angular-cn/modules/@angular/platform-browser/src/dom/web_animations_player.ts
Jason Aden de795ea233 perf: distrubute smaller bundled code and include es2015 bundle
TypeScript compiler will now build to ES2015 code and modules. Babili is used to minify ES2015
code, providing an initial optimization that we couldn't previously get just from Uglify. Uses
Babel to convert ES2015 to UMD/ES5 code, and Uglify to minimize the output.
2017-02-21 20:48:55 -08:00

201 lines
5.7 KiB
TypeScript

/**
* @license
* Copyright Google Inc. All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {AUTO_STYLE, ɵAnimationPlayer as AnimationPlayer} from '@angular/core';
import {isPresent} from '../facade/lang';
import {getDOM} from './dom_adapter';
import {DomAnimatePlayer} from './dom_animate_player';
export class WebAnimationsPlayer implements AnimationPlayer {
private _onDoneFns: Function[] = [];
private _onStartFns: Function[] = [];
private _onDestroyFns: Function[] = [];
private _player: DomAnimatePlayer;
private _duration: number;
private _initialized = false;
private _finished = false;
private _started = false;
private _destroyed = false;
private _finalKeyframe: {[key: string]: string | number};
public parentPlayer: AnimationPlayer = null;
public previousStyles: {[styleName: string]: string | number};
constructor(
public element: any, public keyframes: {[key: string]: string | number}[],
public options: {[key: string]: string | number},
previousPlayers: WebAnimationsPlayer[] = []) {
this._duration = <number>options['duration'];
this.previousStyles = {};
previousPlayers.forEach(player => {
let styles = player._captureStyles();
Object.keys(styles).forEach(prop => this.previousStyles[prop] = styles[prop]);
});
}
private _onFinish() {
if (!this._finished) {
this._finished = true;
this._onDoneFns.forEach(fn => fn());
this._onDoneFns = [];
}
}
init(): void {
if (this._initialized) return;
this._initialized = true;
const keyframes = this.keyframes.map(styles => {
const formattedKeyframe: {[key: string]: string | number} = {};
Object.keys(styles).forEach((prop, index) => {
let value = styles[prop];
if (value == AUTO_STYLE) {
value = _computeStyle(this.element, prop);
}
if (value != undefined) {
formattedKeyframe[prop] = value;
}
});
return formattedKeyframe;
});
const previousStyleProps = Object.keys(this.previousStyles);
if (previousStyleProps.length) {
let startingKeyframe = keyframes[0];
let missingStyleProps: string[] = [];
previousStyleProps.forEach(prop => {
if (!isPresent(startingKeyframe[prop])) {
missingStyleProps.push(prop);
}
startingKeyframe[prop] = this.previousStyles[prop];
});
if (missingStyleProps.length) {
const self = this;
// tslint:disable-next-line
for (var i = 1; i < keyframes.length; i++) {
let kf = keyframes[i];
// tslint:disable-next-line
missingStyleProps.forEach(function(prop) {
kf[prop] = _computeStyle(self.element, prop);
});
}
}
}
this._player = this._triggerWebAnimation(this.element, keyframes, this.options);
this._finalKeyframe = _copyKeyframeStyles(keyframes[keyframes.length - 1]);
// this is required so that the player doesn't start to animate right away
this._resetDomPlayerState();
this._player.addEventListener('finish', () => this._onFinish());
}
/** @internal */
_triggerWebAnimation(element: any, keyframes: any[], options: any): DomAnimatePlayer {
// jscompiler doesn't seem to know animate is a native property because it's not fully
// supported yet across common browsers (we polyfill it for Edge/Safari) [CL #143630929]
return <DomAnimatePlayer>element['animate'](keyframes, options);
}
get domPlayer() { return this._player; }
onStart(fn: () => void): void { this._onStartFns.push(fn); }
onDone(fn: () => void): void { this._onDoneFns.push(fn); }
onDestroy(fn: () => void): void { this._onDestroyFns.push(fn); }
play(): void {
this.init();
if (!this.hasStarted()) {
this._onStartFns.forEach(fn => fn());
this._onStartFns = [];
this._started = true;
}
this._player.play();
}
pause(): void {
this.init();
this._player.pause();
}
finish(): void {
this.init();
this._onFinish();
this._player.finish();
}
reset(): void {
this._resetDomPlayerState();
this._destroyed = false;
this._finished = false;
this._started = false;
}
private _resetDomPlayerState() {
if (this._player) {
this._player.cancel();
}
}
restart(): void {
this.reset();
this.play();
}
hasStarted(): boolean { return this._started; }
destroy(): void {
if (!this._destroyed) {
this._resetDomPlayerState();
this._onFinish();
this._destroyed = true;
this._onDestroyFns.forEach(fn => fn());
this._onDestroyFns = [];
}
}
get totalTime(): number { return this._duration; }
setPosition(p: number): void { this._player.currentTime = p * this.totalTime; }
getPosition(): number { return this._player.currentTime / this.totalTime; }
private _captureStyles(): {[prop: string]: string | number} {
const styles: {[key: string]: string | number} = {};
if (this.hasStarted()) {
Object.keys(this._finalKeyframe).forEach(prop => {
if (prop != 'offset') {
styles[prop] =
this._finished ? this._finalKeyframe[prop] : _computeStyle(this.element, prop);
}
});
}
return styles;
}
}
function _computeStyle(element: any, prop: string): string {
return getDOM().getComputedStyle(element)[prop];
}
function _copyKeyframeStyles(styles: {[style: string]: string | number}):
{[style: string]: string | number} {
const newStyles: {[style: string]: string | number} = {};
Object.keys(styles).forEach(prop => {
if (prop != 'offset') {
newStyles[prop] = styles[prop];
}
});
return newStyles;
}