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								/**
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								 * @license
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								 * Copyright Google Inc. All Rights Reserved.
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								 *
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								 * Use of this source code is governed by an MIT-style license that can be
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								 * found in the LICENSE file at https://angular.io/license
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								 */
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								import {animate, AnimationMetadata, style} from '@angular/animations';
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								import {AnimationStyleNormalizer, NoopAnimationStyleNormalizer} from '../../src/dsl/style_normalization/animation_style_normalizer';
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								import {AnimationDriver} from '../../src/render/animation_driver';
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								import {getBodyNode} from '../../src/render/shared';
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								import {TimelineAnimationEngine} from '../../src/render/timeline_animation_engine';
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								import {MockAnimationDriver, MockAnimationPlayer} from '../../testing/src/mock_animation_driver';
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								(function() {
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								const defaultDriver = new MockAnimationDriver();
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								function makeEngine(body: any, driver?: AnimationDriver, normalizer?: AnimationStyleNormalizer) {
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								  return new TimelineAnimationEngine(
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								      body, driver || defaultDriver, normalizer || new NoopAnimationStyleNormalizer());
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								}
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								// these tests are only mean't to be run within the DOM
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								if (isNode) return;
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								describe('TimelineAnimationEngine', () => {
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								  let element: any;
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								  beforeEach(() => {
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								    MockAnimationDriver.log = [];
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								    element = document.createElement('div');
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								    document.body.appendChild(element);
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								  });
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								  afterEach(() => document.body.removeChild(element));
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								  it('should animate a timeline', () => {
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								    const engine = makeEngine(getBodyNode());
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								    const steps = [style({height: 100}), animate(1000, style({height: 0}))];
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								    expect(MockAnimationDriver.log.length).toEqual(0);
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								    invokeAnimation(engine, element, steps);
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								    expect(MockAnimationDriver.log.length).toEqual(1);
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								  });
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								  it('should not destroy timeline-based animations after they have finished', () => {
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								    const engine = makeEngine(getBodyNode());
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								    const log: string[] = [];
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								    function capture(value: string) {
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								      return () => {
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								        log.push(value);
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								      };
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								    }
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								    const steps = [style({height: 0}), animate(1000, style({height: 500}))];
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								    const player = invokeAnimation(engine, element, steps);
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								    player.onDone(capture('done'));
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								    player.onDestroy(capture('destroy'));
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								    expect(log).toEqual([]);
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								    player.finish();
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								    expect(log).toEqual(['done']);
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								    player.destroy();
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								    expect(log).toEqual(['done', 'destroy']);
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								  });
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								  it('should normalize the style values that are animateTransitioned within an a timeline animation',
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								     () => {
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								       const engine = makeEngine(getBodyNode(), defaultDriver, new SuffixNormalizer('-normalized'));
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								       const steps = [
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								         style({width: '333px'}),
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								         animate(1000, style({width: '999px'})),
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								       ];
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								       const player = invokeAnimation(engine, element, steps) as MockAnimationPlayer;
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								       expect(player.keyframes).toEqual([
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								         {'width-normalized': '333px-normalized', offset: 0},
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								         {'width-normalized': '999px-normalized', offset: 1}
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								       ]);
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								     });
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								  it('should normalize `*` values', () => {
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								    const driver = new SuperMockDriver();
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								    const engine = makeEngine(getBodyNode(), driver);
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								    const steps = [
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								      style({width: '*'}),
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								      animate(1000, style({width: '999px'})),
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								    ];
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								    const player = invokeAnimation(engine, element, steps) as MockAnimationPlayer;
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								    expect(player.keyframes).toEqual([{width: '*star*', offset: 0}, {width: '999px', offset: 1}]);
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								  });
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								});
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								})();
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								function invokeAnimation(
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								    engine: TimelineAnimationEngine, element: any, steps: AnimationMetadata|AnimationMetadata[],
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								    id: string = 'id') {
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								  engine.register(id, steps);
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								  return engine.create(id, element);
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								}
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								class SuffixNormalizer extends AnimationStyleNormalizer {
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								  constructor(private _suffix: string) {
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								    super();
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								  }
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								  normalizePropertyName(propertyName: string, errors: string[]): string {
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								    return propertyName + this._suffix;
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								  }
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								  normalizeStyleValue(
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								      userProvidedProperty: string, normalizedProperty: string, value: string|number,
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								      errors: string[]): string {
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								    return value + this._suffix;
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								  }
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								}
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								class SuperMockDriver extends MockAnimationDriver {
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								  computeStyle(element: any, prop: string, defaultValue?: string): string {
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								    return '*star*';
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								  }
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								}
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