angular-cn/scripts/ci/test_perf.sh

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#!/bin/bash
set -e
echo =============================================================================
# go to project dir
SCRIPT_DIR=$(dirname $0)
source $SCRIPT_DIR/env_dart.sh
cd $SCRIPT_DIR/../..
./node_modules/.bin/webdriver-manager update
function killServer () {
kill $serverPid
}
# Serving pre-compiled dart JS takes an extra 15m.
# So we do this only for post-commit testing.
# Pull requests test with Dartium and pub serve
# TODO(jeffbcross): restore conditional dart2js/pubserve #4316
#if [ "${TRAVIS_PULL_REQUEST}" = "false" ]; then
./node_modules/.bin/gulp build/pubbuild.dart
./node_modules/.bin/gulp serve.js.prod serve.js.dart2js&
serverPid=$!
#else
# ./node_modules/.bin/gulp serve.js.prod serve.dart&
# serverPid=$!
#fi
trap killServer EXIT
# wait for server to come up!
sleep 10
./node_modules/.bin/protractor protractor-js.conf.js --browsers=$PERF_BROWSERS --benchmark
./node_modules/.bin/protractor protractor-dart2js.conf.js --browsers=$PERF_BROWSERS --benchmark