angular-cn/packages/animations
Kristiyan Kostadinov dc4ae4b4cf fix(animations): false positive when detecting Node in Webpack builds (#35134)
We have to do some extra work in the animations module when we identify a Node environment which we determine based on the `process` global. The problem is that by default Webpack will polyfill the `process`, causing us to incorrectly identify it. These changes make it so that the check isn't thrown off by Webpack.

Fixes #35117.

PR Close #35134
2020-02-20 10:51:15 -08:00
..
browser fix(animations): false positive when detecting Node in Webpack builds (#35134) 2020-02-20 10:51:15 -08:00
src docs: remove extra parenthesis from inline animations snippet (#32735) 2019-09-25 12:05:21 -07:00
test test: setup circular dependency tests for all entry points (#34774) 2020-01-23 11:36:40 -08:00
BUILD.bazel build: convert entry_point to label (#30627) 2019-06-11 00:03:11 +00:00
PACKAGE.md build(docs-infra): implement the 'package' API template (#24631) 2018-07-13 19:45:54 -04:00
index.ts refactor: move angular source to /packages rather than modules/@angular 2017-03-08 16:29:27 -08:00
package.json build: set up all packages to publish via wombot proxy (#33747) 2019-11-13 11:34:33 -08:00
public_api.ts build: publish tree of files rather than FESMs (#18541) 2017-08-31 15:34:50 -07:00