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								/**
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								 * @license
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								 * Copyright Google Inc. All Rights Reserved.
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								 *
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								 * Use of this source code is governed by an MIT-style license that can be
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								 * found in the LICENSE file at https://angular.io/license
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								 */
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											2017-02-28 17:49:37 -08:00
										 
									 
								 
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								import {animate, style, transition, trigger} from '@angular/animations';
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								import {ɵAnimationEngine} from '@angular/animations/browser';
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								import {Component} from '@angular/core';
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								import {TestBed} from '@angular/core/testing';
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											2017-02-24 14:47:36 -08:00
										 
									 
								 
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								import {NoopAnimationsModule} from '../src/module';
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								export function main() {
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								  describe('NoopAnimationsModule', () => {
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								    beforeEach(() => { TestBed.configureTestingModule({imports: [NoopAnimationsModule]}); });
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								    it('should flush and fire callbacks when the zone becomes stable', (async) => {
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								      @Component({
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								        selector: 'my-cmp',
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								        template:
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								            '<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)" (@myAnimation.done)="onDone($event)"></div>',
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								        animations: [trigger(
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								            'myAnimation',
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								            [transition(
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								                '* => state', [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
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								      })
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								      class Cmp {
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								        exp: any;
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								        startEvent: any;
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								        doneEvent: any;
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								        onStart(event: any) { this.startEvent = event; }
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								        onDone(event: any) { this.doneEvent = event; }
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								      }
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								      TestBed.configureTestingModule({declarations: [Cmp]});
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								      const fixture = TestBed.createComponent(Cmp);
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								      const cmp = fixture.componentInstance;
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								      cmp.exp = 'state';
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								      fixture.detectChanges();
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								      fixture.whenStable().then(() => {
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								        expect(cmp.startEvent.triggerName).toEqual('myAnimation');
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								        expect(cmp.startEvent.phaseName).toEqual('start');
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								        expect(cmp.doneEvent.triggerName).toEqual('myAnimation');
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								        expect(cmp.doneEvent.phaseName).toEqual('done');
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								        async();
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								      });
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								    });
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								    it('should handle leave animation callbacks even if the element is destroyed in the process',
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								       (async) => {
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								         @Component({
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								           selector: 'my-cmp',
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								           template:
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								               '<div *ngIf="exp" @myAnimation (@myAnimation.start)="onStart($event)" (@myAnimation.done)="onDone($event)"></div>',
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								           animations: [trigger(
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								               'myAnimation',
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								               [transition(
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								                   ':leave', [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
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								         })
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								         class Cmp {
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								           exp: any;
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								           startEvent: any;
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								           doneEvent: any;
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								           onStart(event: any) { this.startEvent = event; }
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								           onDone(event: any) { this.doneEvent = event; }
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								         }
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								         TestBed.configureTestingModule({declarations: [Cmp]});
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								         const engine = TestBed.get(ɵAnimationEngine);
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								         const fixture = TestBed.createComponent(Cmp);
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								         const cmp = fixture.componentInstance;
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								         cmp.exp = true;
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								         fixture.detectChanges();
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								         fixture.whenStable().then(() => {
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								           cmp.startEvent = null;
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								           cmp.doneEvent = null;
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								           cmp.exp = false;
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								           fixture.detectChanges();
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								           fixture.whenStable().then(() => {
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								             expect(cmp.startEvent.triggerName).toEqual('myAnimation');
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								             expect(cmp.startEvent.phaseName).toEqual('start');
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								             expect(cmp.startEvent.toState).toEqual('void');
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								             expect(cmp.doneEvent.triggerName).toEqual('myAnimation');
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								             expect(cmp.doneEvent.phaseName).toEqual('done');
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								             expect(cmp.doneEvent.toState).toEqual('void');
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								             async();
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								           });
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								         });
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								       });
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								  });
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								}
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