angular-docs-cn/docs/BAZEL.md

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# Building Angular with Bazel
Note: this doc is for developing Angular, it is _not_ public
documentation for building an Angular application with Bazel.
The Bazel build tool (http://bazel.build) provides fast, reliable
incremental builds. We plan to migrate Angular's build scripts to
Bazel.
## Installation
Install Bazel from the distribution, see [install] instructions.
On Mac, just `brew install bazel`.
Bazel will install a hermetic version of Node, npm, and Yarn when
you run the first build.
[install]: https://bazel.build/versions/master/docs/install.html
## Configuration
The `WORKSPACE` file indicates that our root directory is a
Bazel project. It contains the version of the Bazel rules we
use to execute build steps, from `build_bazel_rules_typescript`.
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The sources on [GitHub] are published from Google's internal
repository (google3).
That repository defines dependencies on specific versions of
all the tools. You can run the tools Bazel installed, for
example rather than `yarn install` (which depends on whatever
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version you have installed on your machine), you can
`bazel run @yarn//:yarn`.
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Bazel accepts a lot of options. We check in some options in the
`.bazelrc` file. See the [bazelrc doc]. For example, if you don't
want Bazel to create several symlinks in your project directory
(`bazel-*`) you can add the line `build --symlink_prefix=/` to your
`.bazelrc` file.
[GitHub]: https://github.com/bazelbuild/rules_typescript
[bazelrc doc]: https://bazel.build/versions/master/docs/bazel-user-manual.html#bazelrc
## Building Angular
- Build a package: `bazel build packages/core`
- Build all packages: `bazel build packages/...`
You can use [ibazel] to get a "watch mode" that continuously
keeps the outputs up-to-date as you save sources. Note this is
new as of May 2017 and not very stable yet.
[ibazel]: https://github.com/bazelbuild/bazel-watcher
## Testing Angular
- Test package in node: `bazel test packages/core/test:test`
- Test package in karma: `bazel test packages/core/test:test_web`
- Test all packages: `bazel test packages/...`
You can use [ibazel] to get a "watch mode" that continuously
keeps the outputs up-to-date as you save sources.
### Debugging a Node Test
- Open chrome at: [chrome://inspect](chrome://inspect)
- Click on `Open dedicated DevTools for Node` to launch a debugger.
- Run test: `bazel test packages/core/test:test --config=debug`
The process should automatically connect to the debugger.
### Debugging a Node Test in VSCode
First time setup:
- Go to Debug > Add configuration (in the menu bar) to open `launch.json`
- Add the following to the `configurations` array:
```
{
"name": "Attach (inspect)",
"type": "node",
"request": "attach",
"port": 9229,
"address": "localhost",
"restart": false,
"sourceMaps": true,
"localRoot": "${workspaceRoot}",
"remoteRoot": null
},
{
"name": "Attach (no-sm,inspect)",
"type": "node",
"request": "attach",
"port": 9229,
"address": "localhost",
"restart": false,
"sourceMaps": false,
"localRoot": "${workspaceRoot}",
"remoteRoot": null
},
```
The easiest way to debug a test for now is to add a `debugger` statement in the code
and launch the bazel corresponding test (`bazel test <target> --config=debug`).
Bazel will wait on a connection. Go to the debug view (by clicking on the sidebar or
Apple+Shift+D on Mac) and click on the green play icon next to the configuration name
(ie `Attach (inspect)`).
### Debugging a Karma Test
- Run test: `bazel run packages/core/test:test_web`
- Open chrome at: [http://localhost:9876/debug.html](http://localhost:9876/debug.html)
- Open chrome inspector
## Known issues
### Xcode
If you see the following error:
```
$ bazel build packages/...
ERROR: /private/var/tmp/[...]/external/local_config_cc/BUILD:50:5: in apple_cc_toolchain rule @local_config_cc//:cc-compiler-darwin_x86_64: Xcode version must be specified to use an Apple CROSSTOOL
ERROR: Analysis of target '//packages/core/test/render3:render3' failed; build aborted: Analysis of target '@local_config_cc//:cc-compiler-darwin_x86_64' failed; build aborted
```
It might be linked to an interaction with VSCode.
If closing VSCode fixes the issue, you can add the following line to your VSCode configuration:
```
"files.exclude": {"bazel-*": true}
```
source: https://github.com/bazelbuild/bazel/issues/4603
If VSCode is not the root cause, you might try:
```
bazel clean --expunge
sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
sudo xcodebuild -license
```
Source: https://stackoverflow.com/questions/45276830/xcode-version-must-be-specified-to-use-an-apple-crosstool