300 lines
9.0 KiB
Plaintext
300 lines
9.0 KiB
Plaintext
.callout.is-helpful
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header Angular 2 is currently in Developer Preview
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p.
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We recommend using
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<a href='https://angulardart.org'>Angular for Dart</a>
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for production applications.
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p.
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These instructions assume that you already have the
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<a href="https://www.dartlang.org/downloads/">Dart SDK</a>
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and any tools you like to use with Dart.
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If you don't have a favorite editor already, try
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<a href="https://confluence.jetbrains.com/display/WI/Getting+started+with+Dart">WebStorm</a>,
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which comes with a Dart plugin.
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You can also download
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<a href="https://www.dartlang.org/tools/">Dart plugins for
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other IDEs and editors</a>.
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p.
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Once you have the Dart SDK and any other tools you want, return here.
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//- STEP 1 - Create a project ##########################
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.l-main-section
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h2#section-install-angular 1. Create a project
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p.
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Create a new directory, and put a file named
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<code>pubspec.yaml</code> in it.
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code-example(language="sh").
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> <span class="blk">mkdir hello_world</span>
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> <span class="blk">cd hello_world</span>
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> <span class="blk">vim pubspec.yaml</span> # Use your favorite editor!
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p.
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In <code>pubspec.yaml</code>,
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specify the angular2 and browser packages as dependencies,
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as well as the angular2 transformer.
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Angular 2 is changing rapidly, so provide an exact version:
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<b>2.0.0-alpha.39</b>.
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code-example(language="yaml" format="linenums").
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name: hello_world
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version: 0.0.1
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dependencies:
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angular2: 2.0.0-alpha.39
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browser: ^0.10.0
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transformers:
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- angular2:
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entry_points: web/main.dart
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//- STEP 2 - Import Angular ##########################
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.l-main-section
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h2#section-transpile 2. Import Angular
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p.
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Still in the same directory, create a <code>web</code> directory.
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Create a file under <code>web</code> named <code>main.dart</code>.
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code-example(language="sh").
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> <span class="blk">mkdir web</span>
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> <span class="blk">vim web/main.dart</span> # Use your favorite editor!
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p.
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In the same directory, run <code>pub get</code>
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to install the angular2 and browser packages
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(along with the packages they depend on):
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code-example(language="sh").
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> <span class="blk">pub get</span>
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//- PENDING: Create template? Link to pub/pubspec docs?
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p.
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Edit <code>web/main.dart</code> to import the angular2
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and bootstrap libraries:
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code-example(language="dart" format="linenums").
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import 'package:angular2/angular2.dart';
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import 'package:angular2/bootstrap.dart';
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//- STEP 3 - Define a component ##########################
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.l-main-section
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h2#section-angular-create-account 3. Define a component
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p.
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Update <code>web/main.dart</code>, adding the following code
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after the imports:
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code-example(language="dart" format="linenums:4").
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@Component(
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selector: 'my-app'
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)
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@View(
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template: '<h1>Hello {{ name }}</h1>'
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)
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class AppComponent {
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String name = 'Alice';
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}
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p.
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The code you just added creates a component that
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has the tag <b><my-app></b>.
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The Dart code for an Angular component consists of a class
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(the <b>component controller</b>)
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that has <code>@Component</code> and <code>@View</code> annotations.
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.l-sub-section
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h3 Annotations
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p.
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The <code>@Component</code> annotation defines
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the HTML tag for the component by specifying the component's CSS selector.
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p.
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The <code>@View</code> annotation defines the HTML that
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represents the component. This component uses an inline template,
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but you can also have an external template. To use an external template,
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specify a <code>templateUrl</code> property
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and give it the path to the HTML file.
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code-example(language="dart").
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@Component(
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selector: 'my-app'
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)
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@View(
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template: '<h1>Hello {{ name }}</h1>'
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)
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p.
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The annotations above specify an HTML tag of <code><my-app></code>
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and a template of <code ng-non-bindable><h1>Hello {{ name }}</h1></code>.
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.l-sub-section
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h3 The template and the component controller
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p.
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A template has access to all the public properties and methods
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of its component controller.
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The template above binds to a <code>name</code> property through
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the double-mustache syntax (<code ng-non-bindable>{{ ... }}</code>).
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p.
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The component controller assigns "Alice" to the name property. When the
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template renders, "Hello Alice" appears instead of
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<span ng-non-bindable>"Hello {{ name }}"</span>.
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code-example(language="dart").
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class AppComponent {
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String name = 'Alice';
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}
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//- STEP 4 - Bootstrap ##########################
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.l-main-section
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h2#section-transpile 4. Bootstrap
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p.
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Add the following code to the bottom of <code>web/main.dart</code>:
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code-example(language="dart" format="linenums:14").
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main() {
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bootstrap(AppComponent);
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}
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p.
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This code adds a <code>main()</code> function
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that calls Angular's <code>bootstrap()</code> function.
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The argument to <code>bootstrap()</code> is the name of the component class
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you defined above.
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//- STEP 5 - Declare the HTML ##########################
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.l-main-section
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h2#section-angular-create-account 5. Declare the HTML
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p.
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Create a file named <code>web/index.html</code> that contains
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the following code,
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which loads <code>main.dart</code> and instantiates the my-app component:
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code-example(language="html" format="linenums").
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<!doctype html>
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<html>
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<head>
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<title>Angular 2 Quickstart</title>
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<script async src="main.dart" type="application/dart"></script>
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<script async src="packages/browser/dart.js"></script>
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</head>
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<body>
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<my-app></my-app>
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</body>
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</html>
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//- STEP 6 - Run ##########################
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.l-main-section
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h2#section-angular-run-app 6. Run your app
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p.
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You have a few options for running your app.
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One is to launch a local HTTP server
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and then view the app in
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<a href="https://www.dartlang.org/tools/dartium/">Dartium</a>.
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You can use whatever server you like, such as WebStorm's server
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or Python's SimpleHTTPServer.
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p.
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Another option is to build and serve the app using <code>pub serve</code>,
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and then run it by visiting <b>http://localhost:8080</b> in any modern browser.
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Pub serve generates the JavaScript on the fly,
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which can take a while when you first visit the page.
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p.
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Once the app is running,
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you should see <b>Hello Alice</b> in your browser window.
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//- STEP 7 - Generate JavaScript ##########################
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.l-main-section
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h2#section-angular-run-app 7. Generate JavaScript
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p.
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Before you can deploy your app, you need to generate JavaScript files.
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Compiling your Dart code to JavaScript is easy:
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just run <code>pub build</code>.
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code-example(language="basic").
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> <span class="blk">pub build</span>
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Loading source assets...
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...
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Built 333 files to "build".
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//- REGENERATE THIS OUTPUT - or delete it? - when updating from 2.0.0-alpha.39
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p.
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The generated JavaScript appears, along with supporting files,
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under the <code>build</code> directory.
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p.
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When you generate JavaScript for an Angular app,
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be sure you use the Angular transformer.
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It analyzes your code,
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converting reflection-using code to static code
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that Dart's build tools can compile to faster, smaller JavaScript.
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The highlighted lines in <code>pubspec.yaml</code>
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configure the Angular transformer:
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code-example(language="yaml" format="linenums").
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name: hello_world
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version: 0.0.1
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dependencies:
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angular2: 2.0.0-alpha.39
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browser: ^0.10.0
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<span class="pnk">transformers:
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- angular2:
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entry_points: web/main.dart</span>
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p.
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The <code>entry_points</code> entry
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identifies the Dart file in your app
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that has a <code>main()</code> function.
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For more information, see the
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<a href="https://github.com/angular/angular/wiki/Angular-2-Dart-Transformer">Angular
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transformer wiki page</a>.
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#performance.l-sub-section
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h3 Performance, the transformer, and Angular 2 libraries
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p.
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When you import <code>bootstrap.dart</code>,
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you also get <code>dart:mirrors</code>,
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a reflection library that
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causes performance problems when compiled to JavaScript.
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Don't worry,
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the Angular transformer converts your entry points
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(<code>entry_points</code> in <code>pubspec.yaml</code>)
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so that they don't use mirrors.
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//- WHAT'S NEXT... ##########################
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.l-main-section
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h2#section-transpile Great job! Next step...
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p.
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Follow the <a href="guide">developer guide</a>
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to continue playing with Angular 2 for Dart.
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p.
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Or read more about Angular or Dart:
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ul
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li
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<a href="resources.html">Angular resources</a>
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li
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<a href="https://www.dartlang.org">dartlang.org</a>
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