100 lines
3.1 KiB
TypeScript
100 lines
3.1 KiB
TypeScript
|
/**
|
||
|
* @license
|
||
|
* Copyright Google Inc. All Rights Reserved.
|
||
|
*
|
||
|
* Use of this source code is governed by an MIT-style license that can be
|
||
|
* found in the LICENSE file at https://angular.io/license
|
||
|
*/
|
||
|
import {Animation, AnimationBuilder, AnimationMetadata, AnimationOptions, AnimationPlayer, NoopAnimationPlayer, sequence} from '@angular/animations';
|
||
|
import {Injectable, RendererFactory2, RendererType2, ViewEncapsulation} from '@angular/core';
|
||
|
|
||
|
import {AnimationRenderer} from './animation_renderer';
|
||
|
|
||
|
@Injectable()
|
||
|
export class BrowserAnimationBuilder extends AnimationBuilder {
|
||
|
private _nextAnimationId = 0;
|
||
|
private _renderer: AnimationRenderer;
|
||
|
|
||
|
constructor(rootRenderer: RendererFactory2) {
|
||
|
super();
|
||
|
const typeData = {
|
||
|
id: '0',
|
||
|
encapsulation: ViewEncapsulation.None,
|
||
|
styles: [],
|
||
|
data: {animation: []}
|
||
|
} as RendererType2;
|
||
|
this._renderer = rootRenderer.createRenderer(document.body, typeData) as AnimationRenderer;
|
||
|
}
|
||
|
|
||
|
build(animation: AnimationMetadata|AnimationMetadata[]): Animation {
|
||
|
const id = this._nextAnimationId.toString();
|
||
|
this._nextAnimationId++;
|
||
|
const entry = Array.isArray(animation) ? sequence(animation) : animation;
|
||
|
issueAnimationCommand(this._renderer, null, id, 'register', [entry]);
|
||
|
return new BrowserAnimation(id, this._renderer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
export class BrowserAnimation extends Animation {
|
||
|
constructor(private _id: string, private _renderer: AnimationRenderer) { super(); }
|
||
|
|
||
|
create(element: any, options?: AnimationOptions): AnimationPlayer {
|
||
|
return new RendererAnimationPlayer(this._id, element, options || {}, this._renderer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
export class RendererAnimationPlayer implements AnimationPlayer {
|
||
|
public parentPlayer: AnimationPlayer|null = null;
|
||
|
private _started = false;
|
||
|
|
||
|
constructor(
|
||
|
public id: string, public element: any, options: AnimationOptions,
|
||
|
private _renderer: AnimationRenderer) {
|
||
|
this._command('create', options);
|
||
|
}
|
||
|
|
||
|
private _listen(eventName: string, callback: (event: any) => any): () => void {
|
||
|
return this._renderer.listen(this.element, `@@${this.id}:${eventName}`, callback);
|
||
|
}
|
||
|
|
||
|
private _command(command: string, ...args: any[]) {
|
||
|
return issueAnimationCommand(this._renderer, this.element, this.id, command, args);
|
||
|
}
|
||
|
|
||
|
onDone(fn: () => void): void { this._listen('done', fn); }
|
||
|
|
||
|
onStart(fn: () => void): void { this._listen('start', fn); }
|
||
|
|
||
|
onDestroy(fn: () => void): void { this._listen('destroy', fn); }
|
||
|
|
||
|
init(): void { this._command('init'); }
|
||
|
|
||
|
hasStarted(): boolean { return this._started; }
|
||
|
|
||
|
play(): void {
|
||
|
this._command('play');
|
||
|
this._started = true;
|
||
|
}
|
||
|
|
||
|
pause(): void { this._command('pause'); }
|
||
|
|
||
|
restart(): void { this._command('restart'); }
|
||
|
|
||
|
finish(): void { this._command('finish'); }
|
||
|
|
||
|
destroy(): void { this._command('destroy'); }
|
||
|
|
||
|
reset(): void { this._command('reset'); }
|
||
|
|
||
|
setPosition(p: number): void { this._command('setPosition', p); }
|
||
|
|
||
|
getPosition(): number { return 0; }
|
||
|
|
||
|
public totalTime = 0;
|
||
|
}
|
||
|
|
||
|
function issueAnimationCommand(
|
||
|
renderer: AnimationRenderer, element: any, id: string, command: string, args: any[]): any {
|
||
|
return renderer.setProperty(element, `@@${id}:${command}`, args);
|
||
|
}
|