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										 |  |  | include ../_util-fns | 
					
						
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 | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Angular 2 is a framework to help us build client applications in HTML and | 
					
						
							|  |  |  |   either JavaScript or a language (like Dart or TypeScript) that compiles to JavaScript. | 
					
						
							|  |  |  |   Angular 2 for Dart is published as the `angular2` package, which | 
					
						
							|  |  |  |   (like many other Dart packages) is available via the Pub tool. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   With Angular, we write applications by composing HTML *templates* with Angularized markup, | 
					
						
							|  |  |  |   writing *component* classes to manage those templates, adding application logic in *services*, | 
					
						
							|  |  |  |   and handing the top root component to Angular's *bootstrapper*. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Angular takes over, presenting our application content in a browser and responding to user interactions | 
					
						
							|  |  |  |   according to the instructions we provided. | 
					
						
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 | 
					
						
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										 |  |  | <!-- figure img(src="/resources/images/devguide/architecture/airplane.png" alt="Us" align="left" style="width:200px; margin-left:-40px;margin-right:10px" ) --> | 
					
						
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										 |  |  | :marked | 
					
						
							|  |  |  |   Of course there is more to it than this. | 
					
						
							|  |  |  |   We're cruising at high altitude in this overview. | 
					
						
							|  |  |  |   We're looking for landmarks. We should expect the object below to be fuzzy and obscured by occasional clouds. | 
					
						
							|  |  |  |   Details become more clear and precise when we land in the chapters themselves. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   An Angular 2 for Dart application rests on seven main building blocks: | 
					
						
							|  |  |  |   1. [Components](#component) | 
					
						
							|  |  |  |   1. [Templates](#template) | 
					
						
							|  |  |  |   1. [Metadata](#metadata) | 
					
						
							|  |  |  |   1. [Data binding](#data-binding) | 
					
						
							|  |  |  |   1. [Directives](#directive) | 
					
						
							|  |  |  |   1. [Services](#service) | 
					
						
							|  |  |  |   1. [Dependency injection](#dependency-injection) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/overview.png" alt="overview" style="margin-left:-40px;" width="700") | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Learn these seven and we're on our way. | 
					
						
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 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="component"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Components | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/hero-component.png" alt="Component" align="left" style="width:200px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   A **component** controls a patch of screen real estate that we could call a *view*. | 
					
						
							|  |  |  |   A set of navigation links, a list of heroes, a hero editor ... | 
					
						
							|  |  |  |   they're all views controlled by components. | 
					
						
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 | 
					
						
							|  |  |  |   We define a component's application logic — what it does to support the view — inside a class. | 
					
						
							|  |  |  |   The class interacts with the view through an API of properties and methods. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   <a id="component-code"></a> | 
					
						
							|  |  |  |   A `HeroListComponent`, for example, might have a `heroes` property that returns an array of heroes | 
					
						
							|  |  |  |   that it acquired from a service. | 
					
						
							|  |  |  |   It might have a `selectHero()` method that sets a `selectedHero` property when the user clicks to choose a hero from that list. | 
					
						
							|  |  |  |   The component might be a class like this: | 
					
						
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 | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component.dart', 'class', 'lib/hero_list_component.dart') | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Angular creates, updates, and destroys components as the user moves through the application. | 
					
						
							|  |  |  |   The developer can take action at each moment in this lifecycle through optional lifecycle hooks. | 
					
						
							|  |  |  |   <!-- PENDING: What was that supposed to link to? --> | 
					
						
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 | 
					
						
							|  |  |  | .l-sub-section | 
					
						
							|  |  |  |   :marked | 
					
						
							|  |  |  |     We may wonder who is calling the component's constructor? Who provides the service parameter? | 
					
						
							|  |  |  |     For the moment, have faith that Angular will call the constructor and deliver an | 
					
						
							|  |  |  |     appropriate `HeroService` when we need it. | 
					
						
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 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="template"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Templates | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/template.png" alt="Template" align="left" style="width:200px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   We define a component's view with its companion **template**. A template is a form of HTML | 
					
						
							|  |  |  |   that tells Angular how to render the component. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   A template looks like regular HTML much of the time ... and then it gets a bit strange. Here is a | 
					
						
							|  |  |  |   template for our `HeroListComponent`: | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component.html', null, 'lib/hero_list_component.html') | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   This template features typical HTML elements like `<h2>` and  `<div>`. | 
					
						
							|  |  |  |   But what are `*ngFor`, <code>{‌{hero.name}}</code>, `(click)`, `[hero]`, and `<hero-detail>`? | 
					
						
							|  |  |  |   They're examples of Angular's template syntax. <!-- TODO: link to template-syntax.html --> | 
					
						
							|  |  |  |   We'll grow accustomed to that syntax and may even learn to love it. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Take a look at the last line, | 
					
						
							|  |  |  |   which has the `<hero-detail>` tag. | 
					
						
							|  |  |  |   That tag adds a custom element representing a component we haven't seen yet, | 
					
						
							|  |  |  |   a `HeroDetailComponent`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   The `HeroDetailComponent` is a *different* component than the `HeroListComponent` we've seen. | 
					
						
							|  |  |  |   The `HeroDetailComponent` (code not shown) presents facts about a particular hero, the | 
					
						
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										 |  |  |   hero that the user selects from the list presented by the `HeroListComponent`. | 
					
						
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										 |  |  |   The `HeroDetailComponent` is a **child** of the `HeroListComponent`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/component-tree.png" alt="Metadata" align="left" style="width:300px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Notice how `<hero-detail>` rests comfortably among native HTML elements. | 
					
						
							|  |  |  |   We can and _will_ mix our custom components with native HTML in the same layouts. | 
					
						
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 | 
					
						
							|  |  |  |   In this manner we'll compose complex component trees to build out our richly featured application. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
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 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="metadata"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Metadata | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/metadata.png" alt="Metadata" align="left" style="width:150px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  | <p style="padding-top:10px">Metadata tells Angular how to process a class.</p> | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   [Looking back at the code](#component-code) for `HeroListComponent`, we see that it's just a class. | 
					
						
							|  |  |  |   There is no evidence of a framework, no "Angular" in it at all. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   In fact, it really is *just a class*. It's not a component until we *tell Angular about it*. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   We tell Angular that `HeroListComponent` is a component by attaching **metadata** to the class. | 
					
						
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 | 
					
						
							|  |  |  |   In Dart, we attach metadata by using an **annotation**. | 
					
						
							|  |  |  |   Here's some metadata for `HeroListComponent`: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component.dart', 'metadata', 'lib/hero_list_component.dart') | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Here we see the `@Component` annotation, which (no surprise) identifies the class | 
					
						
							|  |  |  |   immediately below it as a component class. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Annotations often have configuration parameters. | 
					
						
							|  |  |  |   The `@Component` annotation takes parameters to provide the | 
					
						
							|  |  |  |   information Angular needs to create and present the component and its view. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Here we see a few of the possible `@Component` parameters: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * `selector`: A CSS selector that tells Angular to create and insert an instance of this component | 
					
						
							|  |  |  |   where it finds a `<hero-list>` tag in *parent* HTML. | 
					
						
							|  |  |  |   For example, if an app's  HTML contains `<hero-list></hero-list>`, then | 
					
						
							|  |  |  |   Angular inserts an instance of the `HeroListComponent` view between those tags. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * `templateUrl`: The address of this component's template, which we showed [above](#the-template). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * `directives`: An array of the components or directives that *this* template requires. | 
					
						
							|  |  |  |   We saw in the last line of our template that we expect Angular to insert a `HeroDetailComponent` | 
					
						
							|  |  |  |   in the space indicated by `<hero-detail>` tags. | 
					
						
							|  |  |  |   Angular will do so only if we mention the `HeroDetailComponent` in this `directives` array. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * `providers`: An array of **dependency injection providers** for services that the component requires. | 
					
						
							|  |  |  |   This is one way to tell Angular that our component's constructor requires a `HeroService` | 
					
						
							|  |  |  |   so it can get the list of heroes to display. We'll get to dependency injection later. | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/template-metadata-component.png" alt="Metadata" align="left" style="height:200px; margin-left:-40px;margin-right:10px" ) | 
					
						
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 | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   At runtime, Angular discovers the metadata specified by the `@Component` | 
					
						
							|  |  |  |   annotation. That's how Angular learns how to do "the right thing". | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   The template, metadata, and component together describe the view. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   We apply other metadata annotations in a similar fashion to guide Angular behavior. | 
					
						
							|  |  |  |   `@Injectable`, `@Input`, `@Output`, and `@RouterConfig` are a few of the more popular annotations | 
					
						
							|  |  |  |   we'll master as our Angular knowledge grows. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   The architectural takeaway is that we must add metadata to our code | 
					
						
							|  |  |  |   so that Angular knows what to do. | 
					
						
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 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="data-binding"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Data binding | 
					
						
							|  |  |  |   Without a framework, we would be responsible for pushing data values into the HTML controls and turning user responses | 
					
						
							|  |  |  |   into actions and value updates. Writing such push/pull logic by hand is tedious, error-prone, and a nightmare to | 
					
						
							|  |  |  |   read as any experienced jQuery programmer can attest. | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/databinding.png" alt="Data Binding" style="width:220px; float:left; margin-left:-40px;margin-right:20px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Angular supports **data binding**, | 
					
						
							|  |  |  |   a mechanism for coordinating parts of a template with parts of a component. | 
					
						
							|  |  |  |   We add binding markup to the template HTML to tell Angular how to connect both sides. | 
					
						
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 | 
					
						
							|  |  |  |   There are four forms of data binding syntax. Each form has a direction — to the DOM, from the DOM, or in both directions — | 
					
						
							|  |  |  |   as indicated by the arrows in the diagram. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   We saw three forms of data binding in our [example](#template) template: | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component_1.html', 'binding')(format=".") | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   * The <code>{‌{hero.name}}</code> [interpolation](displaying-data.html#interpolation) | 
					
						
							|  |  |  |   displays the component's `hero.name` property value within the `<div>` tags. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * The `[hero]` property binding <!-- TODO: link to template-syntax.html#property-binding--> | 
					
						
							|  |  |  |   passes the value of `selectedHero` from | 
					
						
							|  |  |  |   the parent `HeroListComponent` to the `hero` property of the child `HeroDetailComponent`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * The `(click)` [event binding](user-input.html#click) calls the component's `selectHero` method when the user clicks a hero's name. | 
					
						
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 | 
					
						
							|  |  |  |   **Two-way data binding** is an important fourth form | 
					
						
							|  |  |  |   that combines property and event binding in a single notation, using the `ngModel` directive. | 
					
						
							|  |  |  |   We didn't have a two-way binding in the `HeroListComponent` template; | 
					
						
							|  |  |  |   here's an example from the `HeroDetailComponent` template: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_detail_component.html', 'ng-model', 'lib/hero_detail_component.html (excerpt)')(format=".") | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   In two-way binding, a data property value flows to the input box from the component as with property binding. | 
					
						
							|  |  |  |   The user's changes also flow back to the component, resetting the property to the latest value, | 
					
						
							|  |  |  |   as with event binding. | 
					
						
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 | 
					
						
							|  |  |  |   Angular processes *all* data bindings once per JavaScript event cycle, | 
					
						
							|  |  |  |   depth-first from the root of the application component tree. | 
					
						
							|  |  |  |   <!-- PENDING: clarify what "depth-first from the root" really means, | 
					
						
							|  |  |  |   or reassure that they'll learn it soon. --> | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/component-databinding.png" alt="Data Binding" style="float:left; width:300px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   We don't know all the details yet, | 
					
						
							|  |  |  |   but it's clear from these examples that data binding plays an important role in communication | 
					
						
							|  |  |  |   between a template and its component. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/parent-child-binding.png" alt="Parent/Child binding" style="float:left; width:300px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Data binding is also important for communication between parent and child components. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="directive"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Directives | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/directive.png" alt="Parent child" style="float:left; width:150px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Angular templates are *dynamic*. When Angular renders them, it transforms the DOM | 
					
						
							|  |  |  |   according to the instructions given by **directives**. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   A directive is a class with directive metadata. In Dart we apply the `@Directive` annotation | 
					
						
							|  |  |  |   to attach metadata to the class. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   We already met one form of directive: the component. A component is a *directive-with-a-template*; | 
					
						
							|  |  |  |   a `@Component` annotation is actually a `@Directive` annotation extended with template-oriented features. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .l-sub-section | 
					
						
							|  |  |  |   :marked | 
					
						
							|  |  |  |     While **a component is technically a directive**, | 
					
						
							|  |  |  |     components are so distinctive and central to Angular applications that we chose | 
					
						
							|  |  |  |     to separate components from directives in this architectural overview. | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Two *other* kinds of directives exist: _structural_ and _attribute_ directives. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   They tend to appear within an element tag like attributes, | 
					
						
							|  |  |  |   sometimes by name but more often as the target of an assignment or a binding. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   **Structural** directives alter layout by adding, removing, and replacing elements in DOM. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Our [example](#template) template uses two built-in structural directives: | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component_1.html', 'structural')(format=".") | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   * [`*ngFor`](displaying-data.html#ng-for) tells Angular to stamp out one `<div>` per hero in the `heroes` list. | 
					
						
							|  |  |  |   * [`*ngIf`](displaying-data.html#ng-if) includes the `HeroDetail` component only if a selected hero exists. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .l-sub-section | 
					
						
							|  |  |  |   :marked | 
					
						
							|  |  |  |     In Dart, **the only value that is true is the boolean value `true`**; all | 
					
						
							|  |  |  |     other values are false. JavaScript and TypeScript, in contrast, treat values | 
					
						
							|  |  |  |     such as 1 and most non-null objects as true. For this reason, the JavaScript | 
					
						
							|  |  |  |     and TypeScript versions of this app can use just `selectedHero` as the value | 
					
						
							|  |  |  |     of the `*ngIf` expression. The Dart version must use a boolean operator such | 
					
						
							|  |  |  |     as `!=` instead. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   **Attribute** directives alter the appearance or behavior of an existing element. | 
					
						
							|  |  |  |   In templates they look like regular HTML attributes, hence the name. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   The `ngModel` directive, which implements two-way data binding, is | 
					
						
							|  |  |  |   an example of an attribute directive. `ngModel` modifies the behavior of | 
					
						
							|  |  |  |   an existing element (typically an `<input>`) | 
					
						
							|  |  |  |   by setting its display value property and responding to change events. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_detail_component.html', 'ng-model')(format=".") | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Angular ships with a small number of other directives that either alter the layout structure | 
					
						
							|  |  |  |   (for example, `ngSwitch`) <!-- TODO: link to template-syntax.html#ng-switch --> | 
					
						
							|  |  |  |   or modify aspects of DOM elements and components | 
					
						
							|  |  |  |   (for example, `ngStyle` and `ngClass`). | 
					
						
							|  |  |  |   <!-- PENDING: link to template-syntax.html#ng-style template-syntax.html#ng-class--> | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Of course, we can also write our own directives. Components such as | 
					
						
							|  |  |  |   `HeroListComponent` are one kind of custom directive. | 
					
						
							|  |  |  |   <!-- PENDING: link to where to learn more about other kinds! --> | 
					
						
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 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="service"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Services | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/service.png" alt="Service" style="float:left; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   _Services_ is a broad category encompassing any value, function, or feature that our application needs. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Almost anything can be a service. | 
					
						
							|  |  |  |   A service is typically a class with a narrow, well-defined purpose. It should do something specific and do it well. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Examples include: | 
					
						
							|  |  |  |   * logging service | 
					
						
							|  |  |  |   * data service | 
					
						
							|  |  |  |   * message bus | 
					
						
							|  |  |  |   * tax calculator | 
					
						
							|  |  |  |   * application configuration | 
					
						
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 | 
					
						
							|  |  |  |   There is nothing specifically _Angular_ about services. Angular itself has no definition of a service. | 
					
						
							|  |  |  |   There is no service base class, and no place to register a service. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Yet services are fundamental to any Angular application. Our components are big consumers of services. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   We prefer our component classes lean. Our components don't fetch data from the server, | 
					
						
							|  |  |  |   they don't validate user input, and they don't log directly to console. They delegate such tasks to services. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   A component's job is to enable the user experience and nothing more. It mediates between the view (rendered by the template) | 
					
						
							|  |  |  |   and the application logic (which often includes some notion of a _model_). | 
					
						
							|  |  |  |   A good component presents properties and methods for data binding. | 
					
						
							|  |  |  |   It delegates everything nontrivial to services. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Angular doesn't *enforce* these principles. | 
					
						
							|  |  |  |   It won't complain if we write a "kitchen sink" component with 3000 lines. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Angular does help us *follow* these principles by making it easy to factor our | 
					
						
							|  |  |  |   application logic into services and make those services available to components through *dependency injection*. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | <a id="dependency-injection"></a> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Dependency injection | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/dependency-injection.png" alt="Service" style="float:left; width:200px; margin-left:-40px;margin-right:10px" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Dependency injection is a way to supply a new instance of a class | 
					
						
							|  |  |  |   with the fully-formed dependencies it requires. Most dependencies are services. | 
					
						
							|  |  |  |   Angular uses dependency injection to provide new components with the services they need. | 
					
						
							|  |  |  | <br clear="all"> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Angular can tell which services a component needs by looking at the types of its constructor parameters. | 
					
						
							|  |  |  |   For example, the constructor of our `HeroListComponent` needs a `HeroService`: | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component.dart', 'ctor', 'lib/hero_list_component.dart (excerpt)')(format='.') | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   When Angular creates a component, it first asks an **injector** for | 
					
						
							|  |  |  |   the services that the component requires. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   An injector maintains a container of service instances that it has previously created. | 
					
						
							|  |  |  |   If a requested service instance is not in the container, the injector makes one and adds it to the container | 
					
						
							|  |  |  |   before returning the service to Angular. | 
					
						
							|  |  |  |   When all requested services have been resolved and returned, | 
					
						
							|  |  |  |   Angular can call the component's constructor with those services as arguments. | 
					
						
							|  |  |  |   This is what we mean by *dependency injection*. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   The process of `HeroService` injection looks a bit like this: | 
					
						
							|  |  |  | figure | 
					
						
							|  |  |  |   img(src="/resources/images/devguide/architecture/injector-injects.png" alt="Service" ) | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   If the injector doesn't have a `HeroService`, how does it know how to make one? | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   In brief, we must have previously registered a **provider** of the `HeroService` with the injector. | 
					
						
							|  |  |  |   A provider is something that can create or return a service, typically  the service class itself. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   We can register providers at any level of the application component tree. | 
					
						
							|  |  |  |   We often do so at the root when we bootstrap the application so that | 
					
						
							|  |  |  |   the same instance of a service is available everywhere. | 
					
						
							|  |  |  | +makeExample('architecture/dart/web/main.dart', 'bootstrap', 'web/main.dart (excerpt)')(format='.') | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Alternatively, we might register at a component level: | 
					
						
							|  |  |  | +makeExample('architecture/dart/lib/hero_list_component.dart', 'providers', 'lib/hero_list_component.dart (excerpt)')(format='.') | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   Registering at a component level means we get a new instance of the | 
					
						
							|  |  |  |   service with each new instance of that component. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   <!-- We've vastly oversimplified dependency injection for this overview. | 
					
						
							|  |  |  |   The full story is in the [Dependency Injection](dependency-injection.html) chapter. --> | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Points to remember about dependency injection: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * Dependency injection is wired into the Angular framework and used everywhere. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * The *injector* is the main mechanism. | 
					
						
							|  |  |  |     * An injector maintains a *container* of service instances that it created. | 
					
						
							|  |  |  |     * An injector can create a new service instance from a *provider*. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * A *provider* is a recipe for creating a service. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   * We register *providers* with injectors. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | <a id="other-stuff"></a> | 
					
						
							|  |  |  | .l-main-section | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   ## Other stuff | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   We've learned just a bit about the seven main building blocks of an Angular application: | 
					
						
							|  |  |  |   1. [Components](#component) | 
					
						
							|  |  |  |   1. [Templates](#template) | 
					
						
							|  |  |  |   1. [Metadata](#metadata) | 
					
						
							|  |  |  |   1. [Data binding](#data-binding) | 
					
						
							|  |  |  |   1. [Directives](#directive) | 
					
						
							|  |  |  |   1. [Services](#service) | 
					
						
							|  |  |  |   1. [Dependency injection](#dependency-injection) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   That's a foundation for everything else in an Angular application, | 
					
						
							|  |  |  |   and it's more than enough to get going. | 
					
						
							|  |  |  |   But it doesn't include everything we'll need or want to know. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   Here is a brief, alphabetical list of other important Angular features and services. | 
					
						
							|  |  |  |   Most of them are covered in this Developers Guide (or soon will be). | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Animations:** A forthcoming animation library makes it easy for developers to animate component behavior | 
					
						
							|  |  |  |   without deep knowledge of animation techniques or CSS. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Bootstrap:** A method to configure and launch the root application component. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Change detection:** Learn how Angular decides that a component property value has changed and | 
					
						
							|  |  |  |   when to update the screen. | 
					
						
							|  |  |  |   Learn how it uses **zones** to intercept asynchronous activity and run its change detection strategies. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Component router:** With the component Router service, users can navigate a multi-screen application | 
					
						
							|  |  |  |   in a familiar web browsing style using URLs. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Events:** The DOM raises events. So can components and services. Angular offers mechanisms for | 
					
						
							|  |  |  |   publishing and subscribing to events including an implementation of the [RxJS Observable](https://github.com/zenparsing/es-observable) proposal. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**[Forms](forms.html):** Support complex data entry scenarios with HTML-based validation and dirty checking. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**HTTP:** Communicate with a server to get data, save data, and invoke server-side actions with this Angular HTTP client. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Lifecycle hooks:** We can tap into key moments in the lifetime of a component, from its creation to its destruction, | 
					
						
							|  |  |  |   by implementing the lifecycle hook interfaces. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Pipes:** Services that transform values for display. | 
					
						
							|  |  |  |   We can put pipes in our templates to improve the user experience. Consider | 
					
						
							|  |  |  |   this `currency` pipe expression: | 
					
						
							|  |  |  | <div style="margin-left:40px"> | 
					
						
							|  |  |  | code-example(language="javascript" linenumbers="."). | 
					
						
							|  |  |  |   price | currency:'USD':true' | 
					
						
							|  |  |  | </div> | 
					
						
							|  |  |  | :marked | 
					
						
							|  |  |  |   >It displays a price of "42.33" as `$42.33`. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   >**Testing:** Angular provides a | 
					
						
							|  |  |  |   [testing library](https://pub.dartlang.org/packages/angular2_testing) | 
					
						
							|  |  |  |   to run unit tests on our application parts as they interact with the Angular framework. |