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block includes
include ../_util-fns
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We learned the basics of Angular Dependency injection in the
[Dependency Injection](./dependency-injection.html) chapter.
在[依赖注入](./dependency-injection.html)一章中我们已经学过了Angular依赖注入的基础知识。
Angular has a Hierarchical Dependency Injection system.
There is actually a tree of injectors
that parallel an application's component tree.
We can re-configure the injectors at any level of that component tree with
interesting and useful results.
Angular有一个多级依赖注入系统。
实际上,应用程序中有一个与组件树平行的注入器树(译注:平行是指结构完全相同且一一对应)。
我们可以使用一些有趣又有用的注入供应商,在组件树中的任何级别上重新配置注入器。
In this chapter we explore these points and write some code.
在本章中,我们将浏览这些要点,并写点代码儿来验证它。
p Try the #[+liveExampleLink2()].
p 试试#[+liveExampleLink2()].
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## The Injector Tree
## 注入器树
In the [Dependency Injection](./dependency-injection.html) chapter
we learned how to configure a dependency injector and how to retrieve dependencies where we need them.
在[依赖注入](./dependency-injection.html)一章中,我们学过如何配置依赖注入器,以及如何在我们需要时用它获取依赖。
We oversimplified. In fact, there is no such thing as ***the*** injector!
An application may have multiple injectors!
我们其实有点简化过度了。实际上,没有***那个(唯一的)***注入器这回事儿,因为一个应用中可能有很多注入器。
An Angular application is a tree of components. Each component instance has its own injector!
The tree of components parallels the tree of injectors.
一个Angular应用是一个组件树。每个组件实例都有自己的注入器
组件的树与注入器的树平行。
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Angular doesn't *literally* create a separate injector for each component.
Every component doesn't need its own injector and it would be horribly inefficient to create
masses of injectors for no good purpose.
Angular并没有像*字面上理解的*那样为每个组件都创建一个独立的注入器。
不是每个组件都需要它自己的注入器,盲目创建大量没有明确用途的注入器是非常低效的。
But it is true that every component ***has an injector*** (even if it shares that injector with another component)
and there may be many different injector instances operating at different levels of the component tree.
但说每个组件都**有一个注入器**是没问题的(即使它与其它组件共享注入器也应该算**有**),并且确实可能会有大量不同的注入器实例工作在组件树的不同级别。
It is useful to pretend that every component has its own injector.
我们可以假装每个组件都有自己的注入器,因为这样有助于思考和理解。
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Consider a simple variation on the Tour of Heroes application consisting of three different components:
`HeroesApp`, `HeroesListComponent` and `HeroesCardComponent`.
The `HeroesApp` holds a single instance of `HeroesListComponent`.
The new twist is that the `HeroesListComponent` may hold and manage multiple instances of the `HeroesCardComponent`.
考虑《英雄指南》应用的一个简单变种,它由三个不同的组件构成:`HeroesApp`、`HeroesListComponent`和`HeroesCardComponent`。
`HeroesApp`保存了`HeroesListComponent`的一个单例。
新的变化是,`HeroesListComponent`可以保存和管理`HeroesCardComponent`的多个实例。
The following diagram represents the state of the component tree when there are three instances of `HeroesCardComponent`
open simultaneously.
下图展示了当`HeroesCardComponent`的三个实例同时展开时组件树的状态。
figure.image-display
img(src="/resources/images/devguide/dependency-injection/component-hierarchy.png" alt="injector tree" width="500")
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Each component instance gets its own injector and an injector at one level is a child injector of the injector above it in the tree.
每个组件实例获得了它自己的注入器,并且每个级别上的注入器都是它上级节点的子注入器。
When a component at the bottom requests a dependency, Angular tries to satisfy that dependency with a provider registered in that component's own injector.
If the component's injector lacks the provider, it passes the request up to its parent component's injector.
If that injector can't satisfy the request, it passes it along to *its* parent component's injector.
The requests keep bubbling up until we find an injector that can handle the request or run out of component ancestors.
If we run out of ancestors, Angular throws an error.
当一个底层的组件申请获得一个依赖时Angular先尝试用该组件自己的注入器来满足它。
如果该组件的注入器没有找到对应的供应商,它就把这个申请转给它父组件的注入器来处理。
如果那个注入器也无法满足这个申请,它就继续转给*它的*父组件的注入器。
这个申请继续往上冒泡 —— 直到我们找到了一个能处理此申请的注入器或者超出了组件树中的祖先仍没找到。
如果超出了组件树中的祖先Angular就会抛出一个错误。
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There's a third possibility. An intermediate component can declare that it is the "host" component.
The hunt for providers will climb no higher than the injector for this host component.
We'll reserve discussion of this option for another day.
其实还有第三种可能性。一个中层的组件可以声称它自己是“宿主”组件。
向上查找供应商的过程会截止于这个“宿主”组件。
我们先保留这个问题,等改天再讨论这个选项。
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Such a proliferation of injectors makes little sense until we consider the possibility that injectors at different levels can be
configured with different providers. We don't *have* to re-configure providers at every level. But we *can*.
If we don't re-configure, the tree of injectors appears to be flat. All requests bubble up to the root injector that we
configured with the `bootstrap` method.
The ability to configure one or more providers at different levels opens up interesting and useful possibilities.
Lets return to our Car example.
Suppose we configured the root injector (marked as A) with providers for `Car`, `Engine` and `Tires`.
We create a child component (B) that defines its own providers for `Car` and `Engine`
This child is the parent of another component (C) that defines its own provider for `Car`.
Behind the scenes each component sets up its own injector with one or more providers defined for that component itself.
When we resolve an instance of `Car` at the deepest component (C),
its injector produces an instance of `Car` resolved by injector (C) with an `Engine` resolved by injector (B) and
`Tires` resolved by the root injector (A).
figure.image-display
img(src="/resources/images/devguide/dependency-injection/injector-tree.png" alt="injector tree" width="600")
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## Component Injectors
In the previous section, we talked about injectors and how they are organized like a tree. Lookups follow the injector tree upwards until they find the requested thing to inject. But when do we actually want to provide providers on the root injector and when do we want to provide them on a child injector?
Consider you are building a component to show a list of super heroes that displays each super hero in a card with its name and superpower. There should also be an edit button that opens up an editor to change the name and superpower of our hero.
One important aspect of the editing functionality is that we want to allow multiple heroes to be in edit mode at the same time and that one can always either commit or cancel the proposed changes.
Lets take a look at the `HeroesListComponent` which is the root component for this example.
+makeExample('hierarchical-dependency-injection/ts/app/heroes-list.component.ts', null, 'app/heroes-list.component.ts')
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Notice that it imports the `HeroService` that weve used before so we can skip its declaration. The only difference is that weve used a more formal approach for our `Hero`model and defined it upfront as such.
+makeExample('hierarchical-dependency-injection/ts/app/hero.ts', null, 'app/hero.ts')(format=".")
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Our `HeroesListComponent` defines a template that creates a list of `HeroCardComponent`s and `HeroEditorComponent`s, each bound to an instance of hero that is returned from the `HeroService`. Ok, thats not entirely true. It actually binds to an `EditItem<Hero>` which is a simple generic datatype that can wrap any type and indicate if the item being wrapped is currently being edited or not.
+makeExample('hierarchical-dependency-injection/ts/app/edit-item.ts', null, 'app/edit-item.ts')(format=".")
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But how is `HeroCardComponent` implemented? Lets take a look.
+makeExample('hierarchical-dependency-injection/ts/app/hero-card.component.ts', null, 'app/hero-card.component.ts')
:marked
The `HeroCardComponent` is basically a component that defines a template to render a hero. Nothing more.
Lets get to the interesting part and take a look at the `HeroEditorComponent`
+makeExample('hierarchical-dependency-injection/ts/app/hero-editor.component.ts', null, 'app/hero-editor.component.ts')
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Now here its getting interesting. The `HeroEditorComponent`defines a template with an input to change the name of the hero and a `cancel` and a `save` button. Remember that we said we want to have the flexibility to cancel our editing and restore the old value? This means we need to maintain two copies of our `Hero` that we want to edit. Thinking ahead, this is a perfect use case to abstract it into its own generic service since we have probably more cases like this in our app.
And this is where the `RestoreService` enters the stage.
+makeExample('hierarchical-dependency-injection/ts/app/restore.service.ts', null, 'app/restore.service.ts')
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All this tiny service does is define an API to set a value of any type which can be altered, retrieved or set back to its initial value. Thats exactly what we need to implement the desired functionality.
Our `HeroEditComponent` uses this services under the hood for its `hero` property. It intercepts the `get` and `set` method to delegate the actual work to our `RestoreService` which in turn makes sure that we wont work on the original item but on a copy instead.
At this point we may be scratching our heads asking what this has to do with component injectors?
Look closely at the metadata for our `HeroEditComponent`. Notice the `providers` property.
+makeExample('hierarchical-dependency-injection/ts/app/hero-editor.component.ts', 'providers')
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This adds a `RestoreService` provider to the injector of the `HeroEditComponent`.
Couldnt we simply alter our bootstrap call to this?
+makeExample('hierarchical-dependency-injection/ts/app/main.ts', 'bad-alternative')
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Technically we could, but our component wouldnt quite behave the way it is supposed to. Remember that each injector treats the services that it provides as singletons. However, in order to be able to have multiple instances of `HeroEditComponent` edit multiple heroes at the same time we need to have multiple instances of the `RestoreService`. More specifically, each instance of `HeroEditComponent` needs to be bound to its own instance of the `RestoreService`.
By configuring a provider for the `RestoreService` on the `HeroEditComponent`, we get exactly one new instance of the `RestoreService`per `HeroEditComponent`.
Does that mean that services arent singletons anymore in Angular 2? Yes and no.
There can be only one instance of a service type in a particular injector.
But we've learned that we can have multiple injectors operating at different levels of the application's component tree.
Any of those injectors could have its own instance of the service.
If we defined a `RestoreService` provider only on the root component,
we would have exactly one instance of that service and it would be shared across the entire application.
Thats clearly not what we want in this scenario. We want each component to have its own instance of the `RestoreService`.
Defining (or re-defining) a provider at the component level creates a new instance of the service for each new instance
of that component. We've made the `RestoreService` a kind of "private" singleton for each `HeroEditComponent`,
scoped to that component instance and its child components.
<!--
## Advanced Dependency Injection in Angular 2
Restrict Dependency Lookups
[TODO] (@Host) This has been postponed for now until we come up with a decent use case
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## Dependency Visibility
[TODO] (providers vs viewProviders) This has been postponed for now until come up with a decent use case
-->