In View Engine, animation metadata could occur in nested arrays which would be flattened in the compiler. When compiling a component for Ivy however, the compiler no longer statically evaluates a component's animation metadata and is therefore unable to flatten it statically. This resulted in an issue to find animations at runtime, as the metadata was incorrectly registered with the animation engine. Although it would be possible to statically evaluate the animation metadata in ngtsc, doing so would prevent reusable animations exported from libraries from being usable as ngtsc's partial evaluator is unable to read values inside libraries. This is unlike ngc's usage of static symbols represented in a library's `.metadata.json`, which explains how the View Engine compiler is able to flatten the animation metadata statically. As an alternative solution, the metadata flattening is now done in the runtime during the registration of the animation metadata with the animation engine. Fixes #32794 PR Close #32818
391 lines
13 KiB
TypeScript
391 lines
13 KiB
TypeScript
/**
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* @license
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* Copyright Google Inc. All Rights Reserved.
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*
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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import {AnimationPlayer, AnimationTriggerMetadata, animate, state, style, transition, trigger} from '@angular/animations';
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import {ɵAnimationEngine as AnimationEngine} from '@angular/animations/browser';
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import {Component, Injectable, NgZone, RendererFactory2, RendererType2, ViewChild} from '@angular/core';
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import {TestBed} from '@angular/core/testing';
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import {BrowserAnimationsModule, ɵAnimationRendererFactory as AnimationRendererFactory, ɵInjectableAnimationEngine as InjectableAnimationEngine} from '@angular/platform-browser/animations';
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import {DomRendererFactory2} from '@angular/platform-browser/src/dom/dom_renderer';
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import {el} from '../../testing/src/browser_util';
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(function() {
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if (isNode) return;
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describe('AnimationRenderer', () => {
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let element: any;
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beforeEach(() => {
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element = el('<div></div>');
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TestBed.configureTestingModule({
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providers: [{provide: AnimationEngine, useClass: MockAnimationEngine}],
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imports: [BrowserAnimationsModule]
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});
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});
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function makeRenderer(animationTriggers: any[] = []) {
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const type = <RendererType2>{
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id: 'id',
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encapsulation: null !,
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styles: [],
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data: {'animation': animationTriggers}
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};
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return (TestBed.inject(RendererFactory2) as AnimationRendererFactory)
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.createRenderer(element, type);
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}
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it('should hook into the engine\'s insert operations when appending children', () => {
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const renderer = makeRenderer();
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const engine = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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const container = el('<div></div>');
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renderer.appendChild(container, element);
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expect(engine.captures['onInsert'].pop()).toEqual([element]);
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});
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it('should hook into the engine\'s insert operations when inserting a child before another',
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() => {
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const renderer = makeRenderer();
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const engine = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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const container = el('<div></div>');
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const element2 = el('<div></div>');
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container.appendChild(element2);
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renderer.insertBefore(container, element, element2);
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expect(engine.captures['onInsert'].pop()).toEqual([element]);
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});
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it('should hook into the engine\'s insert operations when removing children', () => {
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const renderer = makeRenderer();
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const engine = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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const container = el('<div></div>');
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renderer.removeChild(container, element);
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expect(engine.captures['onRemove'].pop()).toEqual([element]);
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});
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it('should hook into the engine\'s setProperty call if the property begins with `@`', () => {
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const renderer = makeRenderer();
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const engine = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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renderer.setProperty(element, 'prop', 'value');
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expect(engine.captures['setProperty']).toBeFalsy();
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renderer.setProperty(element, '@prop', 'value');
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expect(engine.captures['setProperty'].pop()).toEqual([element, 'prop', 'value']);
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});
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// https://github.com/angular/angular/issues/32794
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it('should support nested animation triggers', () => {
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makeRenderer([[trigger('myAnimation', [])]]);
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const {triggers} = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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expect(triggers.length).toEqual(1);
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expect(triggers[0].name).toEqual('myAnimation');
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});
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describe('listen', () => {
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it('should hook into the engine\'s listen call if the property begins with `@`', () => {
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const renderer = makeRenderer();
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const engine = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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const cb = (event: any): boolean => { return true; };
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renderer.listen(element, 'event', cb);
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expect(engine.captures['listen']).toBeFalsy();
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renderer.listen(element, '@event.phase', cb);
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expect(engine.captures['listen'].pop()).toEqual([element, 'event', 'phase']);
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});
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it('should resolve the body|document|window nodes given their values as strings as input',
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() => {
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const renderer = makeRenderer();
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const engine = TestBed.inject(AnimationEngine) as MockAnimationEngine;
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const cb = (event: any): boolean => { return true; };
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renderer.listen('body', '@event', cb);
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expect(engine.captures['listen'].pop()[0]).toBe(document.body);
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renderer.listen('document', '@event', cb);
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expect(engine.captures['listen'].pop()[0]).toBe(document);
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renderer.listen('window', '@event', cb);
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expect(engine.captures['listen'].pop()[0]).toBe(window);
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});
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});
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describe('registering animations', () => {
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it('should only create a trigger definition once even if the registered multiple times');
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});
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describe('flushing animations', () => {
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// these tests are only mean't to be run within the DOM
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if (isNode) return;
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it('should flush and fire callbacks when the zone becomes stable', (async) => {
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@Component({
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selector: 'my-cmp',
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template: '<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)"></div>',
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animations: [trigger(
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'myAnimation',
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[transition(
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'* => state',
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[style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
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})
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class Cmp {
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exp: any;
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event: any;
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onStart(event: any) { this.event = event; }
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}
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TestBed.configureTestingModule({
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providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
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declarations: [Cmp]
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});
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const engine = TestBed.inject(AnimationEngine);
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const fixture = TestBed.createComponent(Cmp);
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const cmp = fixture.componentInstance;
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cmp.exp = 'state';
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fixture.detectChanges();
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fixture.whenStable().then(() => {
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expect(cmp.event.triggerName).toEqual('myAnimation');
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expect(cmp.event.phaseName).toEqual('start');
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cmp.event = null;
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engine.flush();
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expect(cmp.event).toBeFalsy();
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async();
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});
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});
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it('should properly insert/remove nodes through the animation renderer that do not contain animations',
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(async) => {
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@Component({
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selector: 'my-cmp',
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template: '<div #elm *ngIf="exp"></div>',
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animations: [trigger(
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'someAnimation',
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[transition(
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'* => *', [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
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})
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class Cmp {
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exp: any;
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@ViewChild('elm', {static: false}) public element: any;
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}
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TestBed.configureTestingModule({
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providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
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declarations: [Cmp]
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});
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const fixture = TestBed.createComponent(Cmp);
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const cmp = fixture.componentInstance;
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cmp.exp = true;
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fixture.detectChanges();
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fixture.whenStable().then(() => {
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cmp.exp = false;
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const element = cmp.element;
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expect(element.nativeElement.parentNode).toBeTruthy();
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fixture.detectChanges();
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fixture.whenStable().then(() => {
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expect(element.nativeElement.parentNode).toBeFalsy();
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async();
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});
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});
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});
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it('should only queue up dom removals if the element itself contains a valid leave animation',
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() => {
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@Component({
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selector: 'my-cmp',
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template: `
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<div #elm1 *ngIf="exp1"></div>
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<div #elm2 @animation1 *ngIf="exp2"></div>
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<div #elm3 @animation2 *ngIf="exp3"></div>
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`,
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animations: [
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trigger('animation1', [transition('a => b', [])]),
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trigger('animation2', [transition(':leave', [])]),
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]
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})
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class Cmp {
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exp1: any = true;
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exp2: any = true;
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exp3: any = true;
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@ViewChild('elm1', {static: false}) public elm1: any;
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@ViewChild('elm2', {static: false}) public elm2: any;
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@ViewChild('elm3', {static: false}) public elm3: any;
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}
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TestBed.configureTestingModule({
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providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
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declarations: [Cmp]
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});
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const engine = TestBed.inject(AnimationEngine);
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const fixture = TestBed.createComponent(Cmp);
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const cmp = fixture.componentInstance;
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fixture.detectChanges();
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const elm1 = cmp.elm1;
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const elm2 = cmp.elm2;
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const elm3 = cmp.elm3;
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assertHasParent(elm1);
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assertHasParent(elm2);
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assertHasParent(elm3);
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engine.flush();
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finishPlayers(engine.players);
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cmp.exp1 = false;
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fixture.detectChanges();
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assertHasParent(elm1, false);
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assertHasParent(elm2);
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assertHasParent(elm3);
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engine.flush();
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expect(engine.players.length).toEqual(0);
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cmp.exp2 = false;
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fixture.detectChanges();
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assertHasParent(elm1, false);
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assertHasParent(elm2, false);
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assertHasParent(elm3);
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engine.flush();
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expect(engine.players.length).toEqual(0);
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cmp.exp3 = false;
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fixture.detectChanges();
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assertHasParent(elm1, false);
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assertHasParent(elm2, false);
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assertHasParent(elm3);
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engine.flush();
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expect(engine.players.length).toEqual(1);
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});
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});
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});
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describe('AnimationRendererFactory', () => {
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beforeEach(() => {
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TestBed.configureTestingModule({
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providers: [{
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provide: RendererFactory2,
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useClass: ExtendedAnimationRendererFactory,
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deps: [DomRendererFactory2, AnimationEngine, NgZone]
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}],
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imports: [BrowserAnimationsModule]
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});
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});
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it('should provide hooks at the start and end of change detection', () => {
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@Component({
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selector: 'my-cmp',
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template: `
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<div [@myAnimation]="exp"></div>
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`,
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animations: [trigger('myAnimation', [])]
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})
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class Cmp {
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public exp: any;
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}
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TestBed.configureTestingModule({
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providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
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declarations: [Cmp]
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});
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const renderer = TestBed.inject(RendererFactory2) as ExtendedAnimationRendererFactory;
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const fixture = TestBed.createComponent(Cmp);
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const cmp = fixture.componentInstance;
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renderer.log = [];
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fixture.detectChanges();
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expect(renderer.log).toEqual(['begin', 'end']);
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renderer.log = [];
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fixture.detectChanges();
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expect(renderer.log).toEqual(['begin', 'end']);
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});
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});
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})();
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@Injectable()
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class MockAnimationEngine extends InjectableAnimationEngine {
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captures: {[method: string]: any[]} = {};
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triggers: AnimationTriggerMetadata[] = [];
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private _capture(name: string, args: any[]) {
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const data = this.captures[name] = this.captures[name] || [];
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data.push(args);
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}
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registerTrigger(
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componentId: string, namespaceId: string, hostElement: any, name: string,
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metadata: AnimationTriggerMetadata): void {
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this.triggers.push(metadata);
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}
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onInsert(namespaceId: string, element: any): void { this._capture('onInsert', [element]); }
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onRemove(namespaceId: string, element: any, domFn: () => any): void {
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this._capture('onRemove', [element]);
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}
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process(namespaceId: string, element: any, property: string, value: any): boolean {
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this._capture('setProperty', [element, property, value]);
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return true;
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}
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listen(
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namespaceId: string, element: any, eventName: string, eventPhase: string,
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callback: (event: any) => any): () => void {
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// we don't capture the callback here since the renderer wraps it in a zone
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this._capture('listen', [element, eventName, eventPhase]);
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return () => {};
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}
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flush() {}
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destroy(namespaceId: string) {}
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}
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@Injectable()
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class ExtendedAnimationRendererFactory extends AnimationRendererFactory {
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public log: string[] = [];
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begin() {
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super.begin();
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this.log.push('begin');
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}
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end() {
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super.end();
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this.log.push('end');
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}
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}
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function assertHasParent(element: any, yes: boolean = true) {
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const parent = element.nativeElement.parentNode;
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if (yes) {
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expect(parent).toBeTruthy();
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} else {
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expect(parent).toBeFalsy();
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}
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}
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function finishPlayers(players: AnimationPlayer[]) {
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players.forEach(player => player.finish());
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}
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