—, not $mdash;

closes #557
This commit is contained in:
Josh Olson 2015-12-16 07:56:00 -06:00 committed by Ward Bell
parent 1a98ef5844
commit 003375da4d
2 changed files with 2 additions and 2 deletions

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@ -40,7 +40,7 @@ include ../../../../_includes/_util-fns
:marked :marked
That's not the only way to create a form but it's the way we'll cover in this chapter. That's not the only way to create a form but it's the way we'll cover in this chapter.
:marked :marked
We can build almost any form we need with an Angular template $mdash; login forms, contact forms ... pretty much any business forms. We can build almost any form we need with an Angular template — login forms, contact forms ... pretty much any business forms.
We can lay out the controls creatively, bind them to data, specify validation rules and display validation errors, We can lay out the controls creatively, bind them to data, specify validation rules and display validation errors,
conditionally enable or disable specific controls, trigger built-in visual feedback, and much more. conditionally enable or disable specific controls, trigger built-in visual feedback, and much more.

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@ -40,7 +40,7 @@ include ../../../../_includes/_util-fns
:marked :marked
That's not the only way to create a form but it's the way we'll cover in this chapter. That's not the only way to create a form but it's the way we'll cover in this chapter.
:marked :marked
We can build almost any form we need with an Angular template $mdash; login forms, contact forms ... pretty much any business forms. We can build almost any form we need with an Angular template — login forms, contact forms ... pretty much any business forms.
We can lay out the controls creatively, bind them to data, specify validation rules and display validation errors, We can lay out the controls creatively, bind them to data, specify validation rules and display validation errors,
conditionally enable or disable specific controls, trigger built-in visual feedback, and much more. conditionally enable or disable specific controls, trigger built-in visual feedback, and much more.