Pete Bacon Darwin a3c44124ab build: support generating global locale files from CLDR data (#33523)
In order to support adding locales during compile-time
inlining of translations (i.e. after the TS build has completed),
we need to be able to attach the locale to the global scope.

This commit modifies CLDR extraction to emit additional "global"
locale files that appear in the `@angular/common/locales/global` folder.

These files are of the form:

```
(function() {
  const root = typeof globalThis !== 'undefined' && globalThis ||
      typeof global !== 'undefined' && global || typeof window !== 'undefined' && window;
  root.ng = root.ng || {};
  root.ng.common = root.ng.common || {};
  root.ng.common.locale = root.ng.common.locale || {};
  const u = undefined;
  function plural(n) {
    if (n === 1) return 1;
    return 5;
  }
  root.ng.common.locale['xx-yy'] = [...];
})();
```

The IIFE will ensure that `ng.common.locale` exists and attach the
given locale (and its "extras") to it using it "normalized" locale
name.

* "extras": in the UMD module locale files the "extra" locale data,
currently the day period rules, and extended day period data, are
stored in separate files under the "common/locales/extra" folder.

* "normalized": Angular references locales using a normalized form,
which is lower case with `_` replaced by `-`. For example:
`en_UK` => `en-uk`.

PR Close #33523
2019-11-05 17:26:59 +00:00
2019-10-24 14:42:15 -07:00
2019-01-11 11:15:59 -08:00

CircleCI BrowserStack Status Join the chat at https://gitter.im/angular/angular npm version

Angular

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages.

Quickstart

Get started in 5 minutes.

Changelog

Learn about the latest improvements.

Want to help?

Want to file a bug, contribute some code, or improve documentation? Excellent! Read up on our guidelines for contributing and then check out one of our issues in the hotlist: community-help.

Description
No description provided
Readme 210 MiB
Languages
TypeScript 68.6%
HTML 12.8%
JavaScript 8.4%
Pug 7%
Starlark 1.4%
Other 1.7%