => *', [ // each time the binding value changes
|
|
* query(':leave', [
|
|
* stagger(100, [
|
|
* animate('0.5s', style({ opacity: 0 }))
|
|
* ])
|
|
* ]),
|
|
* query(':enter', [
|
|
* style({ opacity: 0 }),
|
|
* stagger(100, [
|
|
* animate('0.5s', style({ opacity: 1 }))
|
|
* ])
|
|
* ])
|
|
* ])
|
|
* ])
|
|
* ```
|
|
*
|
|
* @publicApi
|
|
*/
|
|
export function stagger(
|
|
timings: string | number,
|
|
animation: AnimationMetadata | AnimationMetadata[]): AnimationStaggerMetadata {
|
|
return {type: AnimationMetadataType.Stagger, timings, animation};
|
|
}
|