angular-cn/packages/animations/browser/test/render/web_animations_player_spec.ts

79 lines
2.7 KiB
TypeScript

/**
* @license
* Copyright Google Inc. All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {DOMAnimation} from '../../src/render/web_animations/dom_animation';
import {WebAnimationsPlayer} from '../../src/render/web_animations/web_animations_player';
export function main() {
describe('WebAnimationsPlayer', function() {
// these tests are only mean't to be run within the DOM
if (typeof Element == 'undefined') return;
let element: any;
beforeEach(() => {
element = document.createElement('div');
document.body.appendChild(element);
});
afterEach(() => { document.body.removeChild(element); });
it('should properly balance any previous player styles into the animation keyframes', () => {
element.style.height = '666px';
element.style.width = '333px';
const prevPlayer1 = new MockWebAnimationsPlayer(
element, [{width: '0px', offset: 0}, {width: '200px', offset: 1}], {});
prevPlayer1.play();
prevPlayer1.finish();
const prevPlayer2 = new MockWebAnimationsPlayer(
element, [{height: '0px', offset: 0}, {height: '200px', offset: 1}], {});
prevPlayer2.play();
prevPlayer2.finish();
// what needs to happen here is the player below should
// examine which styles are present in the provided previous
// players and use them as input data for the keyframes of
// the new player. Given that the players are in their finished
// state, the styles are copied over as the starting keyframe
// for the animation and if the styles are missing in later keyframes
// then the styling is resolved by computing the styles
const player = new MockWebAnimationsPlayer(
element, [{width: '100px', offset: 0}, {width: '500px', offset: 1}], {},
[prevPlayer1, prevPlayer2]);
player.init();
expect(player.capturedKeyframes).toEqual([
{height: '200px', width: '200px', offset: 0},
{height: '666px', width: '500px', offset: 1}
]);
});
});
}
class MockWebAnimationsPlayer extends WebAnimationsPlayer {
capturedKeyframes: any[];
_triggerWebAnimation(element: any, keyframes: any[], options: any): any {
this.capturedKeyframes = keyframes;
return new MockDOMAnimation();
}
}
class MockDOMAnimation implements DOMAnimation {
onfinish = (callback: (e: any) => any) => {};
position = 0;
currentTime = 0;
cancel(): void {}
play(): void {}
pause(): void {}
finish(): void {}
addEventListener(eventName: string, handler: (event: any) => any): any { return null; }
dispatchEvent(eventName: string): any { return null; }
}